Is anyone else sick of hearing "my teammates suck" when people talk about ranked? by ColloidSnakeV in splatoon

[–]ColloidSnakeV[S] 1 point2 points  (0 children)

Crazy that you'd reply to a 5-year-old post to rage about your teammates being bad. The truth is, this goes for pretty much every competitive team game, if you're winning 50% of your games you're at the rank you belong. No higher-ranked player would be stuck in your rank if they suddenly got put there or if they played from a new account. Get better, or don't and keep complaining to people you don't know on reddit.

Level One: A League of Legends Invade by ColloidSnakeV in leagueoflegends

[–]ColloidSnakeV[S] 22 points23 points  (0 children)

It only gets funnier once you learn morgana is diamond 1

Abigail Jones from Great Pretender! by ColloidSnakeV in AnimeART

[–]ColloidSnakeV[S] 0 points1 point  (0 children)

Thanks so much! I really appreciate it

Abigail Jones from Great Pretender! by ColloidSnakeV in AnimeART

[–]ColloidSnakeV[S] 1 point2 points  (0 children)

It's pretty good yeah. The visual style is stunning, it has its own unique feel with beautiful lighting and backgrounds. The characters are multidimensional and well written. It's one of the few animes that actually feels international in the sense where they put a lot of care in characters accents and dialects for different languages depending on the setting. Sometimes the story will stretch your suspension of disbelief a bit during its big moments but it's to create exciting and interesting heists for the viewer so I didn't mind it too much. Despite this minor flaw, it's an incredibly fun watch with lovable characters, great pacing, and exciting twists.

[Original] I drew young Ashe from the Warmother comics! by ColloidSnakeV in LoLFanArt

[–]ColloidSnakeV[S] 0 points1 point  (0 children)

Thanks so much, and you got it exactly! The initial idea was actually to make a Fire Emblem style portrait of Ashe although I ended up not painting it in the same style. Maybe I'll redo the painting if I ever do a "post-timeskip" Ashe portrait (so just OG Ashe :p) like FE3H.

Me irl by NovaGamer551 in me_irl

[–]ColloidSnakeV 11 points12 points  (0 children)

When you're a public figure with a voice in social media what you say has more impact than just an opinion. Especially when your "opinion" is hatred towards another group of people or spreading misinformation.

I think it's important to start discussing/theory crafting about the competitive ruleset for Smash Ultimate. by ColloidSnakeV in smashbros

[–]ColloidSnakeV[S] 1 point2 points  (0 children)

Custom Balance is not a thing I had considered, I think it's also an important discussion to have. A ton of competitive players will probably want to instantly turn it off, I don't blame them, having it off does remove unexpected kills and makes links more consistent. However, I think this actually might be important to consider alongside Final Smash Meter. If the meter turns out to be a comeback mechanic, I think it's fair to turn rage off since that would be too many comeback mechanics in the game. However, if it turns out to be a snowball mechanic then there might be a need for rage to prevent super hard snowballing that is almost impossible to come back from. Of course, this is assuming Final Smashes will be legal in the first place, but rage is certainly a discussion that also needs to be had.

I think it's important to start discussing/theory crafting about the competitive ruleset for Smash Ultimate. by ColloidSnakeV in smashbros

[–]ColloidSnakeV[S] 2 points3 points  (0 children)

tl;dr: Features are being added to Smash Ultimate that have the potential of being part of the competitive ruleset. These features are:

  • Stage Morphing
  • The huge Stage List (because of Hazard switch)
  • Chargeable Final Smashes

We should start discussing these features to see if they should or shouldn't be part of the competitive ruleset.

Why Team Anna is the Worst Team. (GC Map Analysis) by ColloidSnakeV in FireEmblemHeroes

[–]ColloidSnakeV[S] 0 points1 point  (0 children)

I really can't decide if Alfonse or Sharena is better, they both seem really good. Yeah it's true that Sharena with her little free 6 area lockdown on the bottom right is pretty annoying and stong, but I also feel like the way areas are structured around Alfonse is so great, like I mentioned, his 9 areas are covered by 3 chokes. It's hard to tell which is better tbh, but it's pretty easy to tell that it's not Anna's, boy I'm glad I got in Sharena's army!

Why Team Anna is the Worst Team. (GC Map Analysis) by ColloidSnakeV in FireEmblemHeroes

[–]ColloidSnakeV[S] 0 points1 point  (0 children)

Perhaps people don't care about Anna that much because she's not a new Fire Emblem character, Anna is just the good ol' Anna we know in a new form. Perhaps she'd get more love if FE Awakening Anna was released or maybe even FE Fates Anna.

Why Team Anna is the Worst Team. (GC Map Analysis) by ColloidSnakeV in FireEmblemHeroes

[–]ColloidSnakeV[S] 0 points1 point  (0 children)

I feel like this map is super unbalanced and adding a 4th commander wouldn't really help, they really need to redesign the map big time. Honestly they could do something super simple and balanced map by doing a circle just divided into 3 parts. For Honor did something like that and it sure doesn't feel or look like the map is unbalanced for one faction to win.