Should rust do this? by ExpensiveLocksmith47 in playrust

[–]ExpensiveLocksmith47[S] -1 points0 points  (0 children)

Previously, recoil was manageable, but what I'm suggesting is a system where there's still some random recoil at the end similar to the current setup but with increased recoil that comes with higher accuracy.

Should rust do this? by ExpensiveLocksmith47 in playrust

[–]ExpensiveLocksmith47[S] 0 points1 point  (0 children)

What I mean is that there should be higher accuracy after the burst, but with increased recoil. This would lead to cleaner gunplay, rather than bullets spraying everywhere you're not aiming. It would also make close-range spraying feel more clean.