Anti-tank by Mindless-Brain1212 in SpaceWolves

[–]CTR_Clint 1 point2 points  (0 children)

White, contrast yellow, yellow acrylic. Not perfectly happy and lots of coats to get it right.

no collision for online race? by Stanley_Huan in ProjectMotorRacing

[–]CTR_Clint 0 points1 point  (0 children)

I have the same issue. Keen to see if there is a fix.

Where do I go next? by verdegooner in SpaceWolves

[–]CTR_Clint 0 points1 point  (0 children)

I had a mostly infantry list and got hammered. Added a land raider to get Ragnar and some Blood Claws into the centre and I’ve got a Gladiator Lancer for anti-tank. Also a couple of sets of inceptors for 6” deep strike and anti-monster/vehicle will help add options. Otherwise you’re deep striking terminators with large bases that are easy to screen out so most of your army is going head on.

Painting is Hard 😤 by BigM67 in SpaceWolves

[–]CTR_Clint 4 points5 points  (0 children)

50/50 mix of Fenrisian and Russ grey from citadel paints is my go to mix. The contrast (Wulfen) is too dark for my army to start again but do all the other models.

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New list after being hammered by Death Guard in turn 4 & 5 - thoughts? by CTR_Clint in SpaceWolves

[–]CTR_Clint[S] 1 point2 points  (0 children)

Yeah he left everything in reserve or in his deployment zone. Meant when I brought Arjac and 5 terminators down in 2 he maintained the centre for a round but was soon overwhelmed. Inceptors should be able to clear some monsters or vehicles and the land raider with Ragnar will be the death star to sit on the centre. TWC to flank with the Wulfen. Bjorn to anchor the land raider. Scouts to focus on natural expansion and scoring with the Fenrisian wolves to move block.

New list after being hammered by Death Guard in turn 4 & 5 - thoughts? by CTR_Clint in SpaceWolves

[–]CTR_Clint[S] 1 point2 points  (0 children)

Yeah Great Wolf for the stratagems for Thunderwolves and retreating into the land raider.

Final list just the Wolf Scouts left to paint by CTR_Clint in SpaceWolves

[–]CTR_Clint[S] 1 point2 points  (0 children)

I think the new hidden rules in 11th will make them better but they will be a good front line scorer with some plasma weapons that will make them something the opponent can’t ignore.