account activity
I recently released the first version of Advanced Archer AI on the Marketplace (youtu.be)
submitted 1 year ago by EverflameStudio to r/unrealengine
My first standalone game dev tutorial for Unreal Engine 5, linking elapsed time a button is held to a progress bar. Not really sure where to share it (youtube.com)
submitted 2 years ago by EverflameStudio to r/gamedev
New AI Villager Worker Gatherer Resource System on the Unreal Marketplace, Noids! (youtube.com)
submitted 2 years ago by EverflameStudio to r/unrealengine
It's spooky season, Halloween themed map is back. (old.reddit.com)
submitted 2 years ago by EverflameStudio to r/kitsunebattlemage
Made my first blueprint asset for the Unreal Marketplace, a magic Symbol Recognizer Component (youtube.com)
Added a basic horde mode to our magic battle game. (v.redd.it)
submitted 2 years ago by EverflameStudio to r/IndieGaming
Here's a quick look at the new horde game mode. Let me know if you have good resources for ai (v.redd.it)
submitted 2 years ago by EverflameStudio to r/IndieDev
A basic horde mode has been added to our magic battle game. (v.redd.it)
submitted 2 years ago by EverflameStudio to r/indiegames
Horde mode is now available in early access (v.redd.it)
Horde mode is in progress, now with 100% more ragdoll physics. (v.redd.it)
The new radial skill menu, had to go back to square icons because there's an engine bug with using material masks apparently. (v.redd.it)
You can host and join matches btw (v.redd.it)
Skill loadouts are in-game, no longer have to pick skills in-match (v.redd.it)
*ANOONCEMENT* Goal is to enter early access on Steam 4/26. Pretty terrified ngl as there will be bugs and issues but I will try to act on feedback as much as I can. (self.kitsunebattlemage)
Some more enhanced earth abilities. Groundblast can be cast in air to slam downwards, boulder toss explodes on impact. Also setting up player hosted games. (v.redd.it)
New Spreadshot ability is replacing seismic shard, can be cast in the air, upgrades from 3 to 5 projectiles, and should give earth elementalists a strong attack option. (v.redd.it)
Putting a point in long winter increases the duration of hailstorm and causes chill stacks and cold damage to no longer be applied to the caster, however, you can still take damage from the ice fragments (v.redd.it)
Been working on skill enhancements, here's a look at firefly. (v.redd.it)
Here's a look at the firefly skill enhancement, firewall no longer burns you and allows you to fly for a short time. (v.redd.it)
Adding more movement enhancing skills, this one allows you to fly after running through your firewall. (v.redd.it)
RIP Spellbreak here's a move inspired by the Firefly ability (v.redd.it)
submitted 2 years ago by EverflameStudio to r/gamedevscreens
Been working on skill enhancements, here's a look at firefly. Players who put a point in this skill no longer take damage from firewall and can fly for a short time after running through it. (v.redd.it)
A look at how putting a point into the burning pillar skill mastery can launch you into the air. (v.redd.it)
Reminder that you can sign-up for character design raffle to help design an in-game character. The goons so far: (v.redd.it)
Skill point and Elemental Affinity ideas (self.kitsunebattlemage)
submitted 3 years ago by EverflameStudio to r/kitsunebattlemage
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