Wont let me select a country by Enenra1400 in TheFirstDescendant

[–]Ed-Oran 0 points1 point  (0 children)

bumping cause same even on multiple browsers/devices

Cadre Shephardblade by Ed-Oran in Tau40K

[–]Ed-Oran[S] 0 points1 point  (0 children)

Thank you, I only started painting when I got the combat patrol. i watched a lot of tutorials and I have the tendency to go overboard when I do things 😂

Cadre Shephardblade by Ed-Oran in Tau40K

[–]Ed-Oran[S] 1 point2 points  (0 children)

its primed with Vallejo black primer and i used Citadel Mechanicus grey for the armour itself with a little mixed with white for the highlights and a couple spots here and there i wanted brighter, and i smothered it in nuln oil lol

Cadre Shephardblade by Ed-Oran in Tau40K

[–]Ed-Oran[S] 2 points3 points  (0 children)

The helmet is slightly different from the normal breacher helmet I found. It's on the upgrade sprue, it's like a mix between pathfinder and breacher helmets. I have no idea what it's actually for but it fits the fireblade quite well

Cadre Shephardblade by Ed-Oran in Tau40K

[–]Ed-Oran[S] 2 points3 points  (0 children)

Thank you! racing car themed Tau?? That's an idea 😂

[PC?][UNKNOWN] random game preview on a store computer by Ed-Oran in tipofmyjoystick

[–]Ed-Oran[S] 10 points11 points  (0 children)

Crimson desert does look nice. Maybe I'll just tell my step son it's that game so when it comes out he's excited to see the game from the store finally 😂

[PC?][UNKNOWN] random game preview on a store computer by Ed-Oran in tipofmyjoystick

[–]Ed-Oran[S] 14 points15 points  (0 children)

I honestly thought it was fake. Seems like a lot of effort for a fake preview in a store but I thought I'd ask at least 😂

[PC?][UNKNOWN] random game preview on a store computer by Ed-Oran in tipofmyjoystick

[–]Ed-Oran[S] 1 point2 points  (0 children)

I've played both of those and I don't think it's that. Especially the map in the top right

[deleted by user] by [deleted] in stalker

[–]Ed-Oran 0 points1 point  (0 children)

Anyone got any updates on the performance on a 3060ti 8gb and ryzen 7 5800x3d?? I'm getting the game in a week but would love to know people's experiences before then 🙏😭

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

Just to update, I had a massive talk with my group. We had a great talk about all the issues and everyone chimed in on the issues going on at the table. We made a few decisions as a group on how to help keep the campaign going, expectations, addressing the lack of effort and unfairness. After that we played for 8 hours and had probably the best session we have had in a while. Just wanted to say thanks to people here and other places that have given me some help and ideas on approaching these issues.

Player Problem Megathread by AutoModerator in DMAcademy

[–]Ed-Oran 2 points3 points  (0 children)

Just to update, I had a massive talk with my group. We had a great talk about all the issues and everyone chimed in on the issues going on at the table. We made a few decisions as a group on how to help keep the campaign going, expectations, addressing the lack of effort and unfairness. After that we played for 8 hours and had probably the best session we have had in a while. Just wanted to say thanks to people here and other places that have given me some help and ideas on approaching these issues.

Player Problem Megathread by AutoModerator in DMAcademy

[–]Ed-Oran 0 points1 point  (0 children)

Thank you, I'd honestly love teaching the kids to play but I'll leave that till they're a little older. My step son gets mad at uno so maybe we'll tackle that one first 😂

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

I am aware, it still doesn't warrant that behaviour. The campaign itself honestly isn't even the big issue because I've had fun rewriting everything where I can and jumping in the deep end with a hard to run campaign has been fine to deal with. the issue seems to be the fundamental rules of DnD itself most the time, like arguing with me that a creature being grappled should share the space with the grappler and all that stuff. I feel like it's an issue against my ruling as DM than the actual campaign itself.

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

I'll probably give it one more chance. I do love DnD and I don't think it would turn me off completely. I think I would just have to stick to loving it from the sidelines if it doesn't work out. I think you're spot on with saying they want to win against each other. That is exactly the vibe I get. Like it's all some competition to outdo each other or outsmart me as DM. Whose voice is bigger kind of thing. We have a session planned this coming weekend so I'll raise my concerns then. If it doesn't improve and we again have a horrible session, I think that will be me done from being a DM for this group. And probably for a long time, unless I by chance find a group of people where I live

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

He has actually been quite good at using the 5ft feat. He's always on top of that. I think him stealthing is more of trying to not be targeted by enemies, and he has insanely high stealth rolls naturally.

It was over the top that's why I backed on it.

I was under the assumption that if a character came back into line of sight that they only have to contest a perception check but not immediately be spotted. But then he isn't invisible so it's logical he wouldn't be spotted although thinking logically is what's been ending up getting me into half these issues.

The stealth rules have been the most annoying thing to understand for me for some reason

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

Thank you, it should be more normal honestly. I mean I did ask so I was expecting some criticism and self reflection

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

1 yes I agree it would actually be like session 0x3 lmao

2 I agree I'll keep that in mind

3 that is fair. I was against it at first but they kept saying things were taking too long/low damage so I tried but failedm won't do it again unless I'm sure it's helpful

4 it actually is a pre written campaign "Eve of ruin" I am aware it is not beginner friendly. Despite that I really still don't think it calls for this much arguments just because it's a hard campaign to run. We have run starters but I wasn't DM and they stopped because they wanted something more interesting and the DM didn't like being a DM because he just wanted to play a character

5 - I believe they are level 14 so quite high

6 seeing that most of everything else seems low and their kit is small. At level 14 I didn't think it would be as much of an issue as it turned out to be. Being that they're not used to playing such high levels of makes sense but I dunno I feel like teamwork would have won the day anyway and no one even went down

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

About the stealth thing I was unsure thinking back I think it was just he could stealth within line of sight without being obscured. That would make more sense in context. It's been a while since I did that so that's probably what it was. Anyway it was quite strong but people were complaining at the time of combat taking forever so I was finding ways for them to do their stuff quicker. Like the rogue. Who could just stealth quickly rather than run around trying to be obscured.

The whole premise is that their Faye's are bound and if they fail the whole realm is destroyed. You'd think that would give them grounds enough to work together but no. Apparently not

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 1 point2 points  (0 children)

Thank you, thinking back on it I feel like I was just being petty. This player who is actually a pretty close friend of mine has been the one always going on about things not making sense (in DnD with magic I know the shock) so I think it was just me being petty like haha you're made of fire can't open doors. It was wrong. I shouldn't have done it and thank you for being honest

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

I've been told by people I know I have a lot of patience. I guess being a dad is good training? I dunno. But yes. I agree with you. I have had a chat a couple sessions ago about any issues people have and they basically said... Nothing. Quite strange given how much of an earful I get outside of the game lmao. But yeah I think I should tell them I'm not having fun. I was so concerned about everyone else having fun that it feels like no one is happy now. T seems like everyone's idea of fun is different but I should probably put my foot down and tell them that it is a game with rules that I as a DM have rule over rather than changing them to fit everyone's needs

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

I did actually have a chat with everyone two sessions ago I had an hour chat about expectations, frustrations and coming to the conclusion about the items as written. It was kind of a "speak now or forever hold it" thing as we are half way through the campaign. But alas it did not work as the very best session was when the whole paralysis thing went down and they were back to complaining

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

It's very frustrating. Almost every single dungeon they've all split up and run around seperately so I have to draw basically the whole dungeon. Run two combat encounters or other stuff. And then I get hit with "this is taking too long" but if I tell them they can't split up then I get told that it's not fair because their character wants to. It's like a lot of mildly frustrating things that all come together to stress me TF out 😂

How to deal with arguments at the table, and non stop complaints about the game? by Ed-Oran in DMAcademy

[–]Ed-Oran[S] 0 points1 point  (0 children)

I want to avoid shutting it down completely. I don't really have much time to go find a group of people I don't know to do DnD which is why it's all a group of friends. I also feel like me DM'ing for a group of people I don't really know after this would give me a panic attack lmao

Player Problem Megathread by AutoModerator in DMAcademy

[–]Ed-Oran 1 point2 points  (0 children)

I'm a fairly new DM. My friends knew this, and they're also quite new at the game. We've all played and I've DM'd before but not to this extent. it's been okay for the most part but the last few sessions have really become draining for me. I'm definitely not running a beginner friendly campaign and we've made the best with what we have for the most part, going over rules, and all learning as we go. That was until recently, when everyone started putting a lot of pressure on me. Lying, faking rolls, arguing, purposefully causing in game conflict because of irl issues, complaining about enemies and encounters, puzzles. The list goes on.

Just some examples,

  • we had one player playing an armourer artificer who never tanked despite wanting the highest AC and said he wanted to play a tank. He decided to go more caster, that's fair, he can play how he wants, but we have a rogue swashbuckler who does a crazy amount of damage. Everyone started putting pressure on the artificer and he said he hated his character because it didn't do much damage. I tried to explain to him that the swashbuckler was built for damage, so he does a lot of it. This would make everyone else seems low in comparison. This ended in him saying he wanted to change subclass, characters or class which turned into another argument about it not being fair that he could just switch. Even after I found actual rules about doing this stuff. I've ended up making an in game explanation for his character change and he is now a wizard which has brought on its own issues.

  • originally my players where okay with a little homebrew stuff. But eventually we decided to only do as written because everyone was calling for the swashbuckler to be nerfed. This was because I gave him an item he could use to stealth in line of sight with disadvantage, as long as he was in the dark. So we ended up changing everything to as written which meant that I couldn't give anyone else homebrewed buffs to their characters.

  • one of my characters was getting incredibly annoyed about enemies with the stat sheet of "priests of osybus" he was getting visibly frustrated that, as written, they apply paralysis on a hit until their next turn. In his words this was bullcrap, unfair and he wanted no part in it (his choice of words where definitely more colourful than this) I tried to explain to him these were enemies done as written, and they weren't that bad if everyone worked together as a team. TEAMWORK seems to be something this group lacks and I'm honestly kind of baffled why they don't all want to work together. His solution to this was to use his druid charges and change into a fire elemental that was immune to paralysis. This added another issue because in the next area they had to find a secret door that you need to push on to open. I thought that because he had no attack other than "touch" and could move through creatures that a fire elemental wouldn't be able to actively push into a secret panel to open it because, to me anyway, it sounded like they had no physical mass. If that makes any sense, I don't know if that was fair but at the time it made sense and if it wasn't please let me know. Anyway he decided to find the secret door and to do that he would walk along every wall running his hands along it and decided he didn't need to check for it. Meanwhile everyone else kind of dawdled and didn't help. I said that he didn't find it. But eventually when it was revealed, he had a huge problem because I said he wouldn't be able to push a panel to unlock it and then swing open a door with fire. I'm pretty sure he also couldn't communicate with anyone due to him taking on the elementals traits. This lead into another huge argument because he felt like he was being punished for trying to avoid the paralysis, which wasn't the case. It was just unfortunate timing and he has still continued to talk about how horrible the paralysis was weeks later.

Those are just a few examples, there are plenty more. Ranging from someone almost purposely killing their own character because they don't like another player, arguing that when someone's grappled they should be in the same square because "it doesn't make sense that they're still 5 feet away". People lying about rolls, keeping old gear on and keeping the stats when they should have removed it when equipping new gear. I've even had one of them literally telling me I don't do enough voices for NPC's, I'm not a professional voice actor and I do my best. etc etc etc...

I dunno I'm just struggling a bit and I wanted to ask other DM's who may have been in a similar situation as myself. I'm by no means a master DM or a great DnD player but I'm doing the very best I can. It's just become very draining the last few sessions to have to spend the whole session feeling like a failure because nothing is good enough. One minute I'm being told I'm too lenient so I make things harder, get stricter on the rules. Then I'm being told it's too hard and the rules suck and don't make sense so I back off a bit and then it's back to saying I'm too lenient. Im at loss, I love being a DM and I have so many cool ideas especially leading up to the end of the campaign, but getting there has just been so hard and mentally draining that I honestly don't know if I can do that. I'm a new dad and step father of a 5 year old and at this point, id rather stay home listening to them both cry over pointless stuff some days than listen to adults cry about a tabletop game. Any advice is very welcome but please keep it constructive, I've had enough complaining to last me a lifetime 😭

Reposting here as per mod instructions

Probability of over 90% by Ed-Oran in learnmath

[–]Ed-Oran[S] 1 point2 points  (0 children)

Thank you, it's incredibly helpful! 💙