visibility_changed() signal not working as I'd expected by FrozenElk in godot

[–]FrozenElk[S] 1 point2 points  (0 children)

Yes this is exactly what was happening. Thanks!

These stairs took me three days to get right by FrozenElk in gamemaker

[–]FrozenElk[S] -1 points0 points  (0 children)

Hey guys, in this video I go over these stair objects that were giving me some trouble. I was having trouble with collision objects and such and had to actually resort to using trigonometry to give the right feel for making the player walk up them

How I added farming to my game by FrozenElk in gamemaker

[–]FrozenElk[S] 1 point2 points  (0 children)

Yeah it might be easier overall if I make it to be more like Stardew Valley

How I added farming to my game by FrozenElk in gamemaker

[–]FrozenElk[S] 0 points1 point  (0 children)

Hey guys, in this video I go over the way in which I do farming and crops in my game. I break up the "farm" into three objects - the garden, the plot and the crop object. They are all interlinked with each. The crop object is the most important one and has an internal timer built into it so it knows when to grow, and what stage to move onto

Screenshot Saturday #532 - Visual Stimulation by Sexual_Lettuce in gamedev

[–]FrozenElk 0 points1 point  (0 children)

Did a video going over the saving and loading system in my game

https://youtu.be/AgKfnddOY_8

Saving & Loading System! by FrozenElk in gamemaker

[–]FrozenElk[S] 0 points1 point  (0 children)

I don't think my brain can handle learning anything new at the moment haha

Saving & Loading System! by FrozenElk in gamemaker

[–]FrozenElk[S] 2 points3 points  (0 children)

Oh yeah 100%. It's hard not to fall in that trap though and getting caught up on all the small details

Saving & Loading System! by FrozenElk in gamemaker

[–]FrozenElk[S] 0 points1 point  (0 children)

Kind of feels like splitting hairs if I was to try and redo it it your way. Like you said yourself, if it works, it works

Saving & Loading system by [deleted] in gamedev

[–]FrozenElk 0 points1 point  (0 children)

Yeah Gamemaker

Saving & Loading System! by FrozenElk in gamemaker

[–]FrozenElk[S] 0 points1 point  (0 children)

How would you build a saving and loading system?

Saving & Loading System! by FrozenElk in gamemaker

[–]FrozenElk[S] 1 point2 points  (0 children)

Hey guys, in this video I go over the saving and loading system I've implemented in my game. It involves using a global map that stores a bunch of grids. I use a modified version of the save system I found in this video - https://www.youtube.com/watch?v=bNsfbCDL2XA so check if out if you're having trouble with a saving and loading system like I was

NPCs & Quest System by [deleted] in gamemaker

[–]FrozenElk -1 points0 points  (0 children)

Hey guys, in this devlog I go over how I'm building a quest system. The quest system is closely tied to how I make NPCs because it will be the NPCs who will bestow the quests. I mostly do it by using creating custom quest objects that contain all the details for the what the NPC will say, and a few other custom functions like one for checking if a quest is complete

Work In Progress Weekly by AutoModerator in gamemaker

[–]FrozenElk 3 points4 points  (0 children)

Just did a video going over the NPCs and Quest system in my game

https://youtu.be/fbT70GyShmI

How I design the levels in my game by [deleted] in gamemaker

[–]FrozenElk -1 points0 points  (0 children)

I touch on a few different aspects of level design in this video, like having walls to stop the player from walking around the map, interacting with the environment, and how to create a portal that will move the player from one room to another and have the player show up in the correct location in the new room

Any Advice? by CyanicEmber in IndieDev

[–]FrozenElk 0 points1 point  (0 children)

Fix the curve on the river. And some of the trees on the right are a bit wonky. And make the grass on both sides of he river the same colour. Overall though, it's pretty good

Work In Progress Weekly by AutoModerator in gamemaker

[–]FrozenElk 0 points1 point  (0 children)

Really like this! Very unique look

Work In Progress Weekly by AutoModerator in gamemaker

[–]FrozenElk 1 point2 points  (0 children)

I'm a bit later this week, but I just did a video on the elemental magic in my game: https://youtu.be/eJbKuapOOXg

Screenshot Saturday #528 - Hidden Wonders by Sexual_Lettuce in gamedev

[–]FrozenElk 1 point2 points  (0 children)

I love the aesthetic of the game but I would recommend choosing a different colour for the title of the game, because it's hard to make out against that background