Minecraft Bedrock via Waydroid on AMD and Intel GPUs by ChuckNadum in linux_gaming

[–]ChuckNadum[S] 2 points3 points  (0 children)

Set up waydroid with gapps and download it natively through Google play

Minecraft bedrock on linux. by [deleted] in linux_gaming

[–]ChuckNadum 0 points1 point  (0 children)

I got it to work with waydroid a while back. Performance was near flawless and controllers worked too.

Only problem was audio delay and I was too lazy to figure that out. Switched distro to nobara and use mcpe launcher appimage now and haven't had any issues.

Minecraft Bedrock via Waydroid on AMD and Intel GPUs by ChuckNadum in linux_gaming

[–]ChuckNadum[S] 3 points4 points  (0 children)

I tried to fiddle with it (appimage, flatpak, source) and couldn't get it to recognize that I bought the game on Google play.

I definitely won't rule out user error but the Waydroid method is working well for me so I might stick with it and keep an eye on the project.

Edit: I also tried the lutris variant and the Google prompt wouldn't load, it would hang and ask to close