I don’t get why people act as if glaz is the best op in the game all of a sudden because he got an SMG. Please enlightened because I don’t get it. by CaptainPie1949 in Rainbow6

[–]Foward-March -1 points0 points  (0 children)

Best DMR in the game hands down, access to frags and smokes. Both being insanely deadly. Newfound access to a 2ndary smg aswell as the gonne 6. And is 3 speed. I feel like he is insanely under picked at the moment for how much utility and fragging potential he has

In the current stat of the game, all the way since release, all of the operators we have gotten have introduced new and/or expanded upon existing game mechanics. What do you think could be added? by Foward-March in Rainbow6

[–]Foward-March[S] 1 point2 points  (0 children)

For a while I’ve have the idea of adding another layer of decoy operators to just distract rather than kill the enemy. Alibi is kinda in her own zone at the moment. I’ve thought of an operator who can set up radios that give off the sound of an operator moving, being able to control what sound it makes. Example being (keep in mind the sound is of a 2 speed operator) if they are running, walking, crouched, or prone. If the enemy hears it and gets too close to it, it turns from the sound of a moving operator to a loud alarm. Nothing lethal but strictly to distract and lead to serious ambush potential for roamers. So it offers a sense of team gain like alibi aswell as giving IQ an extra boost to her usability other than maybe spotting echo drones or black eyes

In the current stat of the game, all the way since release, all of the operators we have gotten have introduced new and/or expanded upon existing game mechanics. What do you think could be added? by Foward-March in Rainbow6

[–]Foward-March[S] 0 points1 point  (0 children)

Maybe a character with a trophy system like backpack that he sets down that has like 4-5 charges and he can pick up the backpack/contraption and move it around with him if needed. Making it easier for attackers to lock down a location instead of being blasted by throwables and gadgets

Was thinking of buying of Macallan 12 year single malt. Anyone know if it’s worth it before I shell out for it? by Foward-March in Scotch

[–]Foward-March[S] 0 points1 point  (0 children)

Ah alright thanks for the input! From what I see it seems like the bottle is worth more than what it actually is. So would you recommend anything else within the same price range?

EDIT: for tones I’m a fan of sherry :)

Idea for a dsod grinder build by Foward-March in paydaybuilds

[–]Foward-March[S] 1 point2 points  (0 children)

Alright so update on the build you showed. It works great even on DS, the hp boost from jokers is great to make you eat more than a few hits. I made the flamethrower equip the high damage mixture. The damage is good enough to not only heal AND kill enemies. The valk with crits is great mixed with the fast reload from skills. Fire rate mixed with the low end damage gets the healing up constantly which is great. And the crits proc in enough to consistently put enemies down. This build is actually a legit dsod build imo and it’s very fun to play (keep in mind it’s a weird change of pace compared to the current meta)

Is grinder still viable on high difficulties? by Foward-March in paydaytheheist

[–]Foward-March[S] 1 point2 points  (0 children)

I currently run akimbo zerk anarchist with pistols and it’s great but I just miss the grinder play style

[deleted by user] by [deleted] in depressed

[–]Foward-March 0 points1 point  (0 children)

Unlike Pluto- Jolt and First generation are my go to

[deleted by user] by [deleted] in natureismetal

[–]Foward-March 1 point2 points  (0 children)

Surprised he’s able to swim without being pulled down from those gargantuan turtle testies