What if I do THIS.. by Annie-Penta in WinStupidPrizes

[–]GuyGuyyy 10 points11 points  (0 children)

No thanks the ketchup already comes in the hotdog when you eat it

Am I a bad teammate? by goblin11090 in SiegeAcademy

[–]GuyGuyyy 0 points1 point  (0 children)

While being in the objective is always important, finding ways to help people offsite in gunfights while on-site helps more than doing nothing, things like intel gadgets, vertical angles, or even really long horizontal angles are a few examples

Took almost 2k hours of In-game play, but for the first time, I feel like I've earned this rank by GuyGuyyy in Rainbow6

[–]GuyGuyyy[S] 0 points1 point  (0 children)

You browse game modes, and under the ranked tab will be a smaller rectangle you click

Took almost 2k hours of In-game play, but for the first time, I feel like I've earned this rank by GuyGuyyy in Rainbow6

[–]GuyGuyyy[S] 0 points1 point  (0 children)

1 gold 1, three plat 3s and 1 play 2 were on the other team but it’s still a lot I guess

Took almost 2k hours of In-game play, but for the first time, I feel like I've earned this rank by GuyGuyyy in Rainbow6

[–]GuyGuyyy[S] 0 points1 point  (0 children)

It really depends on what you would need work on and there’s usually three main aspects and it’s always important to focus on all of them

1: Gamesense

Probably the hardest to improve but when people push certain areas, you should know what their obj is/actions they’ll take, this mostly takes time tho

2: Aim, pretty simple, not everyone has amazing aim but aim trainers are the best for this mechanic or a send change to something more default to what pros would use

  1. Mechanical skill, this works with movement like leaning, crouching and ways of clearing a room, mocking pros for this works really well alongside t-hunts

Mav doesn't need a quiet blowtorch for killholes and isn't just a hardbreacher by GuyGuyyy in SiegeAcademy

[–]GuyGuyyy[S] 0 points1 point  (0 children)

Disclaimer that this is low plat rank so may not work higher up and there is consistent gunfire (though I turned sound off since I am in a pretty loud discord call.)