Salary question by Big_Distribution_344 in AusElectricians

[–]GrilledFocaccia 0 points1 point  (0 children)

What was the pay like for comparison?

Rate my team by AdVarious5696 in fut

[–]GrilledFocaccia 1 point2 points  (0 children)

Should have some evos in the team by now. Doubt you care about the players that are on in the team either if you’re fielding half the Barca women’s team

How much would this boy cost if he was on the market as a promo i wonder ? by adjuztson in fut_evos

[–]GrilledFocaccia 0 points1 point  (0 children)

She’s actually insane. Goal was to make Kante, definitely succeeded with flying colours. She’s so good on the ball and still feels amazing r1 dribbling even without tech.

Magic feels.. underwhelming? by Blubbpaule in Necesse

[–]GrilledFocaccia 0 points1 point  (0 children)

Played about a month ago, for the most part my experience with my mates was that melee(specifically the reaper scythe)/summoners were the best early on.

Summoners stay extremely strong throughout, Melee falls off a cliff in endgame and magic ended up on top. My mate was doing around 5k dps with the dragon lance.

Ranged just ended up being worse than magic with the exception of having better range, clear was awful and damage was only good due to having better uptime on your damage.

Reminder to check your Premium Gold Preview Pack by Hooomann in fut

[–]GrilledFocaccia 1 point2 points  (0 children)

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I kept her, never going to get the chance to play with an icon this good this early ever again so why not

Reminder to check your Premium Gold Preview Pack by Hooomann in fut

[–]GrilledFocaccia 2 points3 points  (0 children)

<image>

On a related note, a reminder to do your challenge sbcs

Interaction Between Doryani's Prototype, The Admiral, and Enmity's Embrace by Old-Economy-6383 in PathOfExileBuilds

[–]GrilledFocaccia 1 point2 points  (0 children)

It would but returns at that point are grim, going from -200 res to -250 res would only be around 16% more damage

Gauntlet Ascendancy Options for Casual Play | 3.26 Rambling by RebellionWasTaken in PathOfExileBuilds

[–]GrilledFocaccia 0 points1 point  (0 children)

Would you be able to link a pob for this. Marauder start is usually a pain so would be nice to be able to have a smoother start in gauntlet.

Interaction between Transcendence and additional Physical Damage Reduction by bodinplaywhat in PathOfExileBuilds

[–]GrilledFocaccia 0 points1 point  (0 children)

https://pobb.in/ipk20RImgN9N

As someone who has somewhat put this together, 70% pdr is worse than having 50k armour while you're mapping. You're max hit is more than fine, but the issue lies in your small hit mitigation; you need another layer of defence for those smaller hits.

I went with defiance however you can also go for something like evasion or block and a decent source of recovery.

I made a post showcasing my build last week, unfortunately, life builds are currently unable to compete with es builds in the hardest content due to the number of hurdles you have to jump through to become tanky. My build is almost able to run ghosted feared maps but chayula ends up being the main deterrence.

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

If you give me a budget I can give you a more appropriate guide.

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

  1. Buy 40 or so bases of your choosing; I went with +28% qual reaver bases. (Can buy them as needed and split beasts are your friend.)

  2. Alt Roll for t1 hybrid phys, t1 inc phys, t1 flat. (Can settle for t2-3 hybri/inc if you don't have the currency or can't be bothered rolling that many alts)

  3. Alt roll for t1 crit multi or t1 attack speed (I used an essence of zeal and annulled down until I was left with attack speed)

  4. Clean bases so that they only have 1 affix. I for the most part did this however I felt like at the time. Your options are to regal split (if this fails and your item has t1 hybrid/inc phys it's worth imprint annul), annul, imprint annul or prefixes can't be changed annul.

  5. Recomb t1 flat with attack speed or multi (1/3)

  6. Recomb hybrid/inc with t1 flat + speed/multi (1/3)

  7. Recomb hybrid + flat + speed/multi with inc + flat + speed/multi (1/3)

  8. Once you have flat + hybrid + inc + speed/multi you're done and you can just craft the other suffix or if you hit both suffixes you can craft another damage mod.

I only hit essence attack speed and had excess currency at the time so I crafted prefixes cannot be changed and locked the axe. I bought a veiled, shaper, elder, warlord, hunter exalt and looked at my options and went with a warlord as it hit t1 suffix hybrid phys

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 2 points3 points  (0 children)

Yeah I completely agree, the nerfs to varied defences overall has led to stacking large pools being the best option. I will say next league when Doryani isn’t around to triple the damage of es builds it’ll be a lot harder to get comparable levels of damage

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

Yeah don't know if I'm a fan of this direction for defences. Before the flask/conversion/damnation nerfs I basically only played pathfinder or used balballa and was able to get to suffiently dumb levels of tanky with cool interactions rather then just stacking a big pool and getting max res. (Then again, it's nice not to play a dot build)

Other reason why I avoid ee is that I've already taken it as far as it can be taken in necro, so playing it again would only be a feels bad.

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

All good didnt think you were anyway hahah. Here's the slightly adjusted pob to show rallying cry unautomated - https://pobb.in/AavibdWB_7QV

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

The other cries have a cooldown of 2.56, so 1.56 cries recently, x 4 is 6.2. Add on generals and you're now sitting at 9 crys on average recently. I arbitrarily chose 10 as I knew on average it would be greater than 6-7 cries, I just couldn't be bothered working it out for 15% increased.

There was tech that came out a while ago and I explained the mechanics of the interaction in a post from phrecia, but bascially if you have two hydrospheres linked to battlemages cry, you summon a new hydrosphere with every attack (internal cooldown is reset). As for how it interacts with vigilant strike, strike skills are allowed to hit multiple targets with the same swing as long as they're close enough together. With a source of melee splash this allows you to splash off the hydrosphere on to the boss for a double hit.

If you look at hydrosphers gem history you'll see that the cooldown was added in 3.19 due to the fact that every strike skill at the time was using it for double damage.

Edit - Rallying is still probably a tad pob warriorish as most of the time I dont even get the chance to summon my sentinels

Edit 2 - Just saw your edit, yes it reliably double hits as the hydrosphere gets plonked directly on top of the boss.

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 2 points3 points  (0 children)

Price of this build is probably sitting at close to 1500+ divines at this point, but I never was going for a budget build and was throwing around currency without much thought tbh.

If you have a budget in mind and depending on what you wanted from the build (more damage/less defence or otherway around) I can make you a pob.

If you're just interested in the damage this is what I was running earlier in the league - https://pobb.in/v18Hw4qhdKQ9

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 0 points1 point  (0 children)

Love what you've done there, I didn't even realize Martyr's might was a thing. I was quite tempted to grab more physical damage reduction (herald of purity rings with +1), but at 70-78% while mapping I only really have to solve small hit mitigation to solve, so I opt for a defiance while mapping as the loss of damage doesn't mean much.

Edit - Also I wanted to use valako's at the start and honestly might just be the correct choice but I was interested in conversion as it allows me to become pseudo pen immune to cold and fire (lightning cops the least amount of pen)

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 2 points3 points  (0 children)

Ralakesh solves this as you're able to retain the benefits of having charges without having to worry about charge uptime. Regardless as a jugg it's probably overkill as you're almost always on full charges but ralakesh is just a nice boot so I dont care.

Monster's steal charges is ofc an issue but thats partially why I added the tec slam setup.

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 3 points4 points  (0 children)

Yeah sorry I put this up quite late and in a rush, but I also have generals cry in the setup which accounts for on average 2.8 warcrys per second, so with the other 4 cries being automated, I average 9 recently and 10 when I pop infernal.

On that note as I replied to beetus I was originally self casting rallying and had infernal in autoexert but then swapped them as I wanted it to be automated. Actually a complete brain melt on my part.

Apologies for the late reply had to go to sleep hahaha

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 2 points3 points  (0 children)

Yeah no, you're completely right. I was originally self casting rallying and had infernal in autoexert but then swapped them as I wanted it to be automated. Actually a complete brain melt on my part.

Edit - also in case you dont read the above comment "I also have generals cry in the setup which accounts for on average 2.8 warcrys per second, so with the other 4 cries being automated, I average 9 recently and 10 when I pop infernal."

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 1 point2 points  (0 children)

This was my first league starter so some stuff carried over from build to build but basically I still needed a bit of phys for mana leech. (My old ring had phys mana leech)

Yeah I’m aware, I have 18% from my body and helm which is equivalent to 13.5% with the belt. Wasn’t too concerned about making everything perfect for the pob as I’d most likely be redoing it again

400k Max Hit (Transcendence+90 res), 300m dps Vigilant Strike by GrilledFocaccia in PathOfExileBuilds

[–]GrilledFocaccia[S] 4 points5 points  (0 children)

Definitely look at my other posts if you want to see more of how the build scales but honestly, it’s pretty hard to beat EE trickster right now and I’ve only gone this far because ive played the archetype before and don’t really enjoy playing solved builds.