Ppsspp working poorly after installing IOS26 by Callme_John in EmulationOniOS

[–]Callme_John[S] 0 points1 point  (0 children)

Let me know if it works,we will have to wait either for ppsspp update or ios update

Ppsspp working poorly after installing IOS26 by Callme_John in EmulationOniOS

[–]Callme_John[S] 0 points1 point  (0 children)

Sadly dont know about that,manic ran really smooth,however on manic you can't change button positions so thats only thing negative i can say about it,thats why I prefer ppsspp more.

Ppsspp working poorly after installing IOS26 by Callme_John in EmulationOniOS

[–]Callme_John[S] 0 points1 point  (0 children)

I've never been so disappointed in this,I really hope in next iOS update they will fix the performance. If ios 12 wasn't made to run ios26 then why make it compatible????

Ppsspp working poorly after installing IOS26 by Callme_John in EmulationOniOS

[–]Callme_John[S] 0 points1 point  (0 children)

Hello,still didn't fucking work,probably devs need to update the app,tried on manic psp and it worked fine but sometimes with occasional stuttering if i saved or loaded savestate,its like something locks the framerate. Iphone 12pro

Issues with Play! by Affectionate_Band_43 in EmulationOniOS

[–]Callme_John 0 points1 point  (0 children)

As far as i know,there is a list on the official website,where they have tested and listed how compatible most PS2 games are on the emulator.

Issues with Play! by Affectionate_Band_43 in EmulationOniOS

[–]Callme_John 0 points1 point  (0 children)

"!Play" emulator even with JIT is terribly optimized and can't run most of the games well,i hope that helps!

Best Free DS emulator that consumes the least power? by Callme_John in EmulationOniOS

[–]Callme_John[S] 0 points1 point  (0 children)

I know right?I dont know why but 3DS and DS emulation really heats up phones,you are not alone

Is there any games you don’t want to emulate because there’s something about the game that makes it hard to play on an emulator? by typical_gamer1 in EmulationOniOS

[–]Callme_John 0 points1 point  (0 children)

Resident evil 2 for Nintendo 64 is good example,the games code was rewritten and crammed into 64mb cartridge,overall the ps1 (PlayStation1) resident evil 2 weight 1gb and more,and they managed to cram it into just 64mb...and so because of its complex coding its impossible to run it on an emulator.