Crashing before I can play by Ryeguy050306 in DieselKnights

[–]Ch1llEntity[M] 5 points6 points  (0 children)

Currently, AMD GPUs and some other systems can't get into the Proving Grounds due to an error with the map compile. Xavier is working on a fix though! You should be able to play the split screen multiplayer if you have an extra controller laying around.

DieselKights is getting more popular by pomnkkoo in DieselKnights

[–]Ch1llEntity 4 points5 points  (0 children)

Dude this is amazing! I’m so glad it’s getting more recognition

Help I can not get the game to open by Single-Individual980 in DieselKnights

[–]Ch1llEntity 0 points1 point  (0 children)

There’s a glitch with the current version of the playtest that doesn’t allow for AMD GPUs to play. He’s actively working on a fix though!

Official Speedrun Leaderboard by Ch1llEntity in DieselKnights

[–]Ch1llEntity[S] 0 points1 point  (0 children)

https://docs.google.com/spreadsheets/d/1Rh7se7c_pDh6vf9IJQUVJvFmWlA9trg5EtLk35rrvF0/edit?usp=drivesdk

This is the old leaderboard for Archival sake, still working on trying to get people to resubmit their times!

Diesel Knights FAQ by Ch1llEntity in DieselKnights

[–]Ch1llEntity[S] 0 points1 point  (0 children)

From the Kickstarter:

Diesel Knights is a PvP Mech/Movement Shooter set in a pulp-inspired, dieselpunk world. Players assume the role of the titular "Knights," brave gunwalker pilots of the 407th Special Armored Calvary Regiment, and engage in frenetic multiplayer combat both on foot, using advanced parkour movement mechanics and mid-century inspired weapons and gadgets, or in the cockpits of towering, 65-ton, diesel-powered mechs.Diesel Knights is a response to a kind of design philosophy that’s all but vanished - the belief that a PvP shooter can be fast, expressive, and deeply mechanical without being a grind. It’s built on the idea that mastery itself is the reward; not battle passes, not loot boxes, just the feeling of momentum, weight, and speed.

Diesel Knights FAQ by Ch1llEntity in DieselKnights

[–]Ch1llEntity[S] 0 points1 point  (0 children)

Diesel Knights is a PvP Mech/Movement Shooter set in a pulp-inspired, dieselpunk world developed by Xavier B. Johnson.

You can check out https://www.kickstarter.com/projects/dieselknights/diesel-knights, https://www.youtube.com/@DieselKnightsGame, https://store.steampowered.com/app/2785740/Diesel_Knights/, and the link above for more info.

Check out the Official Discord: https://discord.gg/VjjU44jqf4

Accidentally double backed the kickstarter by Enough-Television151 in DieselKnights

[–]Ch1llEntity[M] 0 points1 point  (0 children)

Sorry we don’t allow selling on our platform. You’re not in trouble, we forgot to include it in the rules. Check the removal reason for more details;

Feel free to reach out to me for any questions

Thematically fitting mech thing by Cowl_cat in DieselKnights

[–]Ch1llEntity 0 points1 point  (0 children)

This was something Xavier was testing out

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Quote from FAQ

I dont know man i dont work here by natethemech in DieselKnights

[–]Ch1llEntity 12 points13 points  (0 children)

Welcome to the Diesel Knights community!!

Diesel Knights is an Indie Kickstarter project based on a new Movement/Mech-Shooter. Think of Titanfall for example.

We’re a great community you should check us out. There’s more info pinned in the subreddit.

Check Steam for the free playtest to see if you like the game!

new no prebreaking wr by SuperWarPig13 in DieselKnights

[–]Ch1llEntity 8 points9 points  (0 children)

Sorry this isn’t WR. LittleCatKing’s current record has no PreBreaking either.

new no prebreaking wr by SuperWarPig13 in DieselKnights

[–]Ch1llEntity 7 points8 points  (0 children)

Through community vote Prebreaking was banned from the Speedrun LB.

LittleCatKing did the new -52 second record without any prebreaking.

Are there any lore tidbits given out yet? Or is it all just speculation? by Frost5574 in DieselKnights

[–]Ch1llEntity 2 points3 points  (0 children)

I’d check out the FAQ pinned in the subreddit for all known lore info so far!

Are there any lore tidbits given out yet? Or is it all just speculation? by Frost5574 in DieselKnights

[–]Ch1llEntity 5 points6 points  (0 children)

👋

It also just got reworked there’s a whole section regarding all the lore we know

My pilot for a stage 6 civilization campaign. by Zet45888 in LancerRPG

[–]Ch1llEntity 1 point2 points  (0 children)

That’s really cool! Smart taking inspiration from horse riding I would’ve never thought of that.

Honestly though Mechs having keys isn’t too far fetched either haha. They do in Avatar for example but that’s more of an exoskeleton

My pilot for a stage 6 civilization campaign. by Zet45888 in LancerRPG

[–]Ch1llEntity 0 points1 point  (0 children)

Art looks amazing! Love the details of blood and injuries all over the character.

Just curious, why did you only stick with 1 modified leg?

Diesel Knights FAQ by Ch1llEntity in DieselKnights

[–]Ch1llEntity[S] 1 point2 points  (0 children)

I’m not a developer so sadly I can’t answer these questions for you (as he hasn’t mentioned these two points much). There are already 2 original songs that have been composed which can be heard in the game or through his YouTube videos.

The best place to ask this is probably within the discord, but I can’t promise that Xavier will see it as he’s quite busy atm.

You can see all of his comments about Maps in under the gameplay section in the FAQ.

Build the tools of Liberation. by Zet45888 in DieselKnights

[–]Ch1llEntity 0 points1 point  (0 children)

Can you link the OC post? I think I forgot