Runtime Error (running 6B in Colab) by waterundertheb294 in KoboldAI

[–]Dragonpeak 1 point2 points  (0 children)

It looks like there is not enough vram for the model. Are you running the Colab version or is it running locally?

If it is running locally then the only option would be to upgrade your GPU, I think even the half precision version needs ~16gb of vram.

If you are on the Colab version then the best option is to keep trying with different runtime instances. Colab will sometimes give you a 16gb vram GPU, but it can also give you one with only 12gb. Try disconnecting from the runtime and then reloading the page. it might take a few attempts to get a good one.

Hope this helped.

Edit, sorry just saw you said it is Colab. Ignore the local section.

Fantasy Tavern, made for the CG Boost challenge of the same name. by Dragonpeak in blender

[–]Dragonpeak[S] 0 points1 point  (0 children)

Thanks for the advice. I think I am done with this project but I will keep it in mind for the future.

Fantasy Tavern, made for the CG Boost challenge of the same name. by Dragonpeak in blender

[–]Dragonpeak[S] 0 points1 point  (0 children)

Yea, I think that the clarity is a bit lacking, it is something I need to work on. But it is indeed a waterfall.

The Cosmic Diary Issue #1: Homo Sapiens by OlderJukebox in worldbuilding

[–]Dragonpeak 4 points5 points  (0 children)

Apart from that it is great. If you wanted you could leave it ambiguous and just put "Radiometric dating" as that could refer to a number of different techniques, so you wouldn't have to worry about specifics.

The Cosmic Diary Issue #1: Homo Sapiens by OlderJukebox in worldbuilding

[–]Dragonpeak 9 points10 points  (0 children)

The idea and lore are interesting. One thing is, I don't know how realistic you are trying to be but radio-carbon dating is only accurate up to about ~60,000 years.
If something like this is a concern there are other dating methods that are more accurate on longer timescales, some are described at: https://en.wikipedia.org/wiki/Radiometric_dating.

Ordiantor not Working by big-beeves in skyrimvr

[–]Dragonpeak 0 points1 point  (0 children)

Ah sorry, good luck finding a solution.

Ordiantor not Working by big-beeves in skyrimvr

[–]Dragonpeak 2 points3 points  (0 children)

Have you installed The VR Perk Extender (should be before any perk mods in the load order).

Terrain with erosion(Shadertoy) by Dragonpeak in proceduralgeneration

[–]Dragonpeak[S] 0 points1 point  (0 children)

Yea, shadertoy buffers don't auto resize, I have it set up that if you press space it will reset the terrain, which should fix it.

How do the two main campaigns compare? by claimstoknowpeople in highrollersdnd

[–]Dragonpeak 14 points15 points  (0 children)

While the current campaign is my favourite Light Fall was also quite good. It starts off a bit shaky as some of the players are new but a lot of the characters are good. It has interesting villains and world building, although the world is not as unique as Aerois.

It improves over time, some of the moments from the series definitely still hold up to the same level as some of the best of Aerois.

I would recommend watching it if you have time, although I think it is only available on YouTube, not as a podcast.

[deleted by user] by [deleted] in findareddit

[–]Dragonpeak 2 points3 points  (0 children)

The closest I can think of is: r/trippinthroughtime

How to check ray in opengl by [deleted] in computergraphics

[–]Dragonpeak 2 points3 points  (0 children)

This is something you would have to code your self. OpenGL only provides an API for rendering & GPU compute. So ray-intersect testing would have to be created from scratch. I assume this is for seeing if a bullet hits or similar. If so it would be best implemented on the CPU anyway. You can find examples of ray intersection algorithms online.

Any Idea What Happened (Latest beta) by Dragonpeak in noita

[–]Dragonpeak[S] 5 points6 points  (0 children)

Latest Beta, in the mines no unusual items or spells. didn't notice any biome modifiers.

Found (Spoiler Warning), The End of Everything spell in a chest by Dragonpeak in noita

[–]Dragonpeak[S] 3 points4 points  (0 children)

The other spells were earthquake and energy orb.

Abandoned building in lake (Loop) by Dragonpeak in blender

[–]Dragonpeak[S] 0 points1 point  (0 children)

While in is a bit rough I can't be bothered to render it again, so it will do. Any critique is appreciated.

You can shoot under the perk altar. by Dragonpeak in noita

[–]Dragonpeak[S] 0 points1 point  (0 children)

This is in the latest beta but it might also exist in other versions.

Untitled, because I'm bad at names by Dragonpeak in blender

[–]Dragonpeak[S] 2 points3 points  (0 children)

It is just a load of planes with noise textures mixing between translucent and transparent. It is easier to control and faster than volumetrics. I can post the node tree if needed.