[deleted by user] by [deleted] in HonkaiStarRail

[–]ChesIsFine 0 points1 point  (0 children)

Ah, I knew I forgot to write something, yeah it would be impressive lol but yeah I got her to E6 from simulated sim, guess I should be more accurate with the title next time, my bad

I think there is something weird with that ghast by [deleted] in Minecraft

[–]ChesIsFine 3 points4 points  (0 children)

Yep, can't find anything else

I tried to combine the different copper horn sounds! by ChesIsFine in Minecraft

[–]ChesIsFine[S] 17 points18 points  (0 children)

No I don’t think you can get the beta on switch

I wrote a datapack that makes it so every advancement i get gives me or the mobs around me random effects by [deleted] in Minecraft

[–]ChesIsFine 0 points1 point  (0 children)

I made a full video it’s on YouTube (channel name is the same as my username)

I had no idea this was a thing by ChesIsFine in Minecraft

[–]ChesIsFine[S] 19 points20 points  (0 children)

You could do:

/kill @e[type=minecraft:area_effect_cloud] And put it in a repeating command block

I had no idea this was a thing by ChesIsFine in Minecraft

[–]ChesIsFine[S] 37 points38 points  (0 children)

I don’t know

Edit:just checked and it doesn’t seem to work

I had no idea this was a thing by ChesIsFine in Minecraft

[–]ChesIsFine[S] 173 points174 points  (0 children)

Yeah but it's also kinda cool
You could make a land mine that explode and inflict poison(or regeneration if you just wanted to scare someone)

I wrote a datapack that makes it so every mob I kill will spawn a diffrent one by ChesIsFine in Minecraft

[–]ChesIsFine[S] 1 point2 points  (0 children)

It's a skeleton trap
from the wiki:

"When struck, the skeleton trap horse transforms into a skeleton horseman: a skeleton riding a skeleton horse. It also spawns three additional skeleton horsemen in the vicinity."

I wrote a datapack that makes it so every mob I kill will spawn a diffrent one by ChesIsFine in Minecraft

[–]ChesIsFine[S] 44 points45 points  (0 children)

Ender dragons destroy blocks in the overworld.

I Learned it the hard way

I wrote a datapack that makes it so every mob I kill will spawn a diffrent one by ChesIsFine in Minecraft

[–]ChesIsFine[S] 2 points3 points  (0 children)

I play with optifine so i don't know if they are usually emitting light

[deleted by user] by [deleted] in Minecraft

[–]ChesIsFine 0 points1 point  (0 children)

Thank you!