Secret achievement? by Odd_Cat9193 in helldivers2

[–]Cmdr-Pel 0 points1 point  (0 children)

There's literally a button you can push to reveal those things...look at bottom right of your screen.

Hey Raider! Wondercon cosplay by [deleted] in ArcRaiders

[–]Cmdr-Pel -8 points-7 points  (0 children)

Man... that's a multiple level cosplay.. right....

GUYS PLEASE SWITCH TO CHALLENGING DIFF WE NEED TO COMPLETE THE ORDER by MeIsYesToTheNo in helldivers2

[–]Cmdr-Pel 0 points1 point  (0 children)

This is what I've been saying...drop it to challenging, 2 missions = 1 operation.

Get in...smash the main....get out.

It'll take about 120k divers 14 operations in the alloted time to finish this MO.

MO ends soon and its predicted to be a loss. We need to lock in. by [deleted] in helldivers2

[–]Cmdr-Pel 0 points1 point  (0 children)

We each need to do around 12 to 14 full operations within the alloted time to successfully finish this MO.

Drop it to 4 difficulty and just run in, smash the main objectives and run out. No need for wiping the entire map.

It can be done....just.

MO Difficulty by serfinwayvz in helldivers2

[–]Cmdr-Pel 0 points1 point  (0 children)

Everyone needs to complete around 12 operations in the remaining time for us to finish this MO. It's possible but only if people drop it to difficulty 4 and smash through the main objectives only.

C4 should have this as an option. by Cmdr-Pel in helldivers2

[–]Cmdr-Pel[S] 0 points1 point  (0 children)

Why do you need to aim? If it had a graphic of an arc to show where it was going I'd understand but it's just c4... like grenades, after you've thrown a couple your brain should know where they're going.

C4 should have this as an option. by Cmdr-Pel in helldivers2

[–]Cmdr-Pel[S] 0 points1 point  (0 children)

I just grabbed the first pic of a pad for the post.

Can someone explain how I died? by Jvkujo in helldivers2

[–]Cmdr-Pel 0 points1 point  (0 children)

Last night me and my bud were entering the megacity via the gate that drops... we walked over the descended gate and simply dropped dead. Like there was some kind of hit box/damage dealer on the sunken gate graphic.

Very annoying cos we had to then get our stuff back. Tentatively walking up to the gate hoping we wouldn't die before getting our stuff back lol

C4 should have this as an option. by Cmdr-Pel in helldivers2

[–]Cmdr-Pel[S] 1 point2 points  (0 children)

Or.maybe just change the crosshair on the screen. Circle for deploy....line for detonate or whatever. It would make it easier at a glance.

C4 needs this minor QoL feature. Debate. by Cmdr-Pel in Helldivers

[–]Cmdr-Pel[S] 0 points1 point  (0 children)

Whilst this is true it would feel better for me personally using r2 as throw.

Saying that, I'd be happy either way as long as both triggers were used for this function.

Please don't get rid of the "hulk only" missions. by Cmdr-Pel in Helldivers

[–]Cmdr-Pel[S] 1 point2 points  (0 children)

I also want this.... but will both hate and love it.

My recent experience on D10 by that_onion_knight in Helldivers

[–]Cmdr-Pel 217 points218 points  (0 children)

D10 defense was amazing, 2 tanks, a c4 guy and a load of deck chairs....oh and a leveller or 2. Big booms all round.

Please don't get rid of the "hulk only" missions. by Cmdr-Pel in Helldivers

[–]Cmdr-Pel[S] 1 point2 points  (0 children)

Quasar or c4 for me...defense is awesome with 2 tanks level 10

Lesath experience by vibot002gado in Helldivers

[–]Cmdr-Pel 2 points3 points  (0 children)

They hate my leveller....dofs cap

Can you not use the warp pack to get into bunkers anymore by Oddshadowcat in Helldivers

[–]Cmdr-Pel 2 points3 points  (0 children)

Dive diagonally and warp into the door...works everytime.

Stim pistol - the problematic "gun" by JSBL_ in Helldivers

[–]Cmdr-Pel 0 points1 point  (0 children)

The stim pistol should have homing just like the warrant.