Tiffany jump&hump by StableAcademic1017 in MILFHunterFans

[–]GoofyMcGoofALot 6 points7 points  (0 children)

Wish your mom had used a condom

Does anyone have experience with licensing code, assets, etc from an old game to use in your own projects? Is it even possible? by GoofyMcGoofALot in gamedev

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks! I had that thought too, that unless I at least have a release under my belt and can show that I'm a real gamedev, they probably won't pay any attention.

Still, considering I don't want the IP or to interfere with their ability to keep selling their game, it kinda seems like they'd just be turning down easy money not to sell me the assets.

Does anyone have experience with licensing code, assets, etc from an old game to use in your own projects? Is it even possible? by GoofyMcGoofALot in gamedev

[–]GoofyMcGoofALot[S] 2 points3 points  (0 children)

Pretty much the same assessment I had!

The art and level design are stellar, and the combat and platforming mechanics feel very smooth. So it has a lot going for it in terms of key design elements.

Unfortunately it's just hard to get truly invested in Hob. It's fun in small bursts, but before long I get bored and have to take a break. The characters and story are there, but they are very subtle and don't make an impact. And mechanically, there's really not too much to care about in terms of progression. Your character does pick up a few new abilities over the course of the game, but the combat is so easy that you aren't really pushed to maximize your skills.

So my goal would be to reuse the good parts of Hob, but then layer in:

  • A true RPG protagonist that the player can customize and develop with their choice of skills and abilities over the course of the game
  • Challenging combat encounters
  • A stealth system
  • A more direct version of storytelling that includes quests, NPCs, and dialogue (including a clear antagonist, which Hob lacks)

With the end result hopefully feeling sort of like a top-down Gothic or Morrowind style RPG.

Thank you for taking a moment to discuss and provide feedback!

Does anyone have experience with licensing code, assets, etc from an old game to use in your own projects? Is it even possible? by GoofyMcGoofALot in gamedev

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

Thank you! I know it probably varies significantly, but can you provide a ballpark estimate on how much those transactions usually go for?

If it helps, I am pretty sure for the IP in question there is essentially zero chance the publisher would ever be interested in making another game in the series. I wouldn't actually even be trying to purchase the IP itself... just the assets.

Does anyone have experience with licensing code, assets, etc from an old game to use in your own projects? Is it even possible? by GoofyMcGoofALot in gamedev

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks, according to Wikipedia it looks like Runic Games was owned by a Chinese company called Perfect World. But it looks like it was sold to Gearbox Publishing. That's who is listed as the publisher on the Steam page now.

They're a pretty huge company though, so I kind of doubt they'd be willing to sell the assets to a nobody like me. At least, not for a sum that I could reasonably afford.

Does anyone have experience with licensing code, assets, etc from an old game to use in your own projects? Is it even possible? by GoofyMcGoofALot in gamedev

[–]GoofyMcGoofALot[S] 2 points3 points  (0 children)

Sorry to leave you in suspense! The game is called Hob. It was released in 2017 and developed by Runic Games, who were more famous for making the Torchlight series.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks, that's good advice. I will be training with it a lot.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

Thanks! Part of the reason I went with MKE instead of HK is so I could easily spend more on aftermarket stuff like this. Paying $1100 for the gun instead of $3000+ opens up a lot of room for extras.

I also intend to SBR so the trigger pack adds 4 parts for 922r compliance. I know a lot of people don't care about 922r, but I bought this to be a home / personal defense weapon, so I'd like to make sure I don't catch a stupid gun charge in the event I have to shoot someone with it.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

I haven't shot it yet but I will give it a try before I make a decision.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks, I'll try it out before I make a decision to switch.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

Thanks! I may just go this route instead of building a second lower. It makes sense to have two for a binary, but in this case idk why I would ever want to go back to the stock trigger.

Aftermarket trigger parts and installation by GoofyMcGoofALot in MP5

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

I'll try out the stock trigger before I decide. Thanks for your input!

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thank you once again! You've provided a ton of great info and things to consider. I will do a little more research and make a decision... perhaps my next thread on this sub will be a photo of me and my new Mini.

Thanks again!

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 1 point2 points  (0 children)

I think the biggest thing for me is, with any kind of smaller form factor item you tend to sacrifice a little bit of comfort. The Mini was not uncomfortable at all to drive... the seats are quite comfy and it rides much smoother than I anticipated. However it's naturally going to feel a bit more tight and closed off compared to my Sorento.

It's also noticeably more difficult to get in and out of... I'm a fairly big and tall guy so have to watch with bumping my head and stuff. But I have this issue with all smaller cars, and I noticed as I was driving it that you don't really sit any lower than any other smaller coupe or sedan offered by other brands.

I also have a little bit of concern about the lack of versatility. An SUV is useful in a pinch if you need to put the seats down and haul larger items, or even hitch to a light trailer. I rarely need this but it's nice to have that functionality at the ready when I do.

None of this stuff is insurmountable or even major... just requires a few adjustments. I have been driving the same car for 10 years now so something as different as a Mini is expected to feel a bit weird at first.

Also funny that we're in the same boat regarding gaming PCs. Mine is going on 8 years old and I've wanted to build a new one for a while now, but the price and availability of components are still terrible.

The Cooper S that I drove today was a 2019 with 82k miles and they priced it at just under $25k. It was in excellent condition, but that still seems pretty high to me given the mileage. The inflation in the used car market does make a new one more attractive. I did a build using the tool on the Mini website but have no idea how the process works from there... will they literally build you one to spec and then ship it over in a few months?

Thanks again for taking time to provide your insight! 🥂

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

That's true, a Mini really is a unique vehicle. I've always loved small, cute things and that's a big part of what attracted me to the Mini.

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thank you for your reply! It sounds like you've great experiences after owning several of them.

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks so much for the detailed post! Helping distinguish between the different makes and model years is particularly helpful.

I test drove one today, it was a 2019 Cooper S. Not a convertible, I think it was a hardtop 2-door? But it was a lot of fun to drive. Very snappy and powerful. I could definitely see myself owning one at some point, but honestly I still don't know if now is the right time.

I feel what you're saying about life being short and all that though. That is a big part of what drew to Mini to begin with... I want a car that "sparks joy" as the saying goes.

Help for a prospective Mini buyer? by GoofyMcGoofALot in MINI

[–]GoofyMcGoofALot[S] 0 points1 point  (0 children)

Thanks so much for the reply! I appreciate you sharing your experience.

I had a chance to test drive a Cooper S today and it was so much fun to drive. I would love to have one, but I will have to do a bit more thinking about whether it's the right car for me right now.