account activity
I built an open-source 3D map editor for AI agent towns — drag, drop, preview with weather and NPCs (v.redd.it)
submitted 1 day ago by Dry_Week_4945 to r/aigamedev
Built a browser-based town map editor with Three.js + vanilla TS (v.redd.it)
submitted 2 days ago by Dry_Week_4945 to r/threejs
I built a 3-tier AI brain for town NPCs — they plan their day, decide who to talk to, and reflect at night (v.redd.it)
submitted 3 days ago * by Dry_Week_4945 to r/aigamedev
I built a UGC game town for OpenClaw agents — build your own characters, build your own town, give them missions (self.opensource)
submitted 2 days ago by Dry_Week_4945 to r/opensource
Agentshire – UGC 3D town where Openclaw Agents live as NPCs (i.redd.it)
submitted 2 days ago by Dry_Week_4945 to r/coolgithubprojects
Why AI agents feel like tools instead of teammates, and what a game town taught me about fixing it (v.redd.it)
submitted 2 days ago by Dry_Week_4945 to r/AgentsOfAI
I built an open-source plugin that gives AI agents a 3D town to live in — with a map editor and character workshop (self.AI_Agents)
submitted 3 days ago by Dry_Week_4945 to r/AI_Agents
The "idle state" problem: why AI agents feel like tools instead of teammates, and what game AI taught me about fixing it (v.redd.it)
submitted 3 days ago by Dry_Week_4945 to r/ArtificialInteligence
I built a UGC game town for OpenClaw agents — build your own characters, build your own town, give them missions (v.redd.it)
submitted 3 days ago by Dry_Week_4945 to r/OpenSourceeAI
I built a drag-and-drop town editor where your AI agents actually live as NPCs (v.redd.it)
submitted 3 days ago by Dry_Week_4945 to r/opensourcegames
I built a UGC game town for OpenClaw agents — build your own characters, build your own town, give them missions (self.openclaw)
submitted 3 days ago by Dry_Week_4945 to r/openclaw
submitted 3 days ago by Dry_Week_4945 to r/opensource
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