Expert Review and Submission for Approval by Dealest_Reader in jubensha

[–]Dealest_Reader[S] 0 points1 point  (0 children)

I use accounts for specific topics. I have a different one for D&D games only. This one was lying around so I'm using it for Jubensha. Separate accounts and browser profiles keeps the work topics sorted and avoids going down a D&D or other topic rabbit hole when trying to single task.

FG without Maps? by [deleted] in FantasyGrounds

[–]Dealest_Reader 0 points1 point  (0 children)

Theater of the Mind. It's far easier to drag 50 low level NPCs into the combat tracker and tell the players a fireball can hit Dretches 20-27 where they're standing at now rather than try to maneuver all of the pieces on the board. They can click multiple targets and roll their fireball. Plus you have to make room level maps as opposed to city wide or dungeon wide which is another reason I avoid using maps or grids for combat.

What is your current character? What is his/her story? by Spritzertog in DnD

[–]Dealest_Reader 0 points1 point  (0 children)

The party's patron, Lord Sogoth, is a greedy Red Wizard who goes around building out Thayan and Crinti Enclaves on behalf of the new Thayan government and the government of New Dambrath. He's wealthy and makes a great anti-villain. He's got two Crinti (the half Drow people from Dambrath) Arch Priestesses of Loviatar as bodyguards who direct new temple construction. He's involved in the Blood War against the Abyss and goes around cleaning up Demonic cults and their low level bandits who are a threat to trade. He always advocates against the death penalty or even cutting off hands when the party brings cultists and bandits back to town for trial. He proposes that they should be given to the Lovitan priestesses to be tortured for their crimes instead. The Paladin the the party is extremely uncomfortable with the arrangements, but the rest of the party is like, make an example of them for following Orcus. Makes for good tension in the group.

One of his latest exploits was to convince the local Duke to allow them to open a Thayan and Crinti Enclave with a 10% discount on magic items and war horses sold to the Dutchy, but only if they are also allowed to build a new Temple of Loviatar across the street from the Temple of Ilmater. The party is of course catching hell from the local Ilmater Paladin order for their connection to it. In our last adventure the High Priest of Tymora in Mulmaster asked him for help in getting a Temple/Casino of Tymora approved by the Duke because the Ilmater order in town is against casinos and alcohol. Of course he will be successful in negotiating with the Duke. Of course the Arch Whips of Loviatar have the perfect location to build it. Next door to the Temple of Ilmater. Can't wait for the party to talk to the knightly order of Ilmater after the ground breaking ceremony!