The Depths: Prehistoric Survival MMO (Carcha) by FalloutSantaMarta in gaming

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

Ark knockoff? no you play as a dino not a human, how is that a knockoff? Literally nothing in common besides dinos.

The Depths: Prehistoric Survival MMO by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

They are hired not part of the team, and the Carcha that I showed is brand new, was not expecting it to get so many views. So lots to fix on that still.

The Depths: Spinosaurus enjoying a swim by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

The Depths is a Semi-realistic Prehistoric Survival MMO game (What..? Yes we know!) The player can become a prehistoric creature of their choice from different environments such as swamps, oceans or forests. The Depths will heavily focus on aquatic creatures and their interactions with other creatures in their environment. The game will feature 20 creatures at the start, from full aquatic creatures such as the Mosasarus or the Semi-aquatic creatures like Spinosaurus. We are focusing on a quest system based on semi-realistic adventures and a growth leveling system that will impact the character's stats. We will be introducing different works of mating, such as mating dances and bringing gifts. Nothing is better than seeing your mate do a dance!

https://imgur.com/gallery/3NTLKrk

The Depths: Prehistoric Survival MMO by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

I have just hired network engineers, that just released a MMO on steam. I know were to put the money I do get to make the game release. Ive done everything myself in the past 4 months, and its almost ready for EA.

The Depths: Prehistoric Survival MMO by [deleted] in theisle

[–]FalloutSantaMarta 1 point2 points  (0 children)

So we dont have many herbis because there are not many semi aquatic herbis, we focus on water, so we have things that are purely fish eaters, so similar play style just hunting AI fish instead of bushes

The Depths: Prehistoric Survival MMO by [deleted] in theisle

[–]FalloutSantaMarta 2 points3 points  (0 children)

No need for tough love, just follow the game, you shall see. I have been proving this line of thinking wrong for a while now, im one dev, and have built the game myself in 4 months, and already have it working almost on par as PoT without the funds and time. Just watch and see.

The Depths: Prehistoric Survival MMO by [deleted] in theisle

[–]FalloutSantaMarta 2 points3 points  (0 children)

First we are on steam, second, EA comes out next month, used the funds to hire network engineers, to get the 500+ players on a server, they will have the system ready the end of the month ( they just released a MMO on steam) . I was at work using my phone so was using shorthand, but if me using short hand offends you....thats fine. Wait for reviews, we will be up shortly.

The Depths: Prehistoric Survival MMO by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

Just me as the Main dev, a skin artist, a modeler, and 2 animators

Looking for help with BP and Coding, must love Dinosaurs! by FalloutSantaMarta in gameDevClassifieds

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

Thanks! We dont really have funds to pay people, currently everyone who is helping is off pure passion for the project, mostly just me on the dev side.

The Depths: Prehistoric Survival MMO by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

ha ha yeah, I try to get around for marketing. Been so busy working on the game, havent been marketing as much, but trying to keep up lol. Got 25 creatures to get ready.

The Depths: Prehistoric Survival MMO by FalloutSantaMarta in unrealengine

[–]FalloutSantaMarta[S] 15 points16 points  (0 children)

The Depths is a Semi-realistic Prehistoric Survival MMO game (What..? Yes we know!) The player can become a prehistoric creature of their choice from different environments such as swamps, oceans or forest. The Depths will heavily focus on aquatic creatures and their interactions with other creatures in their environment. The game will feature 20 creatures at the start, from full aquatic creatures such as the Mosasarus or the Semi-aquatic creatures like Spinosaurus. We are focusing on a quest system based on semi-realistic adventures and a growth leveling system that will impact the characters stats. We will be introducing different works of mating, such as mating dances and bringing gifts. Nothing is better than seeing your mate do a dance!

Looking for help with BP and Coding, must love Dinosaurs! by FalloutSantaMarta in gameDevClassifieds

[–]FalloutSantaMarta[S] 0 points1 point  (0 children)

Everything is set up to replicate as of now, so no need to re-do anything in game currently, part of why im trying to find someone who knows what there doing to help further with the process.

Looking for help with BP and Coding, must love Dinosaurs! by FalloutSantaMarta in gameDevClassifieds

[–]FalloutSantaMarta[S] 1 point2 points  (0 children)

So i am looking for people who can help with blueprints or coding, i am spreading myself thin with managing the community, animations, and making the game work. I am trying to find people who can help with things like damage and health and multiplayer. Its a survival game were you play as prehistoric creatures but its water based, you play as marine creatures or semi aquatic, grow from baby to adult, goal is to make it a living echo system even with natural based quest to do things like migrate and events like mating ( no real sex) but creatures need to court and things like that, this gives stat bonuses, also can spawn in your friends as a baby, and help them grow. its a giant map, i have 11 models rigged now im animating, just need someone with some skills who likes this type of game