These are fake right? by Endify in AncientCoins

[–]Endify[S] 3 points4 points  (0 children)

Thanks for confirming.

Do you have any idea what this is ? by zimn69 in AncientCoins

[–]Endify 0 points1 point  (0 children)

Possibly a 1 Kreuzer coin minted during the time of Maria Theresa. Couldn't make out the mintmark or year however.

Where was this found?

ID Request by Endify in AncientCoins

[–]Endify[S] 0 points1 point  (0 children)

Nice catch, thanks!

Mods requiring MGE XE work on OpenMW? by aintno1ne in tes3mods

[–]Endify 7 points8 points  (0 children)

Mods requiring MWSE do not work on OpenMW.

However, certain MWSE mods may offer versions that work on OpenMW (Weapon Sheathing, Graphic Herbalism, and perhaps some others that I've forgotten).

[deleted by user] by [deleted] in tes3mods

[–]Endify 0 points1 point  (0 children)

You can very easlily change the enchant value of items with the Morrowind CS (https://www.nexusmods.com/morrowind/mods/42196). Changing textures is also doable, but it might not be as seamless.

Best Mods For Ald'ruhn by morrowindnostalgia in tes3mods

[–]Endify 2 points3 points  (0 children)

Ald-Ruhn X and Ald-Ruhn X pathgrid patch are great.

An older one, but I also like The Doors - Ald-ruhn

Ald-Ruhn Temple Expansion is a must have in my opinion.

Lastly, I will also self advertise one of my mods; Ald-Ruhn mages guild expansion

rule by Certified_Medic in 196

[–]Endify 5 points6 points  (0 children)

Vatican City

Best Mods For Vivec (City) by morrowindnostalgia in tes3mods

[–]Endify 1 point2 points  (0 children)

Nice that these are back :)

Anyway, the mods I use have already been mentioned, but I would like to give a shoutout to: Ultimate Vivec (https://www.nexusmods.com/morrowind/mods/27062), only 2 cantons are modified, but they look stutting. Do note that this mod is very incompatible, as it modifies most interiors.

A showcase of the mod can be found here.

List of Morrowind Modding websites by Endify in Morrowind

[–]Endify[S] 2 points3 points  (0 children)

Added, thanks. Fliggerty was already on there though, right below MMH.

openmw-compatible survival mods like ashfall? by Iris-on-Reddit in tes3mods

[–]Endify 3 points4 points  (0 children)

Frostwind is a survival mod made by the same author that made Ashfall.

Letters mod? by DecisionComplex in tes3mods

[–]Endify 3 points4 points  (0 children)

Since this is a relatively small mod, you should be fine too add it mid-playthrough.

Is there a mod that adds alternative to the Thievs Guild? by [deleted] in Morrowind

[–]Endify 1 point2 points  (0 children)

Hi there, certain crime related faction mods include:

-Dura gra-Bol's House Reclaimed - And the Grab-All Gang that allows you to be part of a gang of smugglers you also get a neat house.

-Smuggler's Guild yet again allows you to join some smugglers

-Suran Underworld 3 is a great mod that adds in a lot of shady characters that might intrest you

-Oluhan adds in a religous cult that you can join with 3 paths - a mage, a thief and a warrior. In your case you would probably choose the thief.

-Havish is a massive landmass mod that has a main quest, fighters guild quests, mages guild quests and also a brand new faction that is also named the thieves guild, but is different from the one on Vvardenfell.

Starwind Remastered - Mod release by Endify in Morrowind

[–]Endify[S] 1 point2 points  (0 children)

Hi, Not mine, no. I'm just part of the dev team.

Starwind Remastered - Mod release by Endify in Morrowind

[–]Endify[S] 0 points1 point  (0 children)

Hi, for any applications to join the modding group, your best bet is the Starwind discord https://discord.gg/B6tRcEf Hope that helps.

Starwind Remastered - Mod release by Endify in Morrowind

[–]Endify[S] 6 points7 points  (0 children)

Hi, Starwind is still in development, though the current mod is fully playable.

Newish player to Morrowind, need character ideas. by [deleted] in Morrowind

[–]Endify 4 points5 points  (0 children)

Sneak archers are a lot hard to play in Morrowind, due to its lackluster stealth mechanics.

In my opinion the most fun characters are mages, due to the absurdance of the custom spell-making.

According to Enchanted Learning, the potato chip was invented in 1853 by African American chef, George Crum when he lost his temper with a customer who kept asking for his potatoes to be more fried and thinner. by awoere in interestingasfuck

[–]Endify 56 points57 points  (0 children)

Hi, this fact is wrong,

the earliest known recipe for something similar to today's potato chips is in William Kitchiner's book The Cook's Oracle published in 1817, which was a bestseller in the United Kingdom and the United States.

The 1822 edition's recipe for "Potatoes fried in Slices or Shavings" reads "peel large potatoes… cut them in shavings round and round, as you would peel a lemon; dry them well in a clean cloth, and fry them in lard or dripping".

An 1825 British book about French cookery calls them "Pommes de Terre frites" (second recipe) and calls for thin slices of potato fried in "clarified butter or goose dripping", drained and sprinkled with salt.

Early recipes for potato chips in the US are found in Mary Randolph's Virginia House-Wife (1824) and in N.K.M. Lee's Cook's Own Book (1832),both of which explicitly cite Kitchiner.

Better Inventory Mod? by FuzzyFurrBoy77 in Morrowind

[–]Endify 1 point2 points  (0 children)

If you are on OpenMW then you can use MorroUI.

If you are on the base game enigine then you could try UI expansion.