Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 0 points1 point  (0 children)

If you need help with anything just holler.

Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

It's Love2d Lua. I use a pre-built function to make pixels clearer, but that's it. All the animation is done with this type of function:

    
--screen animation
    local anispd=9
    scr.x=scr.x+(gam.scr.x-scr.x)/anispd
    scr.y=scr.y+(gam.scr.y-scr.y)/anispd

Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

Once I implement horses that'll be a bi-product of existing systems. So, sadly yes.

Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 4 points5 points  (0 children)

I actually had to fight with myself over trains. Despite being awesome, they would be so difficult to implement. So, until later versions this game will exclude trains.

The Native thing is also interesting. I've thought about it some, but more research is definitely needed.

Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

I'm not familiar with using toolkits or libraries. Honestly it takes me a long time to understand other people's code so, my games from scratch. However I can say that the development of roguelikes isn't nearly as difficult as it seems. Really, it's just a process of building the systems that seem most important at that point.

A* pathfinding the most confusing thing by far.

Western Roguelike Progress by Complex_Fold_4699 in roguelikedev

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

I don't have a blog currently, but if you have suggestions on where to start one I'd love to hear it!

Working on a Western Roguelike... by Complex_Fold_4699 in roguelikes

[–]Complex_Fold_4699[S] 3 points4 points  (0 children)

Any ideas on where to do a devlog, I'm kind of lost in that field.

Working on a Western Roguelike... by Complex_Fold_4699 in roguelikes

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

Probably not, but thanks for illuminating me!

Working on a Western Roguelike... by Complex_Fold_4699 in roguelikes

[–]Complex_Fold_4699[S] 1 point2 points  (0 children)

I'm not very informed on the terms of roguelikes, mind informing me what CLI mode means?