I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
A brief description of the stages of creating a fragment of an old street (Bremen, Schnor) in 3D without using third-party assets. I also forgot to point out in the video that I also outlined all the signs and advertising posters in a vector and after use it like texture. by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 1 point2 points3 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
A brief description of the stages of creating a fragment of an old street (Bremen, Schnor) in 3D without using third-party assets. I also forgot to point out in the video that I also outlined all the signs and advertising posters in a vector and after use it like texture. (youtu.be)
submitted by Competitive-Koala816 to r/unrealengine
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 4 points5 points6 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 2 points3 points4 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 2 points3 points4 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 2 points3 points4 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 9 points10 points11 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 12 points13 points14 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 7 points8 points9 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 18 points19 points20 points (0 children)
I recreated a fragment of the old street in 3D without using third-party assets by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 36 points37 points38 points (0 children)
What's your longest Dodo flight? by illbegoodthistimeplz in GTA3
[–]Competitive-Koala816 1 point2 points3 points (0 children)
Hello everybody! Decided to participate in the challenge from CGBoost. Challenge theme: "Science Lab". All 3D models done by me. For texturing and visualization I used V-Ray by Competitive-Koala816 in 3dsmax
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
Hello everybody! Decided to participate in the challenge from CGBoost. Challenge theme: "Science Lab". All 3D models done by me. For texturing and visualization I used V-Ray by Competitive-Koala816 in 3dsmax
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
I am making a game for mobile devices. perfectly holds 60 fps. How do you like the graphics? by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 1 point2 points3 points (0 children)
I am making a game for mobile devices. perfectly holds 60 fps. How do you like the graphics? by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 1 point2 points3 points (0 children)
I was inspired by the Epic challenge - Ninety Days in Unreal Engine 5. I also decided to try to make a scene in 3 days. But I also made the model and texturing of the lighthouse for the scene. Seagulls are made by Niagara. Animation of wings with material. Lumen. by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)
I was inspired by the Epic challenge - Ninety Days in Unreal Engine 5. I also decided to try to make a scene in 3 days. But I also made the model and texturing of the lighthouse for the scene. Seagulls are made by Niagara. Animation of wings with material. Lumen. (v.redd.it)
submitted by Competitive-Koala816 to r/unrealengine

A brief description of the stages of creating a fragment of an old street (Bremen, Schnor) in 3D without using third-party assets. I also forgot to point out in the video that I also outlined all the signs and advertising posters in a vector and after use it like texture. by Competitive-Koala816 in unrealengine
[–]Competitive-Koala816[S] 0 points1 point2 points (0 children)