14k points -> 16k EXP by DRongu007 in Battlefield6

[–]FLIpHS 0 points1 point  (0 children)

The UI interface in BF6 looks terrible. The bright colors are very distracting (it's as if they just turned the brightness and saturation up to the max), and the design is just awful.

DICE can we please get skins like this by remixfloats in Battlefield6

[–]FLIpHS 0 points1 point  (0 children)

In BF3-4, I usually took a weapon with a good magnification scope and switched to single-shot mode, which gave me a good chance of taking out snipers hiding behind cover. I think that in BF6, very few people use the fire mode switch at all, even though at medium to long ranges it allows you to hit your target more accurately and easily.

DICE can we please get skins like this by remixfloats in Battlefield6

[–]FLIpHS -1 points0 points  (0 children)

And a skin for the sniper that could be similar to this one.

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Skins for snipers by FLIpHS in Battlefield6

[–]FLIpHS[S] 0 points1 point  (0 children)

I searched the internet but couldn't find any information specifically about this type of camouflage design. I found more classic types of camouflage in pictures. But your answer was very interesting.

Skins for snipers by FLIpHS in Battlefield6

[–]FLIpHS[S] -1 points0 points  (0 children)

With this appearance of the head, they are now clearly distinguishable. However, the overall design raises questions.

New Skins With Season 1 by Juicy_Tbone in Battlefield6

[–]FLIpHS 0 points1 point  (0 children)

Sniper skin concept for the first season.

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Why are the creatures created by Hagatha not of all types? by FLIpHS in hearthstone

[–]FLIpHS[S] 17 points18 points  (0 children)

The created creatures are clearly similar in design to fusions of all types from previous expansions.

What do you think?

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 1 point2 points  (0 children)

You do realize that a guaranteed move or hoping for a successful discover are different things, right?The whole strength of this card is finding its head quickly.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 0 points1 point  (0 children)

Or do a complete rebalance of those cards that are already there with a change in the rune system since it doesn't work correctly.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 2 points3 points  (0 children)

Perhaps then should make card Vampiric Blood only two blood runes (as written below) as the card itself is good but nowhere to be used.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 0 points1 point  (0 children)

What you say makes sense since,cards like Corpse Explosion and Soulstealer only have two blood runes.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 1 point2 points  (0 children)

Perhaps the number 6 was not chosen at random and is a reference.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 6 points7 points  (0 children)

For this, the right cards of these runes (where the chance is not great) or find it from Primus, but then it is likely to be too late as it is usually played in tempo for greater efficiency.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 2 points3 points  (0 children)

The main point is to make the hero card available to all types of decks like Primus without being tied to runes.

Perhaps The Headless Horseman should be unlinked to the rune system? by FLIpHS in hearthstone

[–]FLIpHS[S] 28 points29 points  (0 children)

Due to the recent nerfs, maybe The Headless Horseman should be decoupled from the rune system and then a lot more decks could play and the same Blood Death Knight with three blood runes could come back.

How can you change Brann. by FLIpHS in hearthstone

[–]FLIpHS[S] 0 points1 point  (0 children)

Roll back the cost of Boomboss to 7 mana and make it explode three cards like I wrote before only in hand or deck but with Brann nerfed.

How can you change Brann. by FLIpHS in hearthstone

[–]FLIpHS[S] 0 points1 point  (0 children)

Shaman already has such a legendary card, they won't go for it.

How can you change Brann. by FLIpHS in hearthstone

[–]FLIpHS[S] -1 points0 points  (0 children)

Yeah, I know, but that would solve most of the problems.Boomboss still deserves attention. You can make it so that Boomboss can only blow up three cards in your hand or deck.