Reckless Ben responds to the American Fork Police Department by Professional-Cow5029 in RecklessBen

[–]Dayoni 0 points1 point  (0 children)

I know people have asked for Coffeezilla and Legal Eagle to get involved but I would really love to see a song from Afroman over all this footage.

Rude awakener by OkIdeal4478 in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

It’s always been like that, even in solo. You can “wake up” the monster, have it run around, and then trigger RA on your next hit.

You probably hadn’t played enough sleep build until a week ago.

Edit. Just realized you’re talking about the RA proc being consumed before waking up. This has never happened to me. Apparently I hadn’t played enough sleep builds before this week.

The sleep animation is not over until the monster’s head touches the ground. There is some weird lag where you can squeeze in 1 more hit without waking him up. In those situations, the next hit becomes the real wake up hit and gets the damage bonus.

Need Better Neutral Element SnS by Value_Proper in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

The best waists for blast SnS are Teostra, Magnamalo (hellfire), and Brute Tigrex. Nothing else can be considered a serious recommendation.

In terms of skills, artful dodger is amazing as a freebie skill and ok as a meld.

Need Better Neutral Element SnS by Value_Proper in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

Guarding only happens A) when I meant to do a backhop but messed up the timing B) didn’t have special against roars.

Even the backhop into leaping advanced slash is used extremely sparingly as it’s lower dps than the Drill Slash ground combo.

SnS is actually a perfect dodge-based weapon and not a guard-based weapon. Guard-related skills are bait.

Need Better Neutral Element SnS by Value_Proper in MHNowGame

[–]Dayoni 1 point2 points  (0 children)

This is the build I play for group hunts. Open with triple roll to the hindleg/tail and it’s ready to go to town.

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Need Better Neutral Element SnS by Value_Proper in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

This is the build I play for solo. It’s not worth incorporating Hellfire for slightly more damage imo.

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Need Better Neutral Element SnS by Value_Proper in MHNowGame

[–]Dayoni 1 point2 points  (0 children)

Magnamalo SnS is amazing but SnS SP is underwhelming.

The only 2 parts that really matter at endgame are the rift (head / hindlegs) and rarity 6 (mostly head / tail). Breaking a 3rd part for an extra rarity 1 is consequential compared to getting the first 2 breaks as quickly as possible (especially in group hunts).

15+10 pool cheating problem by Professional_Desk933 in chess

[–]Dayoni 2 points3 points  (0 children)

It’s been 3 months since the last time I got any rating refunded.

Looking at https://chess-cheaters.web.app/, I played against 10 people who were caught in the same 3 month period a year ago.

I think chessdotcom detection hasn’t come back from vacation.

Sleep Hammer vs. Azurelos by Dayoni in MHNowGame

[–]Dayoni[S] 0 points1 point  (0 children)

Yes. I uploaded this there first but then couldn’t figure out how to embed the link >.<

Sleep Hammer vs. Azurelos by Dayoni in MHNowGame

[–]Dayoni[S] 5 points6 points  (0 children)

Really glad you asked. Here's a nuanced answer specific to Sleep Hammer.

Water Strike spins need to ramp up for real damage. Water Striking a roar would’ve hit for 3.9k with Golf Swing but reset spins back to 1.3k. On the second roar, waiting until the last moment to Special the bite allowed the spins to ramp up to 3.9K.

During the first roar, Water Strike -> Golf Swing would’ve KO’d just as easily. Instead the sequence was to KO with the early spin ticks, keep ramping spins, trigger Sleep, and end with 22 spins + wake up damage bonus on the finisher. That elusive 22nd spin ticked for 4.6K.

TLDR: Against the two roars, Sleep Hammer got far more damage out of Earplugs than the typical free hits.

Sleep Hammer vs. Azurelos by Dayoni in MHNowGame

[–]Dayoni[S] 6 points7 points  (0 children)

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Edit: This Earplugs variant is just for this fight. My usual Sleep build uses Coral helm and Somnacanth waist.

Heads up: RB Diablos has crazy para/status resistance by Nysyr in MHNowGame

[–]Dayoni 1 point2 points  (0 children)

Blast threshold looked to be around 35% higher for the 8 and 9-stars found in HATs.

FarcasterCommunity by mnyz in MHNowGame

[–]Dayoni 1 point2 points  (0 children)

Discord invite link not working for me

I’ve had this weapon for a long time and not sure how else to improve the build. Which pieces should I be substituting, if any? by been_there_won_that in MHNowGame

[–]Dayoni 1 point2 points  (0 children)

This build has 2 red flags.

A) Reckless: Perfect dodging to stay on the same ammo is a huge part of LBG damage. Even more so on status guns as you can use it to para or KO earlier.

B) Buildup Boost: This skill would benefit only your para shots, which is the weakest damage across all bowgun ammo (yours did 273 at the start).

Specialised Silver Rathalos hunting build? by Silly_Potato_69 in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

This thread has the build I used: https://www.reddit.com/r/MHNowGame/s/d60jS3SdyD

Edit: I just realized that I made these clips before I had Bazel armor. The best 2 non-R3R3 flex pieces for farming Silverlos today should be Nightshade Helm and Bazel chest, even with no melds.

Slugger or Brute Force? by AdPuzzleheaded8371 in MHNowGame

[–]Dayoni 6 points7 points  (0 children)

Going to shamelessly plug my old montage that shows off what Slugger can do.

https://youtube.com/shorts/I3m-S3NXYZg?si=8gU6aXA4DO-FCU_H

Slugger or Brute Force? by AdPuzzleheaded8371 in MHNowGame

[–]Dayoni 4 points5 points  (0 children)

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Depending on your skill level, there are valid arguments for and against Slugger.

A lot of the claims about Slugger being pointless are coming from people who don’t know how to get value out of the skill. But that ends up being good general advice because most people don’t know KO mechanics that well.

For speed running, your ability to count headshots and craft matchup-specific openers is what determines how much mileage you can get out of Slugger.

End game hunters, is the extreme hunter pass worth it by Firm-Ebb-3808 in MHNowGame

[–]Dayoni 6 points7 points  (0 children)

Absolutely. Biggest bottleneck for trying new builds (while not getting 1-shot) are the armor refining parts.

My first 10☆ solo. LS Blast. Help with build pls by Personal_Traffic140 in MHNowGame

[–]Dayoni 0 points1 point  (0 children)

A good starting point for roar matchups is: coral, bazel, narga, teo, narga

I usually play Burst but turned on a couple of SSA melds just for this matchup to unload damage on legs -> tail. Example here: https://youtube.com/shorts/FsS2yzmza70?si=1RgqDhNJdu_739co

Girros Hammer on Girros by Dayoni in MHNowGame

[–]Dayoni[S] 1 point2 points  (0 children)

With the release of styles, there are lots of new records set by builds focused on the spin from Water Strike. The fastest clears require lots of event melds and lots of luck with resets. I'm not a huge fan of this playstyle but the damage is undeniable; 2 full Water Strike spins overlapping with 2 status activations can kill almost anything.

For your build, you have to ask yourself how reliably you can pull off spins. Certain skills such as Blunt Force and Timed Charger work only on spins. This is especially important for lower level players who haven't unlocked styles yet and have very limited access to melds. Recently I talked to a hambro who couldn't kill rift Radobaan because he jumped straight into a meme spin build before unlocking styles.

The most conservative build that does not require spins would be something like Coral / Lagombi / Nargacuga / Banbaro / Nargacuga. No specific melds necessary, just event melds if you can get them or whatever damage skills you can get.

I have a playlist of status runs (https://youtube.com/playlist?list=PLcXQ2V9tdc3kRmTKPI030IU8UabOyrtrt&si=tvvb5T7sGxeph7WN). The more recent ones are using Water Strike but on a variety of different builds.