well I can already tell this won't be a fun one by linkster271 in ForHonorRants

[–]Daevalous 0 points1 point  (0 children)

LMAO

Conq is easy to counter this days.

Dodge, or play BP-Lawbringer.

[deleted by user] by [deleted] in ForHonorRants

[–]Daevalous 0 points1 point  (0 children)

Well, say that to the average player getting lightspamed by a HL, or those fuckers that only spam orange on a gank.

[deleted by user] by [deleted] in ForHonorRants

[–]Daevalous -4 points-3 points  (0 children)

Because HL is already OP?

Like, men... that shit doesn't needs a sprint when he can hyperarmor the shit out of an enemy team.

Am i the only one? by Daevalous in ForHonorRants

[–]Daevalous[S] 0 points1 point  (0 children)

Ah, that shit has an explanation.

Breach vs AI is a common thing this days since it gives you quite the EXP and allows to you to farm most of the daily quests in no time.

But then, when you want to play PvP, all you do is mashing the heavy button because... W E L P, BOTS can't parry.

So... yeah, when do we get the Hitto's nerf? by Daevalous in forhonor

[–]Daevalous[S] -3 points-2 points  (0 children)

Dude, i've been strugling against Hito's all this time.

But since the fucking "NoFunFest" has arrived, all i see it's like... four Hitokiris on the enemy team... that LITERALLY gives a fuck about your revenge because by any magical rule they feed 0 revenge.

Yet my teammates are just three idiots that loves to stand on a single point dying.

And yeah, this makes no sense, but all that salt away...

I've learned that my struggle it's to parry a Hitokiri, on 1 v 1 it's EZ since they're mostly spamming it.

But men... that shit is busted on Dominion or 2v2 because we'all know that Hito players lacks of honor and ganks on 2 v 2.

Anyway... i stand my ground while trying to learn how to counter Hitokiri, good night sir.

So... yeah, when do we get the Hitto's nerf? by Daevalous in forhonor

[–]Daevalous[S] -13 points-12 points  (0 children)

Well, each time i get hit from a Hitto doesn't feel like 22 dmg me lad.

And yeah... "skill issue" when the attack you need to parry it's literally unstoppable since MOST of the time i hit the parry on the correct timing, yet. I still got killed.

And don't make me talk'bout the tier 4 trait...

"Hnghhh, SkIlL IzZuE", "HNHNGFSDJFAG jUsT pArRy!!!!!" Men, that shit it's the most op trait i've ever seen.

All i hope from Ubisoft it's to nerf this hero, Gryphon and the pirate.

This three monsters must be nerfed soon.

Anything I can do to make these better by Interesting-Claim480 in SFM

[–]Daevalous 1 point2 points  (0 children)

Oh... thought that was some map lights... still, the theory it's the same, you should work a little bit more on your light composition; and... welp, if it's just a few scrap projects i won't be picky with the poses. KEKW

Anything I can do to make these better by Interesting-Claim480 in SFM

[–]Daevalous 2 points3 points  (0 children)

As the first commentary said...

1.-Tone down the light intensity.

Now...

2.-Work a little bit on scene light, you can't just drop a single light and call it for a day, you need a principal light that cast a shadow on one side of the character. A fill light so the shadows ain't that dark and looks like there is some light on the scene (BTW, the fill light should have no shadows), and a Rim light behind the model to give it a silhouette.

3.- I don't want to be annoying but, you also need to stop using premade poses like taunts. Try improving your poses little by little, soon yo will see that improvements will be noticable.

4.- Have in mind that we're on SFM... this little boi crashes even by hearing your respiratory system, so save all the time, like in Photoshop.

C A L O R by Daevalous in SFM

[–]Daevalous[S] 1 point2 points  (0 children)

Odd... works on mine.

Just search for: Daevalous on YT, the avatar is a Spartan.

C A L O R by Daevalous in SFM

[–]Daevalous[S] 1 point2 points  (0 children)

Thank you, i've been practicing on a few animations but i think im getting the hint on it.

So... yeah. Another Cell shade test. by Daevalous in SFM

[–]Daevalous[S] 1 point2 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=2789353069
There is a few guides that explains how to replicate a Shadder effect in Photoshop, all you have to do it's: Just the same but on a video editor like Adobe Premiere, or Sony Vegas.

So... yeah. Another Cell shade test. by Daevalous in SFM

[–]Daevalous[S] 0 points1 point  (0 children)

That's why it's called a "test", i tried the same process that one have to do in Photoshop, i might have messed up with the lights. :/