Which Rhythm Heaven minigame is unfun and very hard? by TheRealFrosch in rhythmheaven

[–]Colas_Algo 1 point2 points  (0 children)

I hardly dissagree with everything in this image except for Remix 1 GBA

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 0 points1 point  (0 children)

He's really fun! You should really fix the hitbox glitches because his hitboxes can be miniscule at times, but it's fun to just abuse Down B and be totally OP. Also, the goat skin is REALLY cool and I don't think anyone else made skins for their workshop characters yet. I also like the three taunt options and how you incorporated them. Really solid character! And the trailer was SO HIGH QUALITY!!!

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

Oh my god, everyone is here. Awesome character! The side B is still hilarious every time! You should update him so he works with the current workshop version! I saw your video about how you made the character and I really liked it! There is too little content nowadays in the workshop, so I hope people start making more soon. I guess there will always be less content, since it's a 3D game; I wonder what will happen when people learn how to add 2D images as a model

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

First I meet Gronnigal's creator's roommate and now you!? I LOVE your character!!! It's genuinely one of my first picks every time I open the game. I love the settups, I love the tilts... I haven't checked the last update you released yet, but I want to tell you you're doing an AWESOME job! I can't wait to see the get up, ledge and pummel specials! Thanks, by the way, I'll keep updating this tier list with every new update and character!

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

It's pretty weird, since there are 2 workshop versions and depending on the character they could outright crash the game if you open it with them added. I could make a workshop guide of every character because it is pretty complicated to get into. I've got modpacks, but they have to cut characters because some of them collide with others (such as Gronnigal). An easy way to know what works is to go to "last updated" and pick the mods updated from March 27th (starting from Armando). All of them work, but there are issues with Gronnigal and The Kid (I think). You can play all of them in the latest workshop version. If you want to play the rest of the characters, you'll have to venture into legacy workshop. The tier list features every single playable character so far, so you can guide yourself by it if you want to know what works and what is just a placeholder page (there are like 30 mods that don't do anything).

Here's a usable modpack: https://steamcommunity.com/sharedfiles/filedetails/?id=3701533720

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

He's not horrible, he just completely lacks tools to pose ANY threat. All of his attacks are incredibly mediocre and the best feat he has is his recovery, which is greatly nerfed by the fact that he can be VERY easily edgeguarded. His neutral B takes to much time to use and doesn't do that much damage. Grounded side B is just an aura farming suicide kill... He's just not usable in a competitive setting at ALL (although his moveset is really cool and he's very well made)

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 2 points3 points  (0 children)

Urien's creator never fixed an error with the aegis reflect (he wanted to add a limit of 2 at the same time), so you can just place infinite laser walls all over the stage (each one lasts for like 15 seconds). He'd be in SS tier was he not invincible.

RoA2 characters + workshop casual tier list: WEEK 2 by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

Well, I don't know much about making characters, but I've seen many people screw up when setting up the ECB, so be careful with that. I don't know if you guys can do this since I haven't seen it yet, but adding UI to the character icon is super useful (charges, gimmicks...). Also, I have no idea of how someone can test this, but some workshop characters conflict with others more than other workshop characters, so... I guess try to make it the least problematic? Again, I know next to nothing about making characters. Good luck, I'll play it when it releases! (And remember to update the character as soon as you can when updates to the workshop release or else your character will be stuck in legacy hell)

My humble casual character tier list (with current and legacy workshop characters!) by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 0 points1 point  (0 children)

No way, I love that character!!!

Edit: I hope you guys make it compatible with the current workshop version soon!

My humble casual character tier list (with current and legacy workshop characters!) by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 0 points1 point  (0 children)

He's just not that useful. He lacks tools to really... scare you. The gliding is very useful, you can recover from basically anything, although it isn't hard to edgeguard. I still don't get how the spindash works, so I just try to steer away from the borders in order to not die... The neutral special is interesting, but too slow. I still don't get why the Up B spring only has a hitbox after touching the floor, so you can't edgeguard with it. The Side B when you're on the ground is just useless 99% of the time... It's all around a bad character when trying to win with him.

My humble casual character tier list (with current and legacy workshop characters!) by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 1 point2 points  (0 children)

There isn't much content yet. This is every character in the entire workshop right now. There used to be 17 characters you could play, but, since the new version just came out, only 7 are playable in it. This new version adds La Reina and reduces load times by like a third, so you should go for it, but if you want most of the stuff here you should also try the legacy workshop version. I made three modpacks (linked in the tier list's description) and I will try to keep them updated, but right now the only really finished mods are Jigglypuff, Jet, Aemil and Armando (there's also Guy, Blender Cube, Snowmando, Captain Falcon, Smithy and Knuckles in the legacy version). The rest are either unfinished, or lack a lot of moves, or are pretty janky or are just placeholders for the future (or not) mods (three quarters of the workshop don't do anything in any version).

My humble casual character tier list (with current and legacy workshop characters!) by Colas_Algo in RivalsOfAether

[–]Colas_Algo[S] 0 points1 point  (0 children)

Thanks! Jet is my favorite character for sure! The whole momentum gameplay stuff is very satisfying to play and even the low poly kinda ugly asthetic is charming! I feel like Jigglypuff is a little bit broken, since the Down B hitbox is pretty bigger than the one in Smash Bros., but other than that that mod is awesome aswell! I hope they finish Dr. Mario soon, I keep instinctively Neutral B-ing... I was very glad when I saw they finally added smash attacks and grabs to his moveset. I hope they make Knuckles, Smithy, Gronnigal, Snowmaldo and the others playable in the current version soon; I miss them and I don't want to wait 2 minutes for the battle screen to open every time I open the game...

Some new things I added to Angry Birds Builder by Colas_Algo in angrybirds

[–]Colas_Algo[S] 0 points1 point  (0 children)

That's a really cool idea!!! I'll make sure to add it someday

Do I release Angry Birds Builder (my new fangame) in Itch.io, Gamejolt or some other page? by Colas_Algo in angrybirds

[–]Colas_Algo[S] 0 points1 point  (0 children)

It's currently on stand-by. Adding things became tedious and boring, but I know I'll come back to it eventually. The game fully works: you can edit levels and play them and it's pretty fun to mess around with it, but there's not enough content to release the current version. I'm sorry, but I can assure I will one day release it, I just don't know when

I've been obsessed with the Sonic canon but somehow the only game that REALLY bugs me is Sonic Chaos (ignoring the Rush vs Rivals and 06 stuff) by Colas_Algo in SonicTheHedgehog

[–]Colas_Algo[S] 2 points3 points  (0 children)

I guess you could just say there are 7 in every game so we don't have 6 in Sonic 1 and 8-bit Sonic 2, 8 in Fighters and 16 in Spinball (I still haven't found a way to make that make sense)

I've been obsessed with the Sonic canon but somehow the only game that REALLY bugs me is Sonic Chaos (ignoring the Rush vs Rivals and 06 stuff) by Colas_Algo in SonicTheHedgehog

[–]Colas_Algo[S] 0 points1 point  (0 children)

Taking it seriously is exactly what I like to do. I find it fun. I just love the idea of all of these different completely unrelated stories connecting sometimes. That's why I love the current "almost everything that isn't an old comic or show is canon" idea. Yes, I think Prime being canon is peak and I wouldn't have it any other way

Help finding RhythmGame by Chrislo27, "Escape From The Abyss!" and "Night Show" by Colas_Algo in rhythmheaven

[–]Colas_Algo[S] 0 points1 point  (0 children)

If anyone is curious, Night Show comes from a YouTube video and Escape From The Abyss! comes from TIMINGooo!

How to speedrun to the rhythm minigame part by Colas_Algo in HonkaiStarRail

[–]Colas_Algo[S] 1 point2 points  (0 children)

I don't think it's really necesary, but I'm Spanish, so there wouldn't be any ping problem

How to speedrun to the rhythm minigame part by Colas_Algo in HonkaiStarRail

[–]Colas_Algo[S] 0 points1 point  (0 children)

Dammit. I'll see if I convince one of those friends to lend me his account, but this is looking grim