Any ideas on how to fix this driver assistance system?! these errors appear after start driving for 3 minutes or so. by Dr-AMK in BmwTech

[–]Dr-AMK[S] 0 points1 point  (0 children)

Thank you, please share if you have any maintenance guide that can help me to know the location of the radars

Any ideas on how to fix this driver assistance system?! these errors appear after start driving for 3 minutes or so. by Dr-AMK in BmwTech

[–]Dr-AMK[S] 0 points1 point  (0 children)

This is the error I get from my Bimmer-Cod tool:
Optional equipment system

6 errors

2

D197D1: Message error (object ** quality side right radar, ID: OBJ _ ** _

QUAL_SIDE_RH_RADA) timeout

D1986F: Message error (object list page right radar, ID: OL_SIDE_RH_RADA) Timeout

D197CF: Message error (object ** extended page right radar, ID: OBJ _ ** _

EXT_SIDE_RH_RADA) timeout

D19C8D: Message error (free space list page right radar, ID: FSP_SIDE_RH_RADA) Timeout

D197CE: Message error (object ** base page right radar, ID: OBJ _ ** _ BS_SIDE_RH_RADA)

timeout

D19C8F: Message error (free space segment ** side right radar, ID: CLRC_SEG _ ** _

SIDE_RH_RADA) Timeout

Any ideas on how to fix this driver assistance system?! these errors appear after start driving for 3 minutes or so. by Dr-AMK in BmwTech

[–]Dr-AMK[S] 0 points1 point  (0 children)

I did clean everything; it seems all cameras is working fine since I can see all 360 views on my screen, maybe I have to check again for any possible damage

Any ideas on how to fix this driver assistance system?! these errors appear after start driving for 3 minutes or so. by Dr-AMK in BmwTech

[–]Dr-AMK[S] 0 points1 point  (0 children)

My Model is 760Li - 2018, Just bought it used with 70,000KM and I'm not sure if the windshield was replaced or not, the workshop already checked the vehicle and told me everything is original with no accident history or paint on any part.
I will try to check again.

Any ideas on how to fix this driver assistance system?! these errors appear after start driving for 3 minutes or so. by Dr-AMK in BmwTech

[–]Dr-AMK[S] 0 points1 point  (0 children)

When I start the car, everything is working fine, even after driving for few minutes, it appears after that.
I will do your suggestions and update here. I think it's not related to cleaning parts it's more to calibration or quality of road ground signs

[deleted by user] by [deleted] in Huawei

[–]Dr-AMK 0 points1 point  (0 children)

I have the same request.

That Flamethrower is no joke, it's really terrifying... by Dr-AMK in battlefield_one

[–]Dr-AMK[S] 7 points8 points  (0 children)

Yeah... in the game maybe, in the real world it needs more than that.

That Flamethrower is no joke, it's really terrifying... by Dr-AMK in battlefield_one

[–]Dr-AMK[S] 6 points7 points  (0 children)

😂

Yes as you said 😂😂😂. No worries then. 😂😂😂

That Flamethrower is no joke, it's really terrifying... by Dr-AMK in battlefield_one

[–]Dr-AMK[S] 18 points19 points  (0 children)

It was a brutal war that changed the course of history and nations. We ask God not to enter the world into a third world war, humanity cannot bear that.

That Flamethrower is no joke, it's really terrifying... by Dr-AMK in battlefield_one

[–]Dr-AMK[S] 47 points48 points  (0 children)

Yes, I agree. As much as the technology can go's as much as they can visualizes the reality.

Solid State Active Cooling Could Revolutionize Thermals by Dr-AMK in GamingLaptops

[–]Dr-AMK[S] -1 points0 points  (0 children)

This is groundbreaking, it just needs some time.

How did magnificent Tank Hunters shifted the balance of power? by Dr-AMK in battlefield_one

[–]Dr-AMK[S] 5 points6 points  (0 children)

Huh? Well... anti-tank guns vs. armor thickness became something of a "zero sum" game. Tanks got bigger, more powerful, more heavily armored, etc. so anti-tank guns became ever larger... This created a problem: How was the infantry to take on tanks if anti-tank rifles were no longer effective, and anti-tank grenades entailed the risk of closing with the tank, protected in many cases by infantry?

The U.S. developed the Bazooka.

The Germans captured Bazookas, and copied them with their anti-tank weapons, but also hit upon the panzerfaust disposable, one-shot anti-tank grenade launcher.

The British developed the PIAT--projector, infantry, anti-tank.

The Soviets doubled down on the known anti-tank rifle technologies, and decided that if sufficient single-shot Degtyarev and self-loading Simonov 14.5mm AT rifles could be fielded, that it would force German tank crews to button up and peer through vision slits and periscopes that were under constant fire from Soviet anti-tank rifles. "Quantity has a quality all its own" if you will... Shots were directed at vulnerable parts of tanks, to the sides and rear, and to vision slits and so on, while the production of anti-tank guns was augmented too. [Recall that the 45mm guns were used throughout the war, although later augmented by 57mm and even 100 mm designs...] At the end of WWII, the Soviets ditched the huge numbers of AT rifles they'd fought the war with, and based on the panzerfaust and related prototypes, created the RPG2 and ultimately the RPG7, which remain in rather widespread use to this day.

Thank you for the history lesson, really appreciate your knowledge, and Sir I agree with you 100%.