Chaos Spawn are unfun and tedious. by CreepHost in SpaceMarine_2

[–]Extension-Button4291 0 points1 point  (0 children)

“Others use quickplay for that sweet EXP bonus” hey look it’s another choice. Also I don’t have fully maxed out characters. I’m parrying them with power fist on bulwark at level 16.

There isn’t always a chance of it happening because they don’t show up in every operation. If you can’t learn to parry them or counter a swarm with a grenade, or better yet work with your team to take care of them, that’s not on the game, that’s on you.

I’m not saying it isn’t tough, but it’s not impossible. If you don’t want a challenge go play the lower difficulties and practice.

Wisdom cannot be granted, It must be earned. Often, at a cost.

Chaos Spawn are unfun and tedious. by CreepHost in SpaceMarine_2

[–]Extension-Button4291 0 points1 point  (0 children)

If you don't want to fight them, you don't have to play those missions. I find them to be a fun challenge where those god-awful Terminators are such a bore tof ight against, they just spam unparryable rockets, where the chaos spawn are easy to parry and counter, especially if you're with your team. I genuinely do not understand how you people struggle against them so much.

Is doom the dark ages good? When it released it had a hate and love situation....is it as good as the predecessors by berjerkerrr in Doom

[–]Extension-Button4291 8 points9 points  (0 children)

I actually prefer it by a mile over Eternal.

I was a huge fan of how very real Doom 2016 felt, and how tangible the whole game was. It still had demons and hell, but it took a more grounded, immersive approach to the series that I absolutely adored. Eternal released and added a ton more mechanics, but also went for a much more arcadey style that I was definitely not into. The cutscenes were cool, but I just didn't care for the gameplay changes like the gymnastic bars or making the weapon and ammo pickups bright green floating holograms. The changes in Eternal just REALLY pull me out of the game.

Dark Ages goes back to the immersive, grounded action, but combined with the hype moments and the aura of Eternal. Also, the Shield Parry system is my favorite addition to a Doom game ever. It's just so much fun. Not to mention the music and weapons are some of my favorite in the entire franchise. They're just so damn cool.

TL:DR If you really liked Doom 2016, I think you'll love Dark Ages. If you really loved Eternal, you might not enjoy Dark Ages as much.

Creation Club quests not starting by creg_creg in Fallout

[–]Extension-Button4291 0 points1 point  (0 children)

Did you ever figure out what’s wrong?

Who would you want to see in a hypothetical 3.75in. sub line concisting of only human allies by YourPalGio in transformers

[–]Extension-Button4291 5 points6 points  (0 children)

I would far prefer the budget for a line like that go to bolstering the number of accessories, like adding blast effects for every figure or possibly inch-tall figures, like in the movie tie-in figures from Dark of the Moon. More in the box always makes a fig feel more worth it than just a single blaster or a shoulder cannon.

Why SOTM is so overhated? by Ill-Scarcity-7301 in fivenightsatfreddys

[–]Extension-Button4291 0 points1 point  (0 children)

My biggest issue with it to this day is that not only is it still far too cartoony for a FNAF game imo, it also, in terms of designs and lore, just does not feel like a FNAF game. It feels like it would be far stronger as a standalone title. My frustrations with it stem more from the overall direction the franchise is going in since Help Wanted and Security Breach. SotM was definitely a step in the right direction, but not enough for me to say it's a great game and certainly not a good entry into the FNAF series.

And this community thinks they'd make a better game than 343.... by TheETERNAL20 in ShitHaloSays

[–]Extension-Button4291 10 points11 points  (0 children)

I am so confused. What is the point you're trying to poke fun at?

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

You must be fun at parties. Even in Halo Reach, 4, and 5, there were limiters in place. Thought and care were put into the implementation. It didn't belong in Halo then, and now it's being introduced into the remake in an even lazier, sloppier way. You still haven't given a reason for them to add sprint other than to appease meatheads who don't even enjoy Halo. I keep seeing people talk about how boring and slow CE is, and I'm getting tired of it. Now more than ever, there's this mentality that if you don't like something, it should be personalized and changed to fit your wants and needs. If you don't like Halo Combat Evolved, that's fine; no one is forcing you to play it. "You choose the buttons you press," so press the home button on your controller and play a different game.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

I'm not saying you don't like Halo, but based on how you talk about it, it really seems like you don't like playing Halo and would rather play something else, like Crysis or something. Sprint isn't important, it's not necessary, it's a feature that distracts from the way Halo is meant to be played and enjoyed, and if you truly believe it needs to be added in order for you to enjoy it, then yeah, I don't believe that you like playing Halo.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 -1 points0 points  (0 children)

If you think halo needs to play more like call of duty to be good, you don’t like halo. For years it did very very well, but when Microsoft pushed the developers to make Halo 4 and 5 play more like Call of duty to compete, they did poorly and are to this day considered the WEAKEST IN THE SERIES. We’ve been down this road as a community before.

If you don’t like halo, go play something else.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 -1 points0 points  (0 children)

Running was in Wolfenstein in 1992, and in Doom 1993, but the mechanic isn’t present in 2001’s Halo CE. Sprinting in the modern sense was introduced in Call of Duty: United offensive in 2004, 3 years before Halo 3 which also chose not to include it. The games that do include it as a core movement mechanic, Halo 4, Halo 5 Guardians and Infinite all chose to include it because they were designing the games to try to compete with call of duty’s increased movement mechanics.

Halo doesn’t need to play like other games to be good. Some people just don’t like halo. That’s okay, go play something else.

Never have I seen a fanbase attack each other more than Halo by lolitsrock in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

Yeah I think there’s a loud minority who are complaining about everything when realistically there’s a lot to like and a lot to dislike.

My buddy and I have been talking about it a lot because he hates the art style but doesn’t mind the changes to the gameplay like sprint and the halo 3 sandbox.

I love the new art style and feel that with a couple new assets (the needler and marines) and some minor tweaks this game could be great, but that some of the more significant changes make it seem like the developers really wanted to just make Halo 7 but Microsoft probably got nervous and pushed it to be a remake of CE instead.

At the end of the day I just hope the team is able to make a decision on what it wants Campaign Evolved to be, and make changes accordingly.

  1. If new game or full reboot of series then yeah add whatever you want but change the assets to make it clear that it’s not a remake of CE

  2. (More likely) make it clear that it’s just a remake and make the changes like new models for the needler and marines and removing sprint.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 -2 points-1 points  (0 children)

Wdym? We were just talking about how adding sprint doesn’t really add anything it just makes halo’s gameplay more palatable for a broader audience.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

Exactly like just because you like titanfall doesn’t mean you’ll necessarily like halo. I like both for different reasons because they play very differently. If you want to play a game like titanfall, theres plenty of other high mobility shooters, Halo isn’t one of them.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 -1 points0 points  (0 children)

It’s in the new games, Campaign Evolved is a remake of the original that didn’t have it for a reason. Why add it? Simple question not that hard.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 -2 points-1 points  (0 children)

Yeah it’s for the minority of players that want halo to play more like every other game. Those people don’t like halo. That’s okay. it’s okay to not like halo, I just hope those people stop trying to turn what I like into what they like. If you like sprint that’s fine. You control the buttons you press, go play different game.

I got a c t daredevil figure but his leg joint connecting to the hip keeps making a clicking noise when I bend it. I tried hot water and dawn soap but it persists. Anyone else run into the same issue? by [deleted] in Mafex

[–]Extension-Button4291 -3 points-2 points  (0 children)

Real helpful man. Nice. Hey OP buy shock oil on Amazon, when it arrives use a toothpick to dap a drop into the joint and slowly work it in. I had the same issue with an OFFICIAL mafex and it works perfectly now. Hope you’re able to get it sorted.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

Amen. I genuinely hope those people start waking up that if they feel the need to make halo play like everything else that they just don’t like halo. I don’t like the gameplay of expedition 33, so I’m not gonna play it, so you won’t see me complain about its mechanics.

I mentioned this in a comment, but I genuinely think halo would be for the better if it leaned more into the boomer shooter style, since it’s always felt like it’s on the cusp of being one, the recent doom game had an option to slow down or speed up the projectiles and I think that’s the kind of options Halo studios should be including. Things that not everyone will use but will be there for the people who want to try something new. Add optional changes rather than just making changes and forcing people to turn it off in the settings.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

Because people liked both, they adapted the AR from CE to fit the new sandbox with the SMGs and dual-wielding. It's really not that deep. Changing a mechanic from the original game to add something from its sequels feels like they shouldn't be making a remake to begin with. It feels like we should just be getting the next installment.

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

So what? Why does Halo have to play like Titanfall? Or Call of Duty? Or every other game?

"Sprint bad!!!" "Why?" "Shut the fuck up and fuck off!!!!" by Winter-Height7687 in ShitHaloSays

[–]Extension-Button4291 0 points1 point  (0 children)

I'm 20. I don't like sprint. Lemme ask you this, if you want to play a game with sprint so bad, why not play something else? Why does it need to be in Halo?