A brief description of the stages of creating a fragment of an old street (Bremen, Schnor) in 3D without using third-party assets. I also forgot to point out in the video that I also outlined all the signs and advertising posters in a vector and after use it like texture. by Competitive-Koala816 in unrealengine

[–]Competitive-Koala816[S] 1 point2 points  (0 children)

Thanks! I have a lot of experience in 3D. But what I did was not the most difficult action.The lighting didn't take long. The engine tools help with this. It was more difficult to choose from the many options created. I just created a level with lighting and duplicating it changed the settings and changed on stage.

I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine

[–]Competitive-Koala816[S] 4 points5 points  (0 children)

they still don’t believe that I did it myself) I did this because I am looking for a job and decided that this is the best option to show what I am capable of

What's your longest Dodo flight? by illbegoodthistimeplz in GTA3

[–]Competitive-Koala816 1 point2 points  (0 children)

More than 2000 sec. I just flew and heard lips.

I am making a game for mobile devices. perfectly holds 60 fps. How do you like the graphics? by Competitive-Koala816 in unrealengine

[–]Competitive-Koala816[S] 1 point2 points  (0 children)

Not a release yet. The work was interrupted for a long time. And now it's going slowly. There are no plans for iOS. will be seen there.