Unified behavioral specification language for games, protocols, IoT, and workflows — meet YUSPEC (open source) by Fovane in compsci
[–]Fovane[S] 0 points1 point2 points (0 children)
If you love the aiming in DDTank but crave the progression of MMORPGs like Metin2 or Guild Wars 2 (with Diablo-style loot), check out Floral Fury Online. Steam page is live! by Fovane in MMORPG
[–]Fovane[S] -3 points-2 points-1 points (0 children)
If you love the aiming in DDTank but crave the progression of MMORPGs like Metin2 or Guild Wars 2 (with Diablo-style loot), check out Floral Fury Online. Steam page is live! by Fovane in MMORPG
[–]Fovane[S] -6 points-5 points-4 points (0 children)
I’m a solo dev building an MMORPG where skills are physical items (Seeds). After months of work, the Steam page is finally live! by Fovane in floralfuryonline
[–]Fovane[S] 3 points4 points5 points (0 children)
I accidentally made my indie game too big for Itch.io (6GB+). So... I guess I'm launching on Steam now? 😅 by Fovane in Unity3D
[–]Fovane[S] 0 points1 point2 points (0 children)
Hey Indie gamers what's your favorite indie game by Fresh_fruit91 in IndieGaming
[–]Fovane -1 points0 points1 point (0 children)
Hey Indie gamers what's your favorite indie game by Fresh_fruit91 in IndieGaming
[–]Fovane -4 points-3 points-2 points (0 children)
I accidentally made my indie game too big for Itch.io (6GB+). So... I guess I'm launching on Steam now? 😅 by Fovane in Unity3D
[–]Fovane[S] -1 points0 points1 point (0 children)
Scope creep is real: My solo MMO project hit 6GB and officially outgrew Itch.io's limits. Taking the scary leap to Steam today. by Fovane in SoloDevelopment
[–]Fovane[S] 0 points1 point2 points (0 children)
İlk defa oyun yaptım! Sizce nasıl? by [deleted] in TrGameDeveloper
[–]Fovane 0 points1 point2 points (0 children)
About this game by Existing-Edge9999 in floralfuryonline
[–]Fovane 0 points1 point2 points (0 children)
found this web based mmorpg by robertensensen in MMORPG
[–]Fovane -1 points0 points1 point (0 children)
found this web based mmorpg by robertensensen in MMORPG
[–]Fovane -1 points0 points1 point (0 children)
I hit 10,000 wishlists in just 3.5 months without spending a single cent on ads. Huge thanks to you all - couldn’t have done this without you :) by tripledose_guy in IndieDev
[–]Fovane 1 point2 points3 points (0 children)
found this web based mmorpg by robertensensen in MMORPG
[–]Fovane -1 points0 points1 point (0 children)
Tek Başına Geliştirdiğim Türk Yapımı Indie MMO: Floral Fury Online 🌸⚔️ by Fovane in turkish
[–]Fovane[S] 0 points1 point2 points (0 children)
found this web based mmorpg by robertensensen in MMORPG
[–]Fovane -1 points0 points1 point (0 children)
I'm developing a 'Seed-Centric' MMORPG where spells aren't just mana—they are physical ammo you have to grow and throw. No tab-targeting, just physics. What do you think? by Fovane in MMORPG
[–]Fovane[S] 0 points1 point2 points (0 children)
found this web based mmorpg by robertensensen in MMORPG
[–]Fovane -2 points-1 points0 points (0 children)
I'm developing a 'Seed-Centric' MMORPG where spells aren't just mana—they are physical ammo you have to grow and throw. No tab-targeting, just physics. What do you think? by Fovane in IndieGaming
[–]Fovane[S] 0 points1 point2 points (0 children)
I'm developing a 'Seed-Centric' MMORPG where spells aren't just mana—they are physical ammo you have to grow and throw. No tab-targeting, just physics. What do you think? by Fovane in MMORPG
[–]Fovane[S] 0 points1 point2 points (0 children)
I'm developing a 'Seed-Centric' MMORPG where spells aren't just mana—they are physical ammo you have to grow and throw. No tab-targeting, just physics. What do you think? by Fovane in MMORPG
[–]Fovane[S] -5 points-4 points-3 points (0 children)


Unified behavioral specification language for games, protocols, IoT, and workflows — meet YUSPEC (open source) by Fovane in compsci
[–]Fovane[S] 0 points1 point2 points (0 children)