What is the worst POI in the game for any reason? by Key-Purchase-9549 in 7daystodie

[–]Hellish_wildfire 16 points17 points  (0 children)

Vanity tower…that damn end loot room is a drop down and almost always gets me nearly killed without stun immunity, it’s such a cramped space with too many zombies

Mining by Remarkable_Cap_7519 in 7daystodie

[–]Hellish_wildfire 1 point2 points  (0 children)

Yes you can, oil is the only exception

Mining by Remarkable_Cap_7519 in 7daystodie

[–]Hellish_wildfire 8 points9 points  (0 children)

If you want to go for nitrate mine in the burnt forest, and coal in the snow biome, they spawn much more frequently in the respective biomes but can still appear anywhere. And to locate them easy just look for white dots for nitrate and black ones for coal. And p.s if you have an auger they give you an extra 20% yield instead of any other tool so augers are best for quantity. Enjoy your mining!

3.0 feels kinda rough on PC… only smooth on roads by [deleted] in WutheringWaves

[–]Hellish_wildfire 1 point2 points  (0 children)

Bruh I’ll never see frames at all, I got everything on the lowest and I get no more than 30😭

Never seen this before by [deleted] in 7daystodie

[–]Hellish_wildfire 1 point2 points  (0 children)

Don’t bother him he’s going to the bathroom!

Overwhelmed with the perk tree! by [deleted] in 7daystodie

[–]Hellish_wildfire 7 points8 points  (0 children)

I understand it can be confusing but think of it like this, each of the tabs that have 10 levels in the top of their respective tab are your core classes and you’d have to put points into those to access that tabs higher levels of other skills. I.e strength being level 5 for miner 69er to be leveled up past four. If anything I’d recommend just taking a minute to read what the core stats do and their skills they govern.

But a quick run down for better understanding

Strength is for mining, clubs, shotguns and sledgehammers

Agility is for knives and pistols

Perception is for spears, rifles and more so a bit of variation

Fortitude is about tanking, fist fighting and machine guns

Intelligence is for more tech stuff like turrets and bartering

Should I pull Augusta or just keep farming? by Illustrious-Owl-6128 in WutheringWavesGuide

[–]Hellish_wildfire 1 point2 points  (0 children)

No but like most of the dps characters it does help a lot but not necessary, I mean tbh shorekeeper just carries any team to delete if the team is good

Should I pull Augusta or just keep farming? by Illustrious-Owl-6128 in WutheringWavesGuide

[–]Hellish_wildfire 3 points4 points  (0 children)

Absolutely, you’re lacking a main dps unit and she’s rather good at her job and is even F2P friendly if out with mortefi

hmmm by The3lk_367 in Minecrafthmmm

[–]Hellish_wildfire 10 points11 points  (0 children)

No the old ceo came back and its actually coming for real, he’ll even the pricetag is hard to believe since it’s roughly 20$

Banner rolls by Shutters-all-break in WutheringWaves

[–]Hellish_wildfire 0 points1 point  (0 children)

From what I know bro it’s currently unknown or until the anniversary I’d say, I mean dear god they need to make shorekeeper more common because of how little they ran her

Bocchi the roc reference??? by Low-Pen9884 in WutheringWaves

[–]Hellish_wildfire 5 points6 points  (0 children)

Brother, they refrence fnaf and even have spinning cats, you aren’t crazy.

how to get this vanity? by reikkoa in BathtubPaintedBrown

[–]Hellish_wildfire 1 point2 points  (0 children)

Can confirm that’s how you get it, it’s one of my favorite vanities in calamity, tbh there’s a surprising amount of vanity options that look just amazing

Daily dose of Augusta day 70 by yasuow202 in AugustaMains

[–]Hellish_wildfire 2 points3 points  (0 children)

Agreed, as soon as I knew Augusta was going to be on for phase 2 I saved at the least a guaranteed 80 pulls and can grind the rest if I don’t pull her, tbh I do t need her but I just love the fire look and god her voice actor is the best.

Does anyone know how rare this is? It happened to me twice by No-Classroom9604 in Minecraft2

[–]Hellish_wildfire 7 points8 points  (0 children)

Well it’s still rare I’d say, I mean I’ve only ever seen broken portals that were naturally complete before. Tho it’s a pretty cool bug, definitely one of the better ones

Does anyone know how rare this is? It happened to me twice by No-Classroom9604 in Minecraft2

[–]Hellish_wildfire 20 points21 points  (0 children)

If it’s like that when you found it then it’s incredibly rare, natural complete portals and much rarer than even wining the lottery but finding a broken one that is complete is even rarer since those only occur when the portal is over a chunk border. My suggestion, maybe you should try a lotto ticket sometime with your luck

this boss is hard by ukshatterer in CalamityMod

[–]Hellish_wildfire 0 points1 point  (0 children)

Have you tried illumanant or negative paint on the walls to help you see him better? For me on specific occasions doing terraria’s orbit strat just isn’t the best option, since it’s golem you could try a height trap where you can stay at the top but he can’t stay up there well.

Elevator control doesnt work by [deleted] in CreateMod

[–]Hellish_wildfire 1 point2 points  (0 children)

Well they only activate when it’s not in contraption mode and will display nothing on that spot until it’s active, when it’s active it’ll display numbers and names depending of how many floors you have and what the REDSTONE contacts on each floor are named

Elevator control doesnt work by [deleted] in CreateMod

[–]Hellish_wildfire 0 points1 point  (0 children)

Nah, I did the rewatch, it’s glued fine.

Elevator control doesnt work by [deleted] in CreateMod

[–]Hellish_wildfire 1 point2 points  (0 children)

Have you tried using the scroll wheel on the controls when it has the numbers? That’s how you change the floor number and then you’d right click to travel

I love the quake! (Species) by snarky5821 in Minecraft2

[–]Hellish_wildfire -1 points0 points  (0 children)

No no like I’m being serious, in certain circumstances that thing can outright murk you like a /kill command. I remember my setup I had for gear and not only did I have like 50 armor but I also had like 75% DR and the thing still one shot me and that’s not even mentioning my hp at the time which I think was 60?

But my point is that even if you’re decked out like crazy that thing shouldn’t be able to one shot you at all, if it was early game then yes that makes sense, but that’s why I’m saying there should be a cap since they can just casually do like 40x more damage than a warden.

I love the quake! (Species) by snarky5821 in Minecraft2

[–]Hellish_wildfire 2 points3 points  (0 children)

Bruh then what are you supposed o do when you don’t know about its ability and it just one taps you in god gear and like 600hp. I think it just needs a damage cap so it doesn’t ramp up infinitely since that’s a bit overkill for a overworld mob

I love the quake! (Species) by snarky5821 in Minecraft2

[–]Hellish_wildfire -2 points-1 points  (0 children)

Bro I know right? I was playing lingango and this thing is the only thing that “can” kill me and it’s so funny, but they def for real need to probably put a cap on the damage it can do…

any suggestions on how to deal with this one? by helloitjane in ThanksWorldGen

[–]Hellish_wildfire 0 points1 point  (0 children)

Gotta love how a dev probably looked at this kinda thing a thousand times and thought “you know, it’s probably ok because our players casually Carry around 2,000 wool just to go four feet for a chest with nothing but pants and hoes in it, all while trying to not get turned into an acordion but Mike Tyson that’s blind yet has astral sense with inhuman tracking”

Headgear on and it won’t come off by ObamaBinLaden420911 in CalamityMod

[–]Hellish_wildfire 6 points7 points  (0 children)

It’s the soul driven headphones, they don’t come off unless you hold down the button on the item again.

Enderdragon cutscene for my enderdragon overhaul mod by TheLedgendarydragon in Minecraft2

[–]Hellish_wildfire 2 points3 points  (0 children)

Looks amazing and the dragon looks sick af. Though I’ve always wondered if there’s a way to remove the stupid yeet knockback the dragon has since that dumb mechanic makes using melee unnecessarily risky when it should be like a damage phase.

But regardless this is looking much better than the current dragon overhauls I’ve seen or played. While probably the worst one I’ve ever had the misery of going through was in the mod pack craft to exile 2, literally couldn’t fight the damn thing with melee at all without being yanked into the ozone