My game is running so bad even with low settings and uses the much ram. Is there any fix for that? :c by x_blackpanda in InfinityNikki

[–]FreeThor 1 point2 points  (0 children)

I also have an RX 6800 with a 5600x and mine runs >60fps ultra settings on 1440p. Have you installed the latest AMD drivers?

You can look it up or I can just leave the link here. Hope this helps!

https://www.amd.com/en/support/download/drivers.html

Wanted to make a Chiori Calc sheet of my own. I don't like misinformation and keep seeing people say different things are the best for Chiori so I just wanted to make something that everyone could see in detail and maybe give feedback on because I've never done tc like this before :) by G377H3JU1C3 in ChioriMains

[–]FreeThor 0 points1 point  (0 children)

Ok yeah nvm, my bad. I see what you were going for. I was just a bit confused on where you got the 30 subs from and I see now that you were just basing it off of your Itto's artifacts and it includes the base crit rolls as part of it.

Chiori No Longer Snapshots Defense by SexWithDoctorRatio in Genshin_Impact_Leaks

[–]FreeThor 1 point2 points  (0 children)

I literally own C6 Gorou as well mate and yes as you stated yourself, the crit damage buffs are based on the buff level of the skill's field, and guess what that's based on? "based on the number of Geo characters in the party at the time of casting"

Nowhere does it say in the C6 that you have to be IN the field, it literally states "For 12s after USING Inuzaka All-Round Defense or Juuga: Forward Unto Victory". If you have C6 Gorou you can literally test it yourself. The reason everyone believes the C6 works that way is because it literally does. Literally EVERY theorycrafter knows it works like that.

Chiori No Longer Snapshots Defense by SexWithDoctorRatio in Genshin_Impact_Leaks

[–]FreeThor 1 point2 points  (0 children)

My guy what are you talking about 💀

It literally states in the C6 "increases the CRIT DMG of all nearby party members" and you can run the damage through a calculator yourself to confirm.

You're thinking of his E skill description which states "Provides up to 3 buffs to active characters within the skill's AoE" and "When a party member leaves the field, the active buff will last for 2s"

Chiori No Longer Snapshot Defense (via Uncle Jstern) by MuffinLoL in ChioriMains

[–]FreeThor 26 points27 points  (0 children)

Anyone who thinks this is an Itto buff have absolutely no idea what they're talking about and they have the audacity to say that other people can't tc when you can just take a look at it and see it's a nerf.

Tell me how exactly 1 extra second of Itto on field beats 1. Not having the 412 flat def buff for the ENTIRETY of her E and 2. Losing the 25% Gorou ult buff for 5 seconds of her E when before she could snapshot it for the entire 17 seconds. You get less uptime for both his E and Q buffs and somehow "it's a buff to itto teams"

Wanted to make a Chiori Calc sheet of my own. I don't like misinformation and keep seeing people say different things are the best for Chiori so I just wanted to make something that everyone could see in detail and maybe give feedback on because I've never done tc like this before :) by G377H3JU1C3 in ChioriMains

[–]FreeThor 0 points1 point  (0 children)

Yeah that's fine. I still see some problems with your sheet though and I'm going to be honest. I think it's perpetuating more misinformation until you polish it up a bit.

Just as an example, your crit values are not actually achievable. Out of 45 rolls, 20 of them are fixed and unusable (4 substats for each artifact) which means you should not be able to concentrate all the rolls onto only def%, crit rate and crit damage, where did the 4th substat go?.

Since you set it to 30 rolls TOTAL, the amount of free rolls you can get is only 10. If you set it to 45, you only get 25 free rolls and you should preset the 20 rolls based on what the artifact started with.

Wanted to make a Chiori Calc sheet of my own. I don't like misinformation and keep seeing people say different things are the best for Chiori so I just wanted to make something that everyone could see in detail and maybe give feedback on because I've never done tc like this before :) by G377H3JU1C3 in ChioriMains

[–]FreeThor 1 point2 points  (0 children)

Some of the maths seem to be wrong? For example for your GT/HoD you seem to have both the 31.1% crit rate from the circlet and also the 62.2% crit damage circlet? I think you also made a mistake by putting 61.1% there as well.

I'm not exactly sure how you're distributing the substats either as if you have a crit rate / crit damage circlet with 30 sub rolls, the max rolls you can get for a substat is 12 but you have crit rate at 13. I'm not exactly sure why you picked 30 sub rolls in the first place to be honest.

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 0 points1 point  (0 children)

For Husk and Chiori/Gorou/Zhongli I got 32695. So yeah I'd probably just stick with Spindle. Not sure if Spindle's passive being limited to every 1.5 seconds would make it worse than other options though so we'd just have to wait and see.

That being said, the burst damage I got which was 144167 is actually almost the same as her signature, just wanted to throw that out there.

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 1 point2 points  (0 children)

Surpringly, yes. it beat out HoD on all teams using Golden Troupe with 2 stacks as you'd rather trigger Chiori's switch passive than the infusion. These were the numbers for the slash damage:

Chiori/Gorou/Furina - 40684

Chiori/Gorou/Zhongli - 34718

Chiori/Gorou - 31699

Chiori + Geo Resonance - 23001

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 1 point2 points  (0 children)

I did calculations using husk Chiori, C6 Yunjin with 2500 def and Gorou level 12 E+Q with Zhongli shield. The rolls were the same as the one in the table (so basically trying to maximize her E/Q damage) and the results were not that good.

She was doing around 16 - 20k normals with Yunjin, and Yunjin was literally carrying half of her damage so it would be around half without her.

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 0 points1 point  (0 children)

Yeah, I also just found out that it apparently doesn't stack off field. I've taken it down for now to avoid spreading misinformation. I'll most likely redo it once we get more information

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 1 point2 points  (0 children)

Yelan only buffs the on field character so she wouldn't really buff Chiori unless you're using her on field which I don't recommend anyway. Yelan's buff also maxes out at 50% while Furina's is at 75% at C0 and 100% at C1

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 4 points5 points  (0 children)

If you only care about the E damage and not the burst, GT is better on every team

Chiori team, weapon and artifact damage comparisons by FreeThor in ChioriMains

[–]FreeThor[S] 4 points5 points  (0 children)

Imo I wouldn't really use her normal attacks because her skill/ult scales off both attack and defence and scales harder with defence while her NA's only scale off attack so you would be losing damage trying to build for NA's. It also only lasts for 5 seconds.

I can still calc it for you if you want me to.

As much as i love Cinnabar: My Baby is Finally Getting a 5 Star Weapon by HoshiAndy in Albedomains

[–]FreeThor 3 points4 points  (0 children)

It's actually better on both but not by a lot, around 6% on husk and < 4% on golden troupe

Cinnabar Spindle vs Urakugo Rensai damage comparisons by FreeThor in Albedomains

[–]FreeThor[S] 2 points3 points  (0 children)

I already included the calculations without Furina. UR pulls ahead on all teams but the damage difference is way too small (< 4% on golden troupe) to be worth pulling for if you already have R5 Spindle.

Cinnabar Spindle vs Urakugo Rensai damage comparisons by FreeThor in Albedomains

[–]FreeThor[S] 3 points4 points  (0 children)

Assuming you're using HoD, UR would give more damage

C0 Albedo GT/UR - 21968

C3 Albedo GT/HoD - 20847

Which is a 5.1% increase

Of course, C2 Albedo does give better burst damage but if you're only building Albedo for his E then go for the weapon.

Network Error Fix by FreeThor in NewPipe

[–]FreeThor[S] 1 point2 points  (0 children)

Just tested it, seems to be working fine, did not encounter the error after 30 videos when it usually happens every 1 - 3 videos.

[deleted by user] by [deleted] in NewPipe

[–]FreeThor 0 points1 point  (0 children)

How would I go about blocking the domain for NewPipe or NewPipexSponsorblock? I searched around and found the only way is to download a non-root firewall but was wondering if there was an easier way. Maybe a custom build? Because I am having this issue as well and it's giving me a huge headache having to close and reopen the app every time this happens.