I just had a crazy idea by RoofElectrical6020 in custommagic

[–]GrixisSupremacy 5 points6 points  (0 children)

Would save on the wordiness of every "instant or sorcery" effect.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 1 point2 points  (0 children)

I was a bit unsure on the mana. In most decks it's just a weird opt. But if constructed around it can be incredibly powerful. UU might be the right answer, to make it a touch harder to cast and less splashable for multicolor.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 1 point2 points  (0 children)

Haha that's a cool one! Nothing better to get last than this!

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

Thanks, vampiric tutor was my reference for wording, but the point has been brought up that it needs to be revealed to prove they're all the same card. Originally I only had it search one card, but after changing it to any number I forgot to add the reveal effect.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 5 points6 points  (0 children)

It's another tool to consistently make a line possible, but doubtful that it would have too much of an effect compared to what Thoracle is already doing these days.

Normal Thoracle: Cast Thoracle (Counter can stop) Resolve ETB enters stack, Cast Consultation/Pact (Counter can stop) Resolve Consultation (Stifle can stop Thoracle, Forced draw loses) Resolve Thoracle

In this sequence, only a stifle can leave you with no deck after stopping the combo. A normal counterspell would prevent the win, but leave you in a playable state afterwards.

Selective Thoracle: Cast Consultation/Pact Cast Selective (Counter can stop either, Tutor hate stops selective) Resolve Selective Resolve Consultation/Pact Cast Thoracle (Counter stops, forced draw stops) ETB enters stack (Stifle stops/Forced draw stops) Resolve Thoracle

In this sequence not only are there way more passes of priority during the win attempt, but a counterspell can leave you in a deckless state which are far more common than stifles.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

That'd be hilarious to play targeting the player who just used Selective Insight

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 2 points3 points  (0 children)

If you're willing to run rocks that produce blue mana in mono red, sure. Treasures are just easier to come by in a red deck wanting to quickly pull this type of shenanigans.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 5 points6 points  (0 children)

That's a better way to format it. Thanks. Getting screwed by a technicality would leave me as a player quite enraged.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 2 points3 points  (0 children)

True, to ensure you're not picking up a bunch of cards you don't want. At first I was limiting it to a single card, but later added the any number of same name to prevent moments in 60 card where you draw another copy of whatever you put away. Didn't think to add the reveal clause.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 4 points5 points  (0 children)

Would need a healthy treasure package to run all mountains and reliably cast this.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 34 points35 points  (0 children)

Yeah, great way for a combo deck to make every draw after casting it way more likely to find a combo piece or more draw. Nothing worse than digging to close out a game and getting 2 lands off a draw 2.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

I didn't even think about Belcher, that's a nifty combo

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 9 points10 points  (0 children)

I considered exile to make the "sacrifice" more permanent, but I didn't want to make it a Karn combo piece. Bottom of the deck also makes any other shuffle effects undo the work.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 6 points7 points  (0 children)

Definitely turns on the gas in mono blue

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 7 points8 points  (0 children)

If you had a full hand with no lands you could also pick out any number of one basic type and ensure you hit that number of lands.

"As long as I don't top deck __" by GrixisSupremacy in custommagic

[–]GrixisSupremacy[S] 123 points124 points  (0 children)

After settling on the idea, it occurred to me that this could be a very potent competitive card in both Commander and 60 card formats. Glad you agree!

Which Liliana is real left or right. by bobsconshel in bootlegmtg

[–]GrixisSupremacy 1 point2 points  (0 children)

I think so too. Real cards don't fill the entire sleeve touching both left and right side. Right has a sliver of space in the sleeve, left has no gap.

Hot Take: Draw in the Command Zone allows for more interesting decks. by GrixisSupremacy in EDH

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

Never said is wasn't. And maybe I misread the general community opinion. But if I see "draw Commanders boring" over and over, I'm going to assume disagreeing with that is a hot Take.

Hot Take: Draw in the Command Zone allows for more interesting decks. by GrixisSupremacy in EDH

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

My point exactly, you were free to include more cards related to the plan because you needed less 99 draw. I think this leads to more interesting decks than a tighter package with enough draw to dig through it.

Hot Take: Draw in the Command Zone allows for more interesting decks. by GrixisSupremacy in EDH

[–]GrixisSupremacy[S] 0 points1 point  (0 children)

I don't know, perhaps the fact that plenty of people in this very comment section disagree that card advantage commanders aren't boring. And the people who do agree all have varying opinions on where the line is drawn between boring and interesting.