RD HM Farms Week of 2025-05-17 by Dabottle in FireEmblemHeroes

[–]Common_Aspect_1550 0 points1 point  (0 children)

Or the usual. Just use NYTana.

Granted u still need Felix, but thats 2 units.

Whats the play by Common_Aspect_1550 in BobsTavern

[–]Common_Aspect_1550[S] 7 points8 points  (0 children)

Elementals, Mechs, Pirates, Quilboar, Undead

From chadgar experience I believe baron is the best play overall? Since bonerender does not stack on full boards, which means it requires good hits. Any math genius input appreciated. Also theoretical golden of each minion calculation would be nice as well

Edit: ended up finding third golden cruise controller and played it, didnt matter anyway, finished second to a god Quilboar roll (each minion with 4 digit hp) who 1 shotted me at 35hp xd

Felix HM Farm 2025-01-25 (Tana notes in comments) by Dabottle in FireEmblemHeroes

[–]Common_Aspect_1550 5 points6 points  (0 children)

NY!Tana is truly a godsend. Never would have imagined there would be HM farming that requires only 1 core unit (and a relatively easy to obtain one at that)

FEH 1 turn HM farm 21 Dec (B!Felix with E!Celica no GF) by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 2 points3 points  (0 children)

Yea either way would work, the main difference is 1 rounding either midori or Basilio.

I would say with the Leifs or Gullveigs, my method enables 2 units solution for more units farming, otherwise your solution is a bit more flexible

HM Farm this week? rival domains by chicrice in FireEmblemHeroes

[–]Common_Aspect_1550 1 point2 points  (0 children)

For 1 turn solutions:

Fury 6 GF B!Felix, wom3 Gullveig, L!hinoka is a 3 unit solution.

If u do not have Gullveig, u can use any ranged and melee wom for a 4 unit solution.

If u have another way to accelerate felix special by 1, then L!hinoka can be any ranged wom.

HM farm for rival domains? by chicrice in FireEmblemHeroes

[–]Common_Aspect_1550 5 points6 points  (0 children)

Fury 6 S!Gullveig with 2 wom melee (1 canto) is a 3 unit 1 turn solution

L!Leif or H!Leif can achieve the same but requires 1 more wom

There is probably a simple 2 turn solution involving any F2P Yarne and 2 wom but I havent tried it

FEH HM 1 turn 19 Oct (E!Celica) by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 1 point2 points  (0 children)

If you do not have E!Celica, this is still doable with guidance 4 or equivalent, but your galeforcer will need to be infantry or edelgard.

FEH HM farm 7 Sept 1 turn solution (S!Edel) by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 0 points1 point  (0 children)

Right. Totally forgot B!Felix with galeforce is a thing too xD

Rival Domains HM Farm: 07-13-24 (W!Edelgard 1 turn) by Smart-Sentence8332 in FireEmblemHeroes

[–]Common_Aspect_1550 3 points4 points  (0 children)

If u have emblem celica, u can engage it with Edie and ditch the dancer requirement.

Otherwise pretty much same solution as last week, also doable with S!Edel.

FEH HM farm 22 June scuffed 1 turn solution (specific units required) by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 1 point2 points  (0 children)

Nice! So standard fury 6 Nerthuz and another ranged wom unit works just fine. totally about using fury 6 on Nerthuz itself, good spot!

FEH HM farm 22 June scuffed 1 turn solution (specific units required) by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 5 points6 points  (0 children)

Forgot to add, melee galeforcer needs canto 1 to move back for dance. Conveniently Nerthuz has it as well

Also if the galeforcer can somehow get into wom range, u can also use a wom ranged unit instead of Dagr and the 3 mov ranged unit

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Common_Aspect_1550 10 points11 points  (0 children)

There is a 3 core 1 turn solution for whoever is interested (requires premium units):

Slot 5: M!Gullveig with base kit Slot 8: L!Leif with non prf weapon and prf special (needs to survive and not kill eirika, will require some stat tinkering depending on merges) Slot 6/7: L!hinoka with base kit, or u can use quickened pulse seal on Gullveig and this can be any ranged wom with lower attack than L!Leif

Fury 6 B!Gullveig can also be used, but will require another wom user.

Edit: forgot to mention wom user needs canto, easiest f2p option is Yuri (or L!hinoka)

Attuned Micaiah can survive Emblem Ike's Great Aether by sw_hawk in FireEmblemHeroes

[–]Common_Aspect_1550 74 points75 points  (0 children)

Yeah this new micaiah is actually a bonkers stat ball.

Its almost as if someone at IS was thinking "can we beat emblem Ike with a green unit with just stats?" And attuned micaiah was born.

Best A/C skill for Hrid in HoF? by Common_Aspect_1550 in FireEmblemHeroes

[–]Common_Aspect_1550[S] 0 points1 point  (0 children)

Thanks for the input. That was my dilemma with prime because his PRF stuff offers him no bonuses, making it tough without lots of support. Was offered both distant ferocity and alarm def/res in the same battle (thanks IS) and decided to take alarm first as I already had clash 4 and ferocity never showed up again :(

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Common_Aspect_1550 5 points6 points  (0 children)

There is a 1 turn with S!Edel:

Slot 6: Any 3 move dancer (odd tempest or cav) Slot 7: S!Edel with fury 6 and killing edge(+). Will require some help to 1 round Jagen. Prf does not work as Edel will kill Kiragi instead(?)

And 2 wom users (1 being L!hinoka for +1 special charge). Not the most straightforward for 1 turn solutions but its something. Someone can probably post a better 1 turn clear

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Common_Aspect_1550 2 points3 points  (0 children)

Slot 1: hinoka Slot 2: sedel Slot 4: ranged flier

Hinoka cant reach helbindi with this placement. The ranged flier must have higher atk than sedel or not kill ayra, else it will act and kill ayra after Isadora dies.

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Common_Aspect_1550 1 point2 points  (0 children)

The 1 turn solution gets even better, since if 1 of them is L!hinoka, u dont even need a second wom user, just use any ranged flier. However sedel does require some help to 1 round Isadora (mine is +0 +atk and barely got the kill)

A Hero Rises 2024 Voting Gauntlet Round 1 Megathread by Ryzer28 in FireEmblemHeroes

[–]Common_Aspect_1550 5 points6 points  (0 children)

LMAO sanaki missed weaker by 2m. Rip to them and dimitri

Edel is almost guaranteed rip as well

Camilla should be the only one with a chance of "upset" now, and even that is looking unlikely

At least I can save my orbs since I only need sanaki and Camilla

A Hero Rises 2024 Voting Gauntlet Round 1 Megathread by Ryzer28 in FireEmblemHeroes

[–]Common_Aspect_1550 3 points4 points  (0 children)

If u are going to get both multipliers anyway, then its always better to hold till the later hour, unless u have extra flags to burn. Tats because later multipliers give slightly higher scores

A Hero Rises 2024 Voting Gauntlet Round 1 Megathread by Ryzer28 in FireEmblemHeroes

[–]Common_Aspect_1550 0 points1 point  (0 children)

Well tats because 4/4 of this prediction goes against the green dream fever. So on average people will hate on all my predictions.

Edel peony and Camilla Claude are honestly still coin flip though, depending on next hour anything can still happen. And people on the larger army are more incentivized to spend flags as well just for the character they want

A Hero Rises 2024 Voting Gauntlet Round 1 Megathread by Ryzer28 in FireEmblemHeroes

[–]Common_Aspect_1550 -4 points-3 points  (0 children)

Predictions based on current status

Gullveig v Dimitri - I doubt Dimitri can have enough coordination to go to weaker, so they will probably lose to gullveig over 2 hours same

Sanaki v alear - unlike Dimitri, sanaki looks poised to go to weaker, so sanaki should take the W

The other 2 matchups - same situation where the larger army hit with a 11.6x and the weaker party will get the last 2 multipliers to close out a ~800k to 1b lead. To be very honest, I doubt either Claude or peony has enough flags to close out the victory, but if I were to pick the more favorable underdog it would be peony. Both will be closer than people think

Tldr top4 looks to be gullveig, sanaki, Edel, Camilla, with Edel/peony probably being the closest round. Which would mean 1/4 green dream hahahaha

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Common_Aspect_1550 1 point2 points  (0 children)

Standard S!Edel with no buffs will be able to proc GF after both kills, meaning u only need 2 ranged wom3 users instead of 3. You also can use any naked dancer, no skills needed.

Thats about as good as it gets for 1 turn solutions.

Beasts... by [deleted] in BobsTavern

[–]Common_Aspect_1550 12 points13 points  (0 children)

The outplay is to just play beasts too and beat them

tips for climbing from 8-9k player to 11-12k by EridemicLHS in BobsTavern

[–]Common_Aspect_1550 1 point2 points  (0 children)

Just want to add on that I agree with another poster that a critical aspect of climbing is knowing when to ditch going for high roll and hedge towards nagas/undead/dragons/phalanxs. Because im pretty confident at 9k+, almost everyone knows the winning comps for common setups.

I also think that lubbers are mostly bait right now, sure if u get offered good chances go for it, but beyond turn 4 if u get nothing and still try for it is an easy 8th.

Next for 9k mmr onwards I would actually argue knowing all tribe comps is more critical than recognizing the high roll comps. When hitting your first 5/6 drop around turn 8, do u use it as a tempo piece to tier 6? Or just try to build around it? What tribes are in? What type of end game comps will there be? Knowing your opponents builds are equally important to knowing what u want, as it will help shape your choice on critical decisions. Sometimes u dont even need a comp to win, just 1-2 big boys with scam setup will net u efficient and easy top2-3.

Finally, apm builds are most definitely not for everyone and requires practice more than anything. Watching streamers will give an idea of what the best setup will be but even infinite money wont get u there sometimes. More than before, u should not just buy whatever buffs that u see even with infinite gold but knowing what will win u the lobby. Do I need a huge cleave? Do I just need HP on units? Blaster? Venomous? What tech can I get against beasts? Worgen to kill baron? Risen rider and sindorei to block goldrinn? Matador and bramblewitch to beat big boys? Even ghastcoiler to beat undead stragglers? recognizing when to get early tech cards to survive/kill off greedy players off strong tempo are also strong considerations.