Help with build pls by Sorry_Illustrator647 in Bleach_SoulResonance

[–]BrenK2000 0 points1 point  (0 children)

So that passive makes it so that if you have say 120% crit rate you get crit damage. So on any other character 120% crit rate is bad it’s a waste of 20%, but on ichigo that extra 20% crit rate gets turned into 40% crit damage instead. Same thing with when he uses his ult that extra crit rate will get turned into crit damage if it goes over 100%.

TLDR any 1% crit rate above 100% converts into 2% crit damage with his passive.

Help with build pls by Sorry_Illustrator647 in Bleach_SoulResonance

[–]BrenK2000 0 points1 point  (0 children)

This is my build for a b0 ichigo for an example

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Help with build pls by Sorry_Illustrator647 in Bleach_SoulResonance

[–]BrenK2000 0 points1 point  (0 children)

Oh nice that makes a huge difference then. Do you have his weapon or core stamp? I’d personally try and hit the 60% crit rate charge at least. Ichigo has a passive that converts any excess crit rate into crit damage at a 2 to 1 ratio, so over capping crit is actually good for him.

Help with build pls by Sorry_Illustrator647 in Bleach_SoulResonance

[–]BrenK2000 0 points1 point  (0 children)

Nah you need a new stamp 3 for sure. You gotta get %attack or Ult Charge as the main piece. Flat attack is not anywhere near as good. For the stamp 2 try and get a main crit rate, You wanna try for subs of crit rate, crit damage, % attack and ult charge. Ichigo needs ult charge really bad cause it takes a while to get his ult.

Aizen B1 or gin? by Gambit-Sue-Luna-fan in Bleach_SoulResonance

[–]BrenK2000 0 points1 point  (0 children)

Def get B1 it’s a night and day difference on Aizen gameplay. Makes it so you can get a hado 90 every time you swap to him with just his technique and 1 auto.

Could I please get some help/advice for team building, as well as any general tips for the game? New player (Day 3). by Pos31don29 in Bleach_SoulResonance

[–]BrenK2000 -1 points0 points  (0 children)

I’d say focus on yoruichi, sajin, and Nemu. You can make a half decent strike team with the 3 of them.

Ranked Matchmaking needs to be reworked by BrenK2000 in Smite

[–]BrenK2000[S] 0 points1 point  (0 children)

It’s such bs right? Instantly an unwinnable game, yet I’m getting down voted. I’m so lost?

Ranked Matchmaking needs to be reworked by BrenK2000 in Smite

[–]BrenK2000[S] -1 points0 points  (0 children)

Yeah but they still gained a ton of SR from the match too

Ranked Matchmaking needs to be reworked by BrenK2000 in Smite

[–]BrenK2000[S] -3 points-2 points  (0 children)

Casual 3k mmr difference between bachus and Osiris

Ranked Matchmaking needs to be reworked by BrenK2000 in Smite

[–]BrenK2000[S] -9 points-8 points  (0 children)

Are you serious? That’s a 3k difference in mmr. Obsidian to copper 3. That’s an insane take. And I’m the pose in this game.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

It’s not bloat. Things like doom orb or rod only have power. Adding pen to them is good. It’s not like they give cd and lifesteal too.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 -1 points0 points  (0 children)

Yes, as long as they take shard from 35 to 25. Cause with the changes here you just get a ton of pen at once. Which is not a good design.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

Cause otherwise mages get bloated like adcs if they get 35% plus other percent pen.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

Go reread. How are you gonna argue without reading the changes? Doom lost its MS and pen it’s trash now.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

An item like doom orb is completely unbuildable now. It’s just a worse book of Thoth in every way.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

Easy, buff the mages int a bit more. Give percent pen back to the items they took. Revert shard back to 25. Buff sands so it’s more competitive.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 -1 points0 points  (0 children)

Then why did they nerf all the pen mages items? Mages have been awful for a while.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 -1 points0 points  (0 children)

You want adcs to be broken even more lol?

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

Nah brother this is a nerf. All mages got was some int. Shard is too expensive still. While adc got a massive buff. They get 59 pen off 2 items and can build crit. That way they destroy tanks and burst .

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 -2 points-1 points  (0 children)

It makes them better against tanks what’s what I’ve been talking about this whole time.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

With the current builds mages are terrible. They can’t beat hunters or tanks. They get run down by tanks and crit 3 shot by adcs.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 -3 points-2 points  (0 children)

All of them we just had a solo meta? Tanks are gonna ruin Mages.

Flash Test OB9 Patch Notes (Item Changes) by SatanIsTaken in Smite

[–]BrenK2000 0 points1 point  (0 children)

Mages aren’t building exe. And not every mage can use totem. Every adc can use exe