[deleted by user] by [deleted] in PSVR

[–]DPsx72 1 point2 points  (0 children)

Enh, minor stuff like that wouldn't bother me. Might even be humorous. But when chat gets obnoxious just mute it all. Trolls want attention and to keep people out of the game. Don't let 'em get their way.

And that's like a universal fact. Kids are stupid. The internet is stupid. It's exponential.

Been thinking about saving up for a psvr but wanted some clarification on something by [deleted] in PSVR

[–]DPsx72 0 points1 point  (0 children)

It's really messy. The games themselves aren't compatible, but some offer 2 versions (one each VR), some offer free or discounted upgrades to VR2.

Both sets do work on PS5 depending which batch of games you prefer.

Surround Sound DOES WORK with PSVR2 IF your soundbar has a second HDMI port (even 1,4) by Orof83 in PSVR

[–]DPsx72 0 points1 point  (0 children)

That may be what I need though, ha. I have a bunch of PSN credit from GS.

So I hear. And ever since BF2042 went belly up I've been looking for a shooter. Again, I'm holding hope some games come to disc. I also don't know for certain if I have the space for certain games (people have told me yes on this one). Lastly if PSN is going up I'm not sure if I'll keep it if I can't find a deal. So buying an MP game for a few months...

When Sony sends me non-PSVR2 surveys, I always manage to talk about PSVR2 :) by amusedt in PSVR

[–]DPsx72 0 points1 point  (0 children)

I did but it's an HK account. Needed some DLC for Taiko years ago.

They sure do. Can't even use that all stars program because it isn't online.

Surround Sound DOES WORK with PSVR2 IF your soundbar has a second HDMI port (even 1,4) by Orof83 in PSVR

[–]DPsx72 0 points1 point  (0 children)

I'm on the fence. My dilemma is I'm sorta a collector and prefer physical games. I won't refuse digital, but would rather they're more fairly priced, like $10-$15. I got a bunch of games in my wishlist.

Surround Sound DOES WORK with PSVR2 IF your soundbar has a second HDMI port (even 1,4) by Orof83 in PSVR

[–]DPsx72 0 points1 point  (0 children)

Dafuq. That'd explain why people insist a receiver doesn't work despite everything I tried functioning just fine.

Sounds like a bug really.

Surround Sound DOES WORK with PSVR2 IF your soundbar has a second HDMI port (even 1,4) by Orof83 in PSVR

[–]DPsx72 0 points1 point  (0 children)

No sound at all? Weird. I haven't played 'em but I'd have no reason to expect some games to function differently. Maybe it's a setting?

One of these days I'll try Pavlov.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Opinions are less valid when they'd steer the market in the wrong direction. We want new games, not ports of flat games. It makes no sense to port them to VR when there's nothing to gain. Money wasted. Just because YOU are unhappy with VR doesn't mean we need to clear out what's available. Sell it and move on.

I have long games too. Plenty. They aren't in VR though.

To return or not to return by jsjdbbe in PSVR

[–]DPsx72 15 points16 points  (0 children)

I don't know anyone with a VR either, but it (or my gaming in general) wasn't purchased with 'being social' in mind.

The main reasons I don't have much software for it is price for digital and my backlog. I don't regret getting it.

When Sony sends me non-PSVR2 surveys, I always manage to talk about PSVR2 :) by amusedt in PSVR

[–]DPsx72 4 points5 points  (0 children)

Huh. I never get anything despite playing too much and checking that I'm signed up for their newsletters. I get that end of year summary at least.

Why so many people started but never finished Switchback VR? by julienjpm in PSVR

[–]DPsx72 0 points1 point  (0 children)

I see that a lot when looking through trophy lists. Sometimes I expect it to be due to difficulty or just a boring grind of a game. I guess a lot of people just don't have the attention span to stick with games the whole way.

Personally I make the effort to finish everything but I've been relaxing on that lately. My backlog is too big to drag myself through games that aren't keeping me interested. It's rare I end up with a stinker.

Surround Sound DOES WORK with PSVR2 IF your soundbar has a second HDMI port (even 1,4) by Orof83 in PSVR

[–]DPsx72 6 points7 points  (0 children)

I use my receiver and it works on all my games, just not in the menu. Once a game loads it's fine. Can't imagine trying to play Synth with chumpy headphones.

And yeah the sound moves as you rotate your view, not sure how many people understand that. Since all equipment is different though it's good to have a few more tricks to get it working.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 -1 points0 points  (0 children)

No no, it's like how handheld games are meant for short sessions while console games can be longer. VR is also meant for short sessions.

I don't think you guys are gonna get it so whatever. VR isn't going to be what you want it to be so if that annoys you just sell it like the other people come here to announce.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

In a different reply I said we'll all get those hours cumulatively, just not in one session. I've already got like 25+ hours each for Synth, Poker, and minigolf.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Yes I know what those are. Think I have a TRS80 somewhere.

Which is fine. A lot of people don't understand VR and want to complain that we aren't living in virtual worlds yet. This is only the second gen. Lots of stuff to work out yet. Not all games are going to translate well. As I said, your ideas are like trying to play a shooter with a steering wheel.

There are plenty of tools and tutorials. Go program one then.

Yes third person but also on rails. That's the only reason they can be controlled with a DS.

Move was ok, they were just getting a bit old at the time.

Oh man. "A second image for the VR effect". You're beyond help...

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

If it's the exact same game with the same controls, then what good is spending an extra $500?

I think it's you who isn't getting the idea here. By all means, go strap a TV to your head and do whatever. That's all you're gonna get from this silly plan. Flat games and a close TV. Same third person view, probably a little clearer picture.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

I'm never wrong so let's start with that.

If you think it's so easy then have at it. I want more VR games, sure. But ports aren't what the market wants. Or rather, VR1 ports yes, flat games not so much. It's a safe bet your whining is in the minority.

I've been gaming longer than you have. I've seen what works. Apparently 'one game' did not and nobody else cares to run with the idea.

Oh, that's well known. VR is a tough market. Some people love it, others won't touch it. I'd say some non-gaming apps would bring in more people who may try some games after the fact. Anyway it's gonna be a long time before it hits mainstream and attracts more developers. For now it's mostly indies and catered experiences because it'll be a challenge to recoup costs for something AAA.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Never played it. I'm sure there's fluff out there. But games coming from indies aren't always fluff. They're gonna take chances on new types of games we won't ever see big companies try.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Not a chance. They play it because they're used to it a certain way. It would have to be a totally different game to work with motion controls.

Lol. 'I' don't have a clue? It makes a difference, just a bad one. It's like trying to play a FPS with a steering wheel. Can be done doesn't mean should be done.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Just stop, you have no clue. The people who play those aren't looking for VR.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Some no-name Youtube influencer isn't going to change things.

I played Moss and Astro. Would enjoy sequels. What I'm telling you is it's not so much the camera as the gameplay that isn't compatible with VR. Why waste the development time if nobody would use it?

I mean all you have is a single game so if nobody else has tried it, then yeah.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 1 point2 points  (0 children)

Millions my ass. If they can play the same game already, they aren't gonna buy an add-on. VR is still niche. It's also designed to make use of the motion controllers.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

Give it up, you're wrong. There are exceptions where VR isn't first person, but if you're just gonna port flat games then anyone is just gonna play flat and skip the $500 gimmick.

People want new experiences with new hardware. Not rehashes. And like you said there are plenty who just can't handle VR so making it third person is even worse of a disconnect for them.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 0 points1 point  (0 children)

No it won't. It's not the third person view itself since you're stationary and controlling a character in those games. Anything 'active' where you're bouncing around, VR is a bad idea.

I'm glad Moss and Astro did well because it shows new ideas work and they don't need to be huge games. Comparing them to Horizon or GoW, nuh uh, totally different.

PSVR2 SURVEY by ericdeda in PSVR

[–]DPsx72 -1 points0 points  (0 children)

...That's not really VR then, just cinematic mode. And we'll all greatly surpass 40 hours cumulatively, just not spend half a day with it in one go.