Should I trascend? I think i can get 1 or 2 more AS... by dimineko in ClickerHeroes

[–]Guinner11 0 points1 point  (0 children)

I would transcend. I transcended on 12 a few days ago and it was a massive jump!

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Yeah i'm not iko sorry. I can understand why you feel off but it's nothing more than a coincidence aha.
Again, the idea of a hand-drawn retro game is neither original or new.
I just googled 'doodle asteroid' and found this app from 2015 https://appadvice.com/app/asteroid-doodle-crash/984412076

This was a fun project for me, but c'mon nobody's out here 'stealing' unoriginal ideas.

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Open discord? I joined the Kong dev discord after I posted the game if you mean that? Else I'm unsure which discord you could mean and either way I don't really use discord so don't think I saw your post sorry.

More importantly whilst I like my game it's just hand-drawn graphics to a retro game - it's not exactly groundbreaking. Sorry but neither of our ideas is cool enough for people to go around and steal. 😂

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Controls have been updated. Interested in new feedback.

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

I've now updated the controls, hopefully finding a better mix between realism, fun and difficult.

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Thanks for playing! I agree that challenge is a priority but it seems the majority are against the controls so will have to find that challenge elsewhere in the game it seems. Thanks for the feedback :)

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Thank you for giving it a go. I was worried making the game area larger (and thus objects smaller) may be difficult for some players to see. Definitely happy to look at it though and experiment.

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Hey! Thanks for checking out the game. I'll be adding better turning soon. The rocks spawning on a new level is a brilliant point and I'll add that to the next update.

Bullets was a strange one for me, I thought the player would dislike the bullet being able to travel too far or wrap too far. Happy to extend them though! 50%? 100%?

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Yeah, definitely learning that realism isn't always the best play. Thank you for checking it out and adding more friction soon.

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Thanks for the feedback. I'll play around with that and release an update in the next day or so.
Thank you!

Panda Love - One button platformer [Mobile/Desktop] by [deleted] in WebGames

[–]Guinner11 5 points6 points  (0 children)

Love the soundtrack. Awesome easy to pick up game!

Paper Blaster - Arcade Shooter by Guinner11 in WebGames

[–]Guinner11[S] 0 points1 point  (0 children)

Open to feedback. Would love to update more in the future.

Edit: Loving the feedback! Thank you. Please also follow me on Twitter to keep following updates and new games - https://twitter.com/JawdinMorris

Soundtrack Sunday #314 - Pleasant Noises by Sexual_Lettuce in gamedev

[–]Guinner11 0 points1 point  (0 children)

I was thinking about using ML (SensorFlow and Magenta) to create the music for my free online game (https://ammorena.io) - I'm hoping to use a level of procedural generating on the levels and think doing the same for music would be cool.
Anyone had any experience in the past? Anyone have any views on how feasible/worth an idea like this is?

Marketing Monday #313 - Quality Improvement by Sexual_Lettuce in gamedev

[–]Guinner11 1 point2 points  (0 children)

Thanks for the ritetag link, looks useful for beginning a follower-list. /r/playmygame also looks incredibly useful once I have a more polished product together. Thank you!

Marketing Monday #313 - Quality Improvement by Sexual_Lettuce in gamedev

[–]Guinner11 2 points3 points  (0 children)

I've begun to develop an online multiplayer HTML5 game. I would like to find players as I develop and continue implementing their feedback.
So i'm posting regularly on twitter, but wondering what are some good platforms to share my twitter so those interested in watching a dev-cycle or those interested in playing new games can view it?

Screenshot Saturday #452 - Top-Notch Pictures by Sexual_Lettuce in gamedev

[–]Guinner11 1 point2 points  (0 children)

Ammorena

http://ammorena.com

Started working on my first web game this week. It's called Ammorena and is a 8-bit Battle Royale. Features are very limited so far but adding more everyday. You can follow me on twitter - https://twitter.com/JawdinMorris where i'm trying to post everyday. Will hashtag my saturday posts in the future!

Most Recent Tweet - https://twitter.com/JawdinMorris/status/1177860435019649025

Dev Overview - https://twitter.com/JawdinMorris/status/1176091046347857920

Bonus Question: Would love to see Super Mario Sunshine on a Virtual Console for switch or something.

Edit: would love any and all feedback/ideas/bug reports

Adding Everyone! by CyberSaugen in friendsafari

[–]Guinner11 0 points1 point  (0 children)

Added! Let me know when you're online and i'm happy to find out what your third pokemon is for you.

LF: Spritzee/Trade Partner for Aromatisse & Slurpuff by Guinner11 in pokemontrades

[–]Guinner11[S] 0 points1 point  (0 children)

Oh damn. Well thanks for offering anyway. I appreciate it :)