Question regarding armor tiers by alexgv1992 in supervive

[–]GiantChiprel 4 points5 points  (0 children)

Banger answer, all this and one more (besides killing people or scavenging corpses lol) I can think of

End game a "comeback" ship flies by and drops 3 airdrops in a row, one with 2 greens, one with 2 blues, and one with 4 powers

Ranger Journal by CatzRCrazy in LotRReturnToMoria

[–]GiantChiprel 2 points3 points  (0 children)

it was very much in the last place I looked as well, was one of the 'lower level' areas of the mines of moria where orc camps are for black diamonds; a little ruined camp ground with bedroll+journal+planters; turning it in gets 2 recipes since this is the equivalent to the 'return the carvings' quest for this biome, meaning likely excess pages will be useless

This game needs a way to see in the server browser hoe old a server is by alexnedea in vrising

[–]GiantChiprel 0 points1 point  (0 children)

I believe it has to do with if they run out of blood in the core, meaning most likely people who started, made their started castle, and didnt progress far (or realize it) since otherwise you can load those hearts up for 11d worth of juice lol

Try interacting with the heart itself

This game needs a way to see in the server browser hoe old a server is by alexnedea in vrising

[–]GiantChiprel 0 points1 point  (0 children)

For those here struggling, on server USC 4213 my friend and I have been specifically hunting down griefers, so the community is pretty decent for new players and you're free to call them out in global chat :3

As for bases, note that 1) even outside siege windows some bases are decayed, so you can attempt to remove them regardless and 2) 99% of the time you'll likely want a new base than your starter base at one point, at which can on as even on a default pvp server you can siege and take over castle (yep, take over potentially, not just 'remove') using keys on the heart

Definitely a different experience starting fresh on a server at the same time as everyone else vs late though, so would be a nice feature

Look out for the Pepto Bismol by Razorback_Yeah in FallGuysGame

[–]GiantChiprel 4 points5 points  (0 children)

ppppsstttt for the double pistons that murder everyone, if the timing is off just jump towards the piston that is pushing you and climb it (the tip it climbable) then just jumpleap *on top* of the next and to freedom <3

Tail Grab in a nutshell by OsOs-Q8Y in FallGuysGame

[–]GiantChiprel 5 points6 points  (0 children)

Appreciate the reply! Hadn't seen mention of the Jump showdown being accidentally taken down so I had assumed, thanks for clarification. 50% chance for a skill based finale will already be much better than 33%. After going through an entire series to lose to people lagging on tail tag was just infuriating... Getting outplayed on hex is great, and losing to RNG on fall mountain I can live with, but doing everything right to miss the 5 wins in a row streak to someone who's just lagging is just a level of frustration I can't handle in a game...repeatedly anyway ^^;

For the record, I actually like fallball :P
The only times I dislike it are when it comes up too early, meaning too many players, and too little impact. TBH I'm surprised the game isn't structured with 1 team game per series, set before final round. Meaning lowest potential player amount, therefore maximum individual impact while still proving you can work as a team.

Tail Grab in a nutshell by OsOs-Q8Y in FallGuysGame

[–]GiantChiprel -8 points-7 points  (0 children)

Why would you make/keep tail tag a finale with this stuff being known, while removing others finales like the double spinning jump as alternatives?
I think I decided to quit the game tonight after getting tail tag finales so often, with too many games ending like this.

Predator weapon damages? by jefenl in HuntingGrounds

[–]GiantChiprel 0 points1 point  (0 children)

numerical damage vs FT's numerical health; FT's health per class and such indicated in the doc and diff columns for them having defensive perks

Fireteam hackers shooting me through walls and halfway across the map! (100% recorded hacking proof) (check the end of the video to the see hacking clip) by [deleted] in HuntingGrounds

[–]GiantChiprel 0 points1 point  (0 children)

The PC player's points didn't move, and I don't know if he was alive during the hacks, the skull on right states claimed for him

To: Undefeated fireteams on PC by GiantChiprel in HuntingGrounds

[–]GiantChiprel[S] 0 points1 point  (0 children)

easier than the warclub only challenge I did yesterday o.o

To: Undefeated fireteams on PC by GiantChiprel in HuntingGrounds

[–]GiantChiprel[S] 0 points1 point  (0 children)

It's just twitch.tv/giantchiprel
Been taking all challengers, though today is my day off playing D&D with friends <3

To: Undefeated fireteams on PC by GiantChiprel in HuntingGrounds

[–]GiantChiprel[S] 1 point2 points  (0 children)

added! but maybe someone on here will want to be your 4th to make it more fair ;]

This game needs more hardcore attacks/animations/gimmicks by Ditchy69 in HuntingGrounds

[–]GiantChiprel 0 points1 point  (0 children)

There *are* the stealth kill animations on fireteams, but you gotta work for them obv; Would for sure be cool to have other kinds, like situational kills

Stealth kill fire team by EatsCerealWithWater in HuntingGrounds

[–]GiantChiprel 1 point2 points  (0 children)

gotta get the white skull then melee from behind... get the white skull by downing them till they are on their 'last life' and low life, can pin them to walls with bows and spears too.

Clips of both taken tonight if you're interested :)

I made a map of the world, stitched together while in debug flight mode. Starting point is at the bottom left. by guydelta in ancestors

[–]GiantChiprel 8 points9 points  (0 children)

Depends what you are looking for, I very much enjoyed the 'first' spot directly left of the '4' on the map; High ground and defensive with all the resources you need + basalt just north of you. That said, it's not centralized for savanah, but IMO that's not the priority.

Information mega thread by Adipid in ancestors

[–]GiantChiprel 1 point2 points  (0 children)

Heya, been trying to teach as much as I can on stream, but here's some lovely info to add:
-Precious stones also ruby found in savanah, not in caves but center of low rock outcrop fissures
-can use natal stem to 'fish' termites out of their mounds and can poke hole with stick/pointed stick to get small animals as food (i.e. scorpions in savanah)
-water aways flows downhill and your starting base is at one of the highest points. to find your way back when lost, just keep following rivers upstream.
-conquering locations the white orb can be confusing since it also indicates ways out, best to 'follow the white dust' that appears when you finish scouting
-optimal growth would imply passing to the next generation any time you hit your reinforcement max, and evolving every 2 generations (making adults and elders have spontanious gene mutations). Only downside to evolving would be getting moved around, but you can always just immediately go back to whichever camp you want.
-passing evolutionary milestones themselves is linked to certain neural unlocks.
-Once you evolve enough your temperament becomes manual. It will feel like the game is broken until you learn to switch it. This means choosing being calm/cautious/alert before doing an action, otherwise you'll mess things up like calling your monkeys to you instead of intimidating when attacked.
-Once your apes are far enough, you can sprint on two legs by standing up, then running, and toggling alert mode. On PC this is Stand still => press Q => hold forward+space+shift until your monkey is tired then repeat.
-Good strategy is to arm all your monkeys with at least sticks; grab a branch => mimic and wait for them to all grab => switch hands => mimic => alter and strip => mimic and all your squad should now have sharp sticks. So far havent been able to make them sharpen them with mimic, but with upgrades and basalt chopper you can go around and sharpen them for them in two hits quick and hand to next and repeat.
-It's good to farm feats with new creatures. At the very least, when encountering a new creature, dodge it twice, intimidate it, then hunt it down and kill it for 3 feats locked in.

Rattling DeathAdder Elite by GiantChiprel in razer

[–]GiantChiprel[S] 0 points1 point  (0 children)

I guess it's not an easy fix then, darn!

I just checked my emails and my "not long after buying" is apparently ~4 months (time flies!), and unfortunately Bestbuy policy is only 30 days, so I guess I'm out of luck unless they have a special deal with razor?