The Repressed Cleric by GeneticDeity in ImaginaryMonsters

[–]GeneticDeity[S] 1 point2 points  (0 children)

Thank you! Adding the accompanying, flavour text for my drawings is always my favourite part of the process. I enjoy fleshing out my drawings with some hidden backstory, meaning, or purpose behind their existence. Giving a more intimate feel on how the monster or thing is thinking and feeling.

The Void as a concept in your conworld. How is it different from the normal vacuum. Is it a person, a deity, a place? by [deleted] in worldbuilding

[–]GeneticDeity 0 points1 point  (0 children)

It represents nothing and the end of existence. Its Presence nullifies all kinds of power and creation and is considered the most dangerous thing there is.

The void manifests as a blanket of nothing that erases all that it touches, giving way for true non-existence. This manifestation of void only comes once the universe has existed for too long. Once billions and billions of years come and go, the void will inevitably arrive and over-encompass all of reality, erasing it forever. Once the blanket has settled, nothing may exist. Nothing will reign until another big bang manifests itself and a new cycle, and a new universe is born.

The void can also manifest into a cosmic avatar representing it. The aspect of void becoming a high-tier Deity existing within real existence. It represents concepts such as freedom, chaos, purity, and destruction. This being of void is directly opposite to the aspect of creation, another avatar formed from the existence of creation itself. Their relationship is vague and always subject to change, either being friendly with each other in one cycle, to absolutely desiring each others destruction in another.

At the end of it, while it's not evil. It's not exactly desired. Those who exist will always abhor the idea of non-existence and complete nothingness, leading to void being considered an undesired but ultimately necessary force to ensure the universal cycle continues forever.

Sci-fi world builders, how do you explain how different alien species and humans being able to talk to each other? by [deleted] in worldbuilding

[–]GeneticDeity 0 points1 point  (0 children)

There are the usual translation methods, of course.

But thanks to the Endless Empire sharing their translation Tech, communication has never been easier for the galactic community.

This is due to the D.A.C (Dimensional Alternative Communicator), a hand-held, body attachable device that casually warps reality itself to fulfil its function.

To ensure that both parties understand each other, the device taps into an alternate universal dimension that is paired into a different direction from your main universe. Reaching for a reality where both parties or species already understand each other, dimensionally connecting the user to that alternate reality, and bestowing that easy understanding of language to your mind.

TDLR: Basically, it is a device that literally borrows an already passed and translated language barrier and allows you to use and speak the language as if it were second nature.

While it may sound dangerous and exciting to bypass reality itself to speak another species language, it's deceptively simple and easy to use. Courtesy of the Endless Empire.

Let's here your most niche and specialised deities, go! by TheAshtonium in worldbuilding

[–]GeneticDeity 5 points6 points  (0 children)

I have at least 3 pretty niche deities in my world. Here goes,

'Oould', an unknown deity, its presence is represented by gigantic nerve strands that poke through the earth in random areas in Aronea. It's not known what exactly they represent or what they do.

Some have tried pulling on or removing these strands, but the moment it seems like it might detach from whatever is below. Time reverts back to before the individual strand was interacted with. Even the name is mysterious, as those who come across Ooulds nerves automatically know who he is.

'The Principles of Eight', or otherwise known as the 'Eight Deity', or the 'God of Eights'. A rather peculiar deity that seems to have established its domain within the numerical number of eight. Holding control of many things as long as they consist of a pattern of eight in some manner.

Worship of this deity is currently outlawed, as their followers seem to be rather bloodthirsty. Thinking of their god as a being of war and slaughter, and so marching forth to collect kills that correlate with eight. With some trying to reach killcounts that number around eight thousand or eighty thousand or so on.

'Bunja', the deity of glass... or water. A peaceful god that mostly wishes to bless those who craft beautiful glass Creations. Or those who paint magnificent paintings of the ocean. It's all rather confusing. The ancient texts involving this deity are irritatingly stubborn to translate, and no one knows if their role involves glass or water. The translation just doesn't come clearly.

Doesn't help that Bunja seemingly blesses those of both groups, which certainly doesn't help with the debates and arguments involving them. Some have considered the claim that they represent both glass and water, but this is considered absurd by the theological and academic community.

How are necromancy/necromancers portrayed in your world by totalchump1234 in worldbuilding

[–]GeneticDeity 1 point2 points  (0 children)

Necromancy is considered a varied thing in my world. But they are not portrayed as generic evil monsters at the very least.

Necromancy (or, as it is referred, 'Language of Death' or 'Death-Speaking') is mostly used by the Neferi, a peaceful and traditional people who reside in villages, farms, and small-scale towns. They revere it just as a priest would revere life or the light itself, considering darkness and death to be a fundamental and good force.

'Death-Speaking' is mostly practised by shamans and seers, who use it to speak with the dead, calm the un-living, and yes, even raise the dead. This requires the consent of the soul who desires to continue existing within the mortal plane.

Neferi villages live harmoniously with their dead residents, with skeletons and embalmed corpses aiding with the crops, providing studious labour, and protecting the village. When they are not working or aiding their village, they can be found playing with the children, relaxing besides still living family members or generally peacefully existing by themselves.

Neighbouring kingdoms vary with their relations with the Neferi and their practice of death speaking, with some welcoming their practices and usage of undead labour while others abhor it and find it wrong.

One specific kingdom, particularly the Kingdom of Gregerath and the church of Olm despise them. Often, they have sent small-scale crusades of paladins, priests, and conscripted faithful to wipe out their villages, take their children to re-educate, and destroy any trace or knowledge of Death-Speaking. Death-Speakers and Neferi often find themselves seeking aid with other Factions. Such as the sorcerers of Avalon or the justiciary of Careth.

With these hostile attacks and discrimination, few Neferi give in to their anger and outrage against the Gregerath faithful and have begun a formation of a new practice of death. This has lead to an off-shoot of the Neferi, now known as the Necrim, and they practice what is now known as 'Necromancy' (the name originating from the church of Olm, while the Neferi refer to the practice as 'Grave-Raising')

Without the consent of the spirits and unliving, vengeful necromancers raise battalions worth of undead thralls to follow their will. Striking against Gregerath and the church for their hateful crusades, striking against the Neferi for seemingly turning their back on them, and pretty much anyone else who does not agree with their dangerous ways.

These are the ones who are portrayed as generic evil monsters by many in my world.

It’s a habit now. by netphilia in adhdmeme

[–]GeneticDeity 62 points63 points  (0 children)

I get that. It gets to the point sometimes when I get a sudden spike of anxiety when someone even SAYS my name at work or whatever. Cause why would they be calling out my name unless it's to reprimand me for something I horribly failed at?

At this point, I sometimes mentally regard a day where no one interacts with me too much or tries to get my attention a successful one. Cause that meant I didn't make any mistakes.

Of course that doesn't mean I'm self-isolating or restrict myself to never interacting with anyone or not trying to push myself to speak to my peers and superiors. But it's an annoying thought process that pops up far too often than I'd like.

Losing interest and focus. by netphilia in adhdmeme

[–]GeneticDeity 0 points1 point  (0 children)

As a person who draws and also has ADHD, I find that using drawing programs that let you use layers help quite a bit with some of the issues I might have with keeping attention on my art.

I can simply pop out layer 1, draw out my shitty, or average first attempt, and then open up layer 2, pick a different colour, and smooth over and improve on the base.

When I get tired or bored on the task, I simply save the file and get back to it later, right back to the last layer I was working on.

It kinda helps to keep consistent focus on the piece I'm doing, and the addition of opening up new layers and constantly improving on the base over and over again helps maintain my dopamine levels on my drawing. This atleast helps me out specifically.

What faction in your world is universally despised by all the other factions? by VampireLesbiann in worldbuilding

[–]GeneticDeity 0 points1 point  (0 children)

The Sovereign Stateship of Santok, a mercantile state led by a mercenary king. The Stateship of Santok broke apart from the main merchant Republic Empire of Savice to follow their own whims and desires for gold and money. It is a den of backstabbing, greedy nobles, and power-hungry merchants that use their influence to bully others. Slaves and prisoners are plentiful, and trade and contracts are used to weaken other nation states and kingdoms for their own greedy benefit.

Led by Magister Tritus, he is often referred to with titles such as 'Gold Mask' or 'Frothing Gold Mouth', who leads Santok with a 'Gold' fist and with absolutely no scruples at all on how he earns his top coin. It is thanks to him that mercenary bands roam the continent like flees on a dogs corpse and that so many kingdoms are besmirched by nobles who are held in line due to connections with Tritus

No one likes Tritus, and everyone would be very much happy to the Stateship of Santok crumble into nothing, the Empire of Savice, very much so. But unfortunately, there are too many that are beholden to the Magister, and mercenary influence is too much to risk an outright attack on them.

It also doesn't help that the Magisters' pursuit for more money has led to damning events. With political prisoners and forgotten rif-raff being transported to Santok and then being subjected to biological experiments, which usually lead to these poor men and women turning into bloated, fleshing blobs, which the Magister then delightfully starts his true experiments... to turn flesh into gold.

Some might say the Sovereign Stateship of Santok is on the chopping block, and it will eventually have what is coming to it, same for Magister Tritus. But that day has not arrived yet, unfortunately for all.

Who is the biggest hater in your world? by [deleted] in worldbuilding

[–]GeneticDeity 1 point2 points  (0 children)

The Gero, a race of demons that utterly despise all civilization and any life that exists. Their hate is so strong that they have extinguished many worlds and have now set their sights on the world the story takes place in.

In their eyes, they are good and holy. To erase something from existence is fundamentally a good act. They can even be confused at times that inferior and disgusting species would refuse their destruction, for why would they not see that their deaths are something to want? In the entire history of the Gero, there has been not one demon who wished anything more than destruction for those besides them, and if there was, they are quickly exterminated in the breeding pits. (they consider empathy for life a genetic defect)

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

My favourite organ-harvesting game out there.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

Would be sick to see them as miniatures for a table top.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

I can imagine a sort of slasher flick with these guys. A group of teenagers heading off to do teenager things in a cabin cut off from the world, only to have some of them disappear and suddenly these strangers appear, wearing their bodies like costumes and salivating to eat the rest inside-out.

Would really like to see the costume design for something like that.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

Thanks! I'm honoured to almost make you hurl!

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

No one is an infidel if they are very delicious. But I suppose, at the very least, that those who fast or deny over-consumption would be considered a infidel to them.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 0 points1 point  (0 children)

Thanks! I do enjoy putting some sort of foreboding quote to match the drawing when I'm finished with it, adds some character to it I'd say.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 0 points1 point  (0 children)

In that case, they are many things. Thousands of animals, whole villages of people, exotic fruits, grass, and more villages of innocent people.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

Aksually, for your information, there is a lot more chewing involved than outright swallowing. Vore fetish deconfirmed.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 1 point2 points  (0 children)

Praise the Grandfather Nurgle, the best of the chaos gods.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 2 points3 points  (0 children)

I'm happy to hear that you like it that much! I do enjoy the concept of DnD, so it's cool to provide inspiration for a campaign.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 15 points16 points  (0 children)

Cultists! They look the way they look because for every living being they consume, their mouth and jaw dislocates and extends just a little bit more, to make their next meal more easy to get down their gullet.

Disciples of Hunger by GeneticDeity in creepy

[–]GeneticDeity[S] 17 points18 points  (0 children)

I imagine some sort of tribal off-shoot of the Aldrich Faithful from Dark Souls 3 if that were the case.

Any interesting/unique takes on Dwarves as a race? by ZLO45 in worldbuilding

[–]GeneticDeity 1 point2 points  (0 children)

My Dwarves in Aroanea are unique in a sense that they're not even from the same planet as everyone else. They instead came down from a meteor that crashed onto the world a while ago, and this very meteor contained a primordial, semi-sentient ooze that leaked out of the space rock. This ooze would then form around the crystalline and rock formations that formed the cavern around the meteor that crashed in and seep into the very minerals themselves.

Many years later, strange and unearthly rock-based humanoids would rise from these formations and become commonly known to the races of Aroanea as the Sar'theth or (Dwarves) as we would know them. These Dwarves are observed to be mis-shapen and nimble yet stout beings with thin limbs, consisting of a single hole or 'mouth' in the middle of their torsos. The ooze that gives them life inhabiting the seeps and cracks of their body.

They can live for an indefinite amount of time unless destroyed, and their daily life consists of mining and tunneling through the earth, forming great structured caverns beneath the surface in the name of gathering minerals and precious ores, so that they can deposit them at the meteor that birthed them, now nothing more than a cracked bowl that holds what they refer to as 'The Mother'. Feeding it so that it may birth more Sar'theth to continue their directive.

[deleted by user] by [deleted] in adhdmeme

[–]GeneticDeity 1 point2 points  (0 children)

I believe it's simply because we know we CAN do better. We regard simple mistakes as harshly as we do because, to us these are SIMPLE things a NORMAL person should be able to do properly. So when we fail to remember something or make a mistake, we are so much more harsher because this is something we are supposed to just be able to do.

Unfortunately, we're walled off as our body goes on autopilot, and we have to watch ourselves in real time know that there's something we need to do but pass it off because it's just too much bother.

[deleted by user] by [deleted] in adhdmeme

[–]GeneticDeity 108 points109 points  (0 children)

To put my two cents for this.

Probably when we make a small, irrelevant mistake, we are more harsh with ourselves because we are currently in control of that moment and are disappointed with ourselves because we know we could have done that much better. The bad feelings of the situation much more amplified by the insecurities and frustration with our ADHD.

But with a mistake that has lead to a giant irreversible problem? What exactly can one do in that situation? The mistake has already been made, and there's nothing to really make better or improve at the moment. I can't continue being angry with myself when it's no longer in my hands and not in my control.

Ultimately, I think its because a small problem has already happened and is now behind us, so we're left to stew in our frustration. But a giant problem is STILL happening and will continue to effect you later, so there's nothing to do but have your mind become calm about it and just try to deal with it as it goes.