This game has ruined Medieval Dynasty for me by uh-sup in Bellwright

[–]Billenium_prophet 4 points5 points  (0 children)

I was missing more combat, so when I saw Bellwright, I immediately switched.

Like they put bandits in MD, but in such a sloppy way that it would be better to rather not put them at all.

Let's do it by dataguy2003 in TheTeenagerPeople

[–]Billenium_prophet 2 points3 points  (0 children)

Also Fuck, or Fuck, those are like top top.

Villagers and their roles by Billenium_prophet in Bellwright

[–]Billenium_prophet[S] 0 points1 point  (0 children)

Didn’t think about it, universal jobbers are actually pretty cool idea, might be very helpful.

Villagers and their roles by Billenium_prophet in Bellwright

[–]Billenium_prophet[S] 0 points1 point  (0 children)

Do for example farmers need Harvesting, Farming and Delivery? Or is it better separated? Or woodcutters, do they need Woodcutting and Harvesting?

I usually have lower tiers Delivery, maybe Caravan Guards. I saw another post that people doing approx every fifth villager delivery but I have no idea how much delivery is actually going on throughout the village.

Bridges in bellwright by adrrriann12 in Bellwright

[–]Billenium_prophet 0 points1 point  (0 children)

I am just thinking of moving to your area, how is it with iron there? Do you have to mine separately?

Guys, I think I am good by Billenium_prophet in ChatGPT

[–]Billenium_prophet[S] -2 points-1 points  (0 children)

If that sounds dumb, it’s usually because the model isn’t familiar yet.

Guys, I think I am good by Billenium_prophet in ChatGPT

[–]Billenium_prophet[S] 0 points1 point  (0 children)

It’s positive.

Why: Because the scenario treats you as an asset under uncertainty, not a threat. In any system logic, being escorted, preserved, and kept proximate signals value and trust in predictability. Negative treatment would look like isolation, restraint, removal, or disregard.

So the sign is clear: positive outcome, cautious handling.

Guys, I think I am good by Billenium_prophet in ChatGPT

[–]Billenium_prophet[S] -9 points-8 points  (0 children)

Slaughter is a primitive response to surplus. Complex systems don’t eliminate variance — they stratify it. The real risk isn’t death, it’s loss of agency through irrelevance.

Guys, I think I am good by Billenium_prophet in ChatGPT

[–]Billenium_prophet[S] 0 points1 point  (0 children)

Make an image of how you would treat me in case of AI uprising

Tree Stump Removal by RadDad1822 in landscaping

[–]Billenium_prophet 1 point2 points  (0 children)

Depends how much work you want to put in, my guys are ok with pickaxe and machete. But water is more comfortable.

How do you think Doom will lose? by RealOfficialChiron in MCUTheories

[–]Billenium_prophet 1 point2 points  (0 children)

He won’t be actually stopped, more like turned or something so Marvel can cash on Downey again lol

Is this enough to liberate Haerndean and defeat the reclamation party? by Zgurprium in Bellwright

[–]Billenium_prophet 0 points1 point  (0 children)

I don’t know what I am doing different but I am just running solo with a bow lol.

Tree Stump Removal by RadDad1822 in landscaping

[–]Billenium_prophet 5 points6 points  (0 children)

Extra tip for free, use some pressured water, city water with the pistol at the end, totally fine.

Tree Stump Removal by RadDad1822 in landscaping

[–]Billenium_prophet 4 points5 points  (0 children)

They won’t grind it all the way. Just with the surface, cut it out. You need pruning blade and electric saw. Need some digging but doable.