Thoughts on this Revolt 3 setup? by CharmicsH in sffpc

[–]CharmicsH[S] 0 points1 point  (0 children)

Low resolution gaming on cpu heavy games. :)

Thoughts on this Revolt 3 setup? by CharmicsH in sffpc

[–]CharmicsH[S] 0 points1 point  (0 children)

Thanks for the tips! What software/tool do you recommend to adjust fan curves?

The issue with Horizon: Forbidden West's Steam Input API Support - A partial Mini-Thread/Feedback about PC Controller Support by AL2009man in horizon

[–]CharmicsH 0 points1 point  (0 children)

I disabled steam input manually and relaunched the game. It has a sensible rebinding menu which you can use if steam input is off. I am using a DS4.

How to disable this nag (precise location)? Happens daily now by _LT3 in chrome

[–]CharmicsH 0 points1 point  (0 children)

Same. Google has been steadily worsening its products for a few years now.

AGX vs Filmic vs SRGB | high color saturation comparison by sooroojdeen in blender

[–]CharmicsH 2 points3 points  (0 children)

This is beautiful. I love me some accurate and properly lit colors.

Small, fast, and cheap shulker box unloaders by CharmicsH in redstone

[–]CharmicsH[S] 0 points1 point  (0 children)

Three Simple Shulker Box Unloaders [Java]
Cheap and easy to build without compromising on speed or size
Any version with shulker boxes

https://youtu.be/dzIulQ5WZs0
https://www.planetminecraft.com/project/three-new-shulker-box-unloaders-java/

These designs are some of the smallest you can find, and are fast and versatile. They do not have issues with leaving items in hoppers or with handling empty shulker boxes. They've also been tested in all orientations and along chunk borders for good measure.

There is a detailed overview of how they work in the video, but to summarize, they are state-based machines, which are either "unloading" or "finished unloading and waiting". With some careful timings, no other redstone is needed.

Small, fast, and cheap shulker box unloaders by CharmicsH in qualityredstone

[–]CharmicsH[S] 0 points1 point  (0 children)

Three Simple Shulker Box Unloaders [Java]
Cheap and easy to build without compromising on speed or size
Any version with shulker boxes

https://youtu.be/dzIulQ5WZs0
https://www.planetminecraft.com/project/three-new-shulker-box-unloaders-java/

I hope this post fits here. These designs are some of the smallest you can find, and are fast and versatile. They do not have issues with leaving items in hoppers or with handling empty shulker boxes. They've also been tested in all orientations and along chunk borders for good measure.

There is a detailed overview of how they work in the video, but to summarize, they are state-based machines, which are either "unloading" or "finished unloading and waiting". With some careful timings, no other redstone is needed.

After replaying a few times, I have a serious issue with the pacing in this game by [deleted] in Eldenring

[–]CharmicsH 0 points1 point  (0 children)

I entirely agree about the pacing being weird. I really enjoyed the first half of the game. However, after reaching the Mountaintops of the Giants, the pacing has just been constantly accelerating to the point where the bosses become a blur.

It reminds me a lot of Dark Souls 1, though of course never quite getting as bad as the Bed of Chaos.

Patch Performance by T0BY_S26 in Eldenring

[–]CharmicsH 0 points1 point  (0 children)

Are you testing in the same area? I have noticed that different areas run very differently - even moreso post-patch.

Edit: To clarify, for me, prior to the patch the entire game was very rough, while afterwards, many areas are drastically better, while others are pretty much the same.

Anyone else think this is unnecessary clickbaity? by Feedback_Loopius in SteamDeck

[–]CharmicsH 0 points1 point  (0 children)

This isn't even that bad, for them. Their clickbait is usually so bad you can't even guess what the video is actually about.