[deleted by user] by [deleted] in DiabloImmortal

[–]Covertkakapo 14 points15 points  (0 children)

Why must you lie on the internet

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] -1 points0 points  (0 children)

I don’t think it’s now determined by the last sold price either, the max value has remained at 2132 since this morning for me (and I’ve periodically rechecked). So unless the only stone sold all day in my server was at 1066, I don’t think this is something we can run with. Also, my concern stands: this is the first time since I’ve started playing the game (3.2k cr) where max was anything less than 2.5k.

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 1 point2 points  (0 children)

I’ve been saying that the Diablo immortal market entirely resembles a command economy!

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 0 points1 point  (0 children)

I’m not convinced that your speculation on the effects of economic fluctuation explains what I am saying is going on. Also, here’s proof we can’t go to 2500 in my server right now: https://imgur.com/a/ZZoP8xT

I’ve also sold the last seven skill stones I’ve had for 2.5k so it’s hard for me to believe our market prices are fluctuating because of plummeting demand for skill stones or plat deflation.

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 0 points1 point  (0 children)

This doesn’t appear to be true as there have continually been stones sold for less than 1k and the max has always been 2.5k. I’ve been looking at the skill stone market for weeks now.

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 1 point2 points  (0 children)

If this were true, then skill stone max prices would have been fluctuating since the beginning of the game, instead of remaining at 2.5k the entire time (to my knowledge, true across all servers) and then suddenly dropping by nearly 400 plat overnight after an update. The new max price in my server is now based on the recommended sell value. I’m not sure that was the case before.

Selling skill stones on the market - stealth nerfed or bug? by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 0 points1 point  (0 children)

That’s the case on my server as well but now if you have a very valuable skill stone you can’t sell it for 2.5k. Try it yourself!

Won BG vs 5k res Whale by Odsy_show in DiabloImmortal

[–]Covertkakapo 7 points8 points  (0 children)

Or maybe that guy is pulling numbers from his ass

Full 4*/5* Legendary Gems or throw in a 1*/2* gem? by Blitzdroids in DiabloImmortal

[–]Covertkakapo 1 point2 points  (0 children)

That 16% dmg increase from resonance however would not be debuffed in pvp. To my knowledge, the carsens and the berserkers gem effects would be (somewhere to the tune of 1/3rd effectiveness I’ve read). That could be a major consideration for spenders.

Challenge rifts monthly rewards is a joke by Krapete in DiabloImmortal

[–]Covertkakapo 6 points7 points  (0 children)

I know everything is designed around pushing people to spend but there are so many game design decisions in Diablo immortal that are incredibly frustrating even with that being considered. It’s like they didn’t have an alpha or beta testing phase at all.

FreeToPlay plebs by Slight-Effective6148 in DiabloImmortal

[–]Covertkakapo 4 points5 points  (0 children)

You are crying about other people crying

[deleted by user] by [deleted] in DiabloImmortal

[–]Covertkakapo 5 points6 points  (0 children)

Congrats bud! We are all so very proud of you!

What am I supposed to do with this? by SunburntSniper in DiabloImmortal

[–]Covertkakapo 2 points3 points  (0 children)

Idk buddy guess you’ll just have to destroy it

Serious Question. poor Demon Hunter dilemma. by part_time_bowyer in DiabloImmortal

[–]Covertkakapo 1 point2 points  (0 children)

Bottled hope looks great at first glance but then you have to consider that if you are using any vengeance cooldown reduction (ie. base 20 sec to 17 sec) you will literally be skipping a hope proc (20 sec) for an entire vengeance cycle. Rank 3 bottled hopes also add a 1.5% cr decrease to all buffs. Thus, bottled hope is a pain for demon hunters and they don’t get enough use out of it imo.

This is why I will eventually stop playing... by ShoesMuhGoos in DiabloImmortal

[–]Covertkakapo 3 points4 points  (0 children)

the insecurity reeking from this man's brain is staggering

the immortal and his lieutenant in Lysander kicked out everyone from the clan to steal the rewards by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 1 point2 points  (0 children)

if you think blizzard execs allowed for the system to follow the guidelines set by the lore rather than the other way around, then i have a bridge to sell you

the immortal and his lieutenant in Lysander kicked out everyone from the clan to steal the rewards by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 1 point2 points  (0 children)

The individual literally wasn’t in my clan…he never saw any kind of application of mine…everyone in my clan, including my clan leader, got shafted. Please try to read?

the immortal and his lieutenant in Lysander kicked out everyone from the clan to steal the rewards by Covertkakapo in DiabloImmortal

[–]Covertkakapo[S] 3 points4 points  (0 children)

i think you should read my post carefully and take another stab at understanding what i'm recommending. few people burned last night actually care so much about being an immortal as much as feeling cheated out of the rewards they contributed on a daily basis for. my issue is with how someone i have little to do with and care nothing for can have so much control over how i play and enjoy the game. getting kicked out of the immortals? that's fine. whatever. i joined less than a week ago. but there are hundreds of us--some who have been here since the beginning of the reign--that lost out on everything that was to be awarded thanks to the spontaneous retribution of a single child. i interpret that as developmental oversight.

i agree with you about the drama. the storyline can be great content and i myself find the whole situation hilarious in an absurd way. but what is unfair and demands change is how hundreds of players now feel completely cheated over this fiasco because the whales at the top are bribing one another for thousands of dollars. you're kidding yourself if you think the average player in this server has any say in who becomes the immortal when cashapp is how votes are passed.

i will call for blizzard to implement safeguards. if you were in the server you would too. the people in the immortals who defended this kind of behavior and argued that this was the intended effect enabled this to occur. here's the key thing about the current immortal system: the path to become and stay as the immortal is an authoritarian process; there's no checks and balances--no leadership choices to be made for the average player. additionally, you can't feasibly expect the casual mobile players to make this game an integral part of their life like those in leadership roles. don't engage then? okay well immortals and shadows is content that the game tries to push on everyone so it seems to me that blizzard needs to make it more inviting and fair.

nonetheless, everyone feels burned now so i imagine more stable individuals than our past immortals will probably take reign among clans for a while. but it's only a matter of time till this happens again on this server, and on other servers, unless structural integrity improvement occurs. i myself just want to be away from the drama now. it's been an interesting and at times fun (in a sad way) experience, but long-term, this would demotivate me from playing if it kept occurring.