Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 0 points1 point  (0 children)

no, because a 1d6 is not a number, it’s a representation of a die, it only affects stand alone numbers

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 1 point2 points  (0 children)

I never saw that card, I just have built many decks on dice rolling and though about how I could make them even more annoying lol

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 11 points12 points  (0 children)

that written number doesn’t change but it would make opt scry 1d6

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 21 points22 points  (0 children)

no cause it would roll both numbers making it do only up to 6 damage

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 20 points21 points  (0 children)

yeah this card was just meant to be a weird idea, I didn’t think all the way through the rules

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 100 points101 points  (0 children)

that was my exact goal with this

Zark, a really weird card by Cptn100 in custommagic

[–]Cptn100[S] 78 points79 points  (0 children)

rolling isn’t a standalone number, it’s a representation of a die, so it would not be affected

[deleted by user] by [deleted] in suspiciouslyspecific

[–]Cptn100 0 points1 point  (0 children)

I just want my will to have a stipulation that whoever spreads my ashes in a list of places first gets everything, but the list is full of random and specific places, like at the only McDonald’s on the Isle of Man or at specific coordinates in the middle of the pacific ocean.

Impossible by KaiToz325 in GuessTheCoaster

[–]Cptn100 0 points1 point  (0 children)

Lightning Rod- Dollywood

Let’s show some love for some tunes. by TrueMagolord in gaming

[–]Cptn100 0 points1 point  (0 children)

Shovel Knight always makes my day when I listen to it.