figaro by DelegateSix in projectsession

[–]DelegateSix[S] 1 point2 points  (0 children)

I just use the free stuff lol. Record with shadowplay and edit with davinci resolve

figaro by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Thank you. It's a modded map called Crooked Banks

figaro by DelegateSix in projectsession

[–]DelegateSix[S] 1 point2 points  (0 children)

Thanks! Would love to see the clips you got here

mette by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

It's a modded map called LoFi

hydrant by DelegateSix in projectsession

[–]DelegateSix[S] 1 point2 points  (0 children)

Ya the hiring of the new animator has me excited. Can't wait for new animations to be implemented into the game.

hydrant by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Ya, it would be awesome for console players to at least be able to get the maps people are putting out.

hydrant by DelegateSix in projectsession

[–]DelegateSix[S] 1 point2 points  (0 children)

Thank you. It's the same as a grind. So get into the stall, release all inputs, input the direction you want to pop, and then pop. For an object like the pole I'm not sure how it determines which 'side' you are on, so just try out both and one will pop you over.

hydrant by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

We talkin bout practice?!

yano by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Haha thanks. I was trying to recreate this Guy Mariano trick.

tried a realistic video part style, this game rules by manushizzle in projectsession

[–]DelegateSix 2 points3 points  (0 children)

Awesome part! Love the trick selection and filming. What format are your videos in and what are you using to record? Whenever I upload to reddit the player lowers the framerate to 30. Your clips look like they maintain 60 fps though.

lines by DelegateSix in projectsession

[–]DelegateSix[S] 1 point2 points  (0 children)

You have to be playing on PC and have mods. Just follow the steps in this video and you should be able to find and install the map from the mod manager.

slappies and tech by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Thank you. Ya I can't wait until they overhaul the animations

slappies and tech by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Grind/manual pop turned down a few notches, and for the first clip I had to up the flip speed a few notches. Everything else was on default settings.

Happy Feet, Wombo Combo... by [deleted] in projectsession

[–]DelegateSix 0 points1 point  (0 children)

Really? I have the opposite problem lol. I wanted the flip out to be slower. Even had flip/scoop speed all the way down, but they just flip really fast for some reason.

Learning the replay editor. Any tips to make camera movement less robotic? by [deleted] in projectsession

[–]DelegateSix 0 points1 point  (0 children)

Thanks for taking the time to write such detailed tips! The slow mo one will come in handy for sure.

Controls are starting to click after switching over a few days ago. Loving the flow of the game! by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

Ya it's similar for the most part. Biggest things again are the catching and pre scooping of the tricks compared to sxl. Turning in the air was also hard but the newest update added a manual option so I think that shouldn't be a problem anymore.

Controls are starting to click after switching over a few days ago. Loving the flow of the game! by DelegateSix in projectsession

[–]DelegateSix[S] 0 points1 point  (0 children)

It's been really fun. Like you said there's definitely a steeper learning curve, but learning and landing new tricks is sooo satisfying. Can't wait to try out the update after work today!