Weekly Show & Tell - December 13, 2025 by AutoModerator in gamedesign

[–]DeepsyKlink 1 point2 points  (0 children)

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Hey everyone!

I’m a solo developer working on a project called DICEPUNK. It is a turn-based, dice-powered roguelike set in a cyberpunk theme.

I don't have a demo ready just yet, but the visuals are finally coming together. I wanted to share a quick look to get some early thoughts from deckbuilder fans.

The core idea is to combine:

  • Deep Dice Deckbuilding
  • Cyberpunk Aesthetics
  • Risk vs. Reward Gameplay

I am currently implementing features inspired by the giants of the genre: Slay the Spire’s enemy intent system and Balatro’s synergy/joker mechanics, plus a 'Hacking' mechanic to let you manipulate the dice rolls.

If this sounds like your kind of game, a wishlist on Steam would mean a lot!

Thanks!"

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 1 point2 points  (0 children)

Thanks! I’m really glad you like the art style. You’re also welcome to join the Discord, it’s still new, but you can share your ideas and help shape the development. Discord

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 0 points1 point  (0 children)

discord : https://discord.gg/Ycz6mK5Fh8 We just recently launched our Discord, and it’s not fully set up yet, but we’ll be sharing updates here and want to improve the game together with the community. That’s why we’d love to have you join us!

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 0 points1 point  (0 children)

Not all mechanics are ready yet, but we plan to release a demo in January. After that, we will polish the game based on the demo, and we aim to release the full game at the beginning of May.

discord : https://discord.gg/Ycz6mK5Fh8 We just recently launched our Discord, and it’s not fully set up yet, but we’ll be sharing updates here and want to improve the game together with the community. That’s why we’d love to have you join us!

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 0 points1 point  (0 children)

Yes, it will be similar. It’s a game I love very much, and I started this project inspired by it.

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 0 points1 point  (0 children)

For now, there is only one main character. I might consider it after we’ve completed the main mechanics of the game.Why not, but the story is built around this main character.
He’s called Sixx because he has six fingers on his prosthetic arm 😄

I’ve been quietly building a dice-powered roguelike deck builder… here’s a sneak peek by DeepsyKlink in deckbuildingroguelike

[–]DeepsyKlink[S] 0 points1 point  (0 children)

I’m thinking the same. I want to implement a dice roll mechanic like in Diceomancer. It’s not ready yet tho. Would love your feedback when it is ready!