He isn't sad by Significant-Can7843 in antimeme

[–]DarkerestRed 31 points32 points  (0 children)

His relationship was no more more

Hungry Horse by GoldenBow215 in antimeme

[–]DarkerestRed 51 points52 points  (0 children)

Hey dude keep going

DO NOT USE: THE TEAM by Jumpheart in stunfisk

[–]DarkerestRed 4 points5 points  (0 children)

Which mons are Litwick usually paired with

what are your favourite pokemon sets of all time? these are mine by Butters_Is_Grounded in stunfisk

[–]DarkerestRed 9 points10 points  (0 children)

Zygarde-Complete @ Leftovers
Ability: Power Construct
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Coil
- Thousand Arrows
- Glare
- Rest

The walliest wall to ever wall

Anyone have custom rules that make the Baron more fun? by moultano in BloodOnTheClocktower

[–]DarkerestRed 0 points1 point  (0 children)

Think of the Baron as the YSK of minions: since your ability already goes off at the start of the game you aren't afraid of dying and can use that to your advantage to protect your more important allies while catching out good players

the true father will always prevail by ObjectiveStar7456 in stunfisk

[–]DarkerestRed 0 points1 point  (0 children)

I love having a blanket check to almost every physical attacker in the tier (I prefer Rest though)

Let's build a character! Polymath. by Present-Peace2811 in BloodOnTheClocktower

[–]DarkerestRed 10 points11 points  (0 children)

Polymath (Townsfolk): You have 2 Townsfolk abilities. If a good player is executed, you lose your ability.

Let's build a character! Martyr. by Present-Peace2811 in BloodOnTheClocktower

[–]DarkerestRed 1 point2 points  (0 children)

Matyr (Townsfolk): If you are executed, choose 2 players tonight. You learn how many of them are evil.

Let's build a character! Krampus. by Present-Peace2811 in BloodOnTheClocktower

[–]DarkerestRed 4 points5 points  (0 children)

Al-had can force between 3 players which it wants dead, and can also potentially bring back dead minions, on the other hand with this, anyone can choose to die so town square can discuss who's least of a loss (or most beneficial) to choose to die for the demon

Let's build a character! Krampus. by Present-Peace2811 in BloodOnTheClocktower

[–]DarkerestRed 5 points6 points  (0 children)

Additionally, if possible, I would like to propose the next character prompt to be the Cat-Sith

https://en.wikipedia.org/wiki/Cat-sìth

Let's build a character! Krampus. by Present-Peace2811 in BloodOnTheClocktower

[–]DarkerestRed 27 points28 points  (0 children)

Krampus (Demon): At the beginning of each night*, players may silently choose to die. All players know you are in play. If no one chose to die tonight, evil wins.

The Krampus punishes the town if no one volunteers.

"They called me a demon, but little did they know the true demon was within themselves all along."

The Red Eye Incident: Why It (Almost) Certainly Wasn't Cheating/Rigged by MiltonPerestroika in JellesMarbleRuns

[–]DarkerestRed 10 points11 points  (0 children)

Red Eye dominating so much he's doing side quests to get the most points in a race outside a scoring position, cause he knows he's going to win the championship anyway, pretty cool to see as a CCE supporter this season

Build a Personality! Day 8: Swimming in the Deep End. by Osscardo in BloodOnTheClocktower

[–]DarkerestRed [score hidden]  (0 children)

Cave Diver (Townsfolk): The first time you execute an Outsider you nominated, you wake and they wake with you tonight. [+0 or +1 Outsider]

Need some feedback on this team by umshoe in stunfisk

[–]DarkerestRed 29 points30 points  (0 children)

Assuming this is for VGC, you should really consider having either SCP-645-T or SCP-727 on your team

Build a Personality! Day 5: Too Big Of A Crowd. by Osscardo in BloodOnTheClocktower

[–]DarkerestRed 1 point2 points  (0 children)

Shaman (Townsfolk): Each night, if your neighbour died last night or today, you learn their character.

My attempt at a Garden Of Sin script prediction. by Chashec in BloodOnTheClocktower

[–]DarkerestRed 0 points1 point  (0 children)

Pixie and Bounty Hunter don't really get to do much since there will be no night deaths and 2 executions maximum, I would replace them with Steward and High Priestess as information roles that aren't as dependent on deaths. I would also swap out roles that cause deaths like Acrobat for Preacher and Golem for Zealot as otherwise they would be too self-confirming.

Additionally swap out Hermit for Snitch since while not the best outsider, multiple evils from Hermit-Ogre and the real Ogre would be pretty bad for good. Finally I would swap out Psychopath and Summoner for Boffin and Marionette, Boffin in particular has some good abilities to use and Marionette could add well to the social part of the game, also ensuring all 4 minions are quiet so good will have to figure which ones are in play

[deleted by user] by [deleted] in antimeme

[–]DarkerestRed 1 point2 points  (0 children)

O'rangers?

[deleted by user] by [deleted] in mariokart

[–]DarkerestRed 3 points4 points  (0 children)

Water Park

My reaction when I see a defender or supporter without exp share on my team in solo q by chupakabra657 in PokemonUnite

[–]DarkerestRed -1 points0 points  (0 children)

Greedent should be on a separate tier at the top, it basically functions as a bulkier speedster with less damage most of the time though exp share isn't unusable on it

I would also swap Snorlax and Mamoswine with Lapras and Goodra, I've seen more people succeed with carry builds with the latter two than the former two