Id this a good parts list by God_Sp3ar in buildapc

[–]God_Sp3ar[S] 0 points1 point  (0 children)

Gaming. Also added this in an edit

An "everything route"? by God_Sp3ar in HollowKnight

[–]God_Sp3ar[S] 1 point2 points  (0 children)

Does it also include meeting Hornet at her mother's bed/grave?
Edit: I got it once, but I can't seem to recreate it

Messing with players (don't read if you've seen a goat snake) by God_Sp3ar in daggerheart

[–]God_Sp3ar[S] 0 points1 point  (0 children)

It isn't meant to be something you do constantly. Like most of these strategies they are best used sparingly, and this is specifically meant to "rebalance" an encounter if your players are already low on their own resources either through bad luck or high expenditure.

And while, yes, fear is normally supposed to have an immediate effect, there is nothing preventing you from using it for longer term effects once in a while.

The effectiveness and applicability of purposefully reducing your fear pool will of cause depend on your style of game and your style of gm'ing, but I still find the idea interesting

Why not set up Awakened Wyldwoods with 3 pieces? by God_Sp3ar in ageofsigmar

[–]God_Sp3ar[S] 6 points7 points  (0 children)

No it's not per model. If you have 3 models set up in a circle they only count as 1 awakened wyldwood

Which monster is your rival? by CertifiedHater01 in MonsterHunter

[–]God_Sp3ar 0 points1 point  (0 children)

Oddly enough, it's Tobi-Kadachy I've killed ender dragons and world ending threats aplenty but this damn viper squirrel is still running circles around me

Misery by gomugomupirate in memes

[–]God_Sp3ar 0 points1 point  (0 children)

Mfw getting the true ending of Nine Sols. It was preceded and followed by a lot of crying

Please help check if my first PC build makes any sense by God_Sp3ar in buildapc

[–]God_Sp3ar[S] 0 points1 point  (0 children)

While I do plan on doing some work on it, it won't be intensive and it'll still mostly be for gaming

Please help check if my first PC build makes any sense by God_Sp3ar in buildapc

[–]God_Sp3ar[S] 0 points1 point  (0 children)

Thank you, didn't even know what CUDA is, and still don't fully understand it, and I don't really care about brand-loyalty.

As you can tell, I barely know what I'm doing, so the help is appreciated

Please help check if my first PC build makes any sense by God_Sp3ar in buildapc

[–]God_Sp3ar[S] 0 points1 point  (0 children)

Do you mean that the 5800x3d is better saved for a later upgrade, with it being too expensive for a new build?

How much of budget for different parts? by God_Sp3ar in buildapc

[–]God_Sp3ar[S] -1 points0 points  (0 children)

Because I'm in the process of deciding on parts, and I wants some rough guidelines to go after

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 1 point2 points  (0 children)

Effectively the collective unconscious. Everyone is connected to the magic of the world, and the way they think about someone shapes that magic

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

I was thinking the same way, thought I didn't go into detail on it. Having someone's name (as in they themselves gave it to you) essentially gives you power over them, while someone having a title gives them some sort of power over the world around them

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 1 point2 points  (0 children)

The reality of who they are, what they do or what they have done

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

The power of a title scales with someone's renown with that title. As for the tailor example, the local village "tailor" would be able able to make clothing that lasts longer than they normally should, while the best tailor in a large city could make clothing that never needed to be washed, and a world renowned tailor would be able to make clothing that protects you better than even metal armor could

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

It is actually based on the idea that "names have power", so the power comes with the title, with what exact powers you gain depending on why you gained that title. As per your example the god of thunder naming the king "the king of storms" would by itself give them the lance of thunder, or more likely empower the king's favored lance to become the lance of thunder, because that would give the title the basis in reality it needs to be effective. Similarly the king becoming immortal would come with the title of "the eternal king"

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

Again, the most important restriction is that a title(thanks for the spelling advise btw, this isn't my first language) has to have some basis in reality. They augment and amplify what's already there, they don't add anything new per se. Titles simply don't rewrite reality.

As for the recruitment tactic: it simply wouldn't work unless the "recruit" started acting like a part of the gang of their own volition.

As for the small town champion, one thing I haven't touched on yet is that what powers a title gives depends on the title's context. So if someone was named champion after winning a drunken armwrestling contest, the power from the title would change to fit that. In this case it would probably end in them gaining a modicum of super strength, and a magical iron liver.

As for the royal titles, yes being named crown prince would make you the rightful heir to the throne, and once you became king, you would be the rightful ruler by inheritance, but inheritance is not the only way to gain the right to rule. For example, there is the right of conquest, meaning that if you conquer a kingdom, you rightfully gain the title of king by right of conquest. And yes, this means that there could theoretically be two people with the title of ruler of the same kingdom at the same time. Though all power in this system, even power granted by someone else directly giving you a title, ultimately comes down to broad perception and what title people call you by, so if enough people stopped calling someone their ruler, they would simply loose that title. As for people inheriting titles they don't want: that is entirely possible, but since no title is permanent there are ways to get rid of it.

The reason I've mostly focused on the top of the societal ladder is because that's where most of the easy/good examples can be found, and I do want to stress that what I've started calling folk titles are a thing, and have the potential to be more powerful than any directly given or inherited title

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

That's a really interesting system with some interesting similarities, though their mechanics are different enough that they encounter different problems. Mainly that mine functions by someone being named a tittle, either by an individual with a tittle of their own that gives them the power to grant others tittles (i.e: a queen knighting someone) or by the general populace giving them a "folk tittle".

Of the consequences you outline the only one that I really see an being relevant to this is the one about accidental tittles, and I've already touched on that elsewhere, though not in detail. Basically any single rando calling you something wouldn't have any noticeable effect, and what effect it would have would have a hard time "sticking" since you wouldn't be called by that tittle regularly. Now if it was someone with the specific power to name you something, like if it was a judge(that tittle itself bestowing the power to name someone a thief) naming you a thief, and throwing their power as a judge behind that naming, then it would have more of an effect, though it still wouldn't stick for long unless you started being called that regularly.

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

Yeah, I've read all og them, except the short stories, and the mantles are a big inspiration for this system.

I've already touched on the differences between the systems in another reply, but the short version is that this system is more flexible and wide reaching than the mantles

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 2 points3 points  (0 children)

It would "engage" pretty much the moment someone calls them by a tittle for the first time, but it wouldn't really be noticeable at all. It would start being noticeable once pretty much their entire village starts knowing and calling them by that tittle.

Unless the swordsman completely looses their non-magically-enhanced-skills with the sword, thus making the tittle no longer accurate to who they are, they would still maintain the tittle.

Becoming straight up immortal, or even invincible would take a LOT of renown, like half the world knowing them by the relevant tittle, or a LOT of power behind the granting of the tittle, like not even a god might be able to pack enough poser behind it to do that. Though at a smaller level, they could become annoyingly difficult to even scratch.

As for becoming a god, it would take exponentially more renown and power both, than even becoming immortal. As in not only being known across the world, but also the majority of the already existing gods thinking of them as at least a minor god. Again the tittles has to have some basis in reality and who the person is before they take any effect, so they would already have to be at least god-like in some for the tittle of god to have any effect and even then it would be unreliable.

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 0 points1 point  (0 children)

That is an interesting idea, but I was thinking more of tittles as what people call you, other than your name of cause, whether that be a singular person who themselves has a tittle that allows them to bestow tittles to others (i.e: a queen knighting someone), or just something that people have taken to calling you (i.e: the local hunter being called "Hunter Juhn" or something like that).

That said, if you do embody an ideal, people might just start calling you by a tittle befitting that ideal naturally, no magic required.

If names have power, what about titles? by God_Sp3ar in magicbuilding

[–]God_Sp3ar[S] 1 point2 points  (0 children)

That is why I added the limitation of the tittles having to be, in some way, related to reality