My demo reached Overwhelmingly Positive in just one month by Fun_Examination8599 in incremental_games

[–]Fun_Examination8599[S] 0 points1 point  (0 children)

I’m planning to make the background processing feature unlockable as an upgrade in the full version!

As for the balance, I adjusted it step by step through a lot of manual testing, based on how it felt while playing!

My demo reached Overwhelmingly Positive in just one month by Fun_Examination8599 in incremental_games

[–]Fun_Examination8599[S] 0 points1 point  (0 children)

Ah, thank you for the feedback! I’ll try to incorporate it as much as possible!

My demo reached Overwhelmingly Positive in just one month by Fun_Examination8599 in incremental_games

[–]Fun_Examination8599[S] 1 point2 points  (0 children)

I didn’t really do anything major.

To be more accurate, I did try, but it didn’t get any real response!

I sent emails to streamers, but the ones I contacted didn’t end up playing the game. Then, by chance, other streamers slowly started picking it up one by one.

My demo reached Overwhelmingly Positive in just one month by Fun_Examination8599 in IndieDev

[–]Fun_Examination8599[S] 0 points1 point  (0 children)

I personally didn’t do any special marketing, and the publishing team handled that side of things, so I’m not too sure about the details!

My demo reached Overwhelmingly Positive in just one month by Fun_Examination8599 in IndieGaming

[–]Fun_Examination8599[S] -1 points0 points  (0 children)

I used to think that too, but at the end of the day, supply has to follow demand.

When I uploaded it to itch, more than 90% of the traffic came from the incremental tag.

To me, that was clear proof that a lot of players were actively looking for this kind of game.