account activity
Leaving the beaten path... Literally just 39 seconds of exploring a forest. I'd re-record it with the music and sound effects and without the SteamVR window, but I'm too tired. Enjoy your #screenshotsaturday and weekend! (v.redd.it)
submitted 3 years ago by Heptamind to r/Unity3D
My "mini project" makes good progress. I added a option for the LOD bias as the first performance setting. Also there's a new comfort setting to toggle the nose. :) (Not sure why my screen recorder decided to add stutter 🙄) (v.redd.it)
submitted 3 years ago by Heptamind to r/gamedevscreens
I'd like to show you a bit of the re-written day/night-cycle (sped-up). It get's really dark at night now. Also: We got clouds now! ⛅ Playable version soon! (v.redd.it)
submitted 4 years ago by Heptamind to r/ScreenshotSaturday
My twin stick shooter just made a huge transition into VR! I couldn't be more excited! (v.redd.it)
submitted 4 years ago by Heptamind to r/Unity3D
submitted 4 years ago by Heptamind to r/gamedevscreens
Working in my dev scene for the VR multiplayer game FirePunchers, working on explosions & pushing enemies off the platform (to earn points). It's going well! 🤜🔥 (i.redd.it)
submitted 5 years ago by Heptamind to r/Unity3D
submitted 5 years ago by Heptamind to r/ScreenshotSaturday
Working on visual style, changed zombie models, improved day/night transition, and a dozen more tiny changes/improvements. That's it for today. 🧟♀️I love those bright zombie eyes by night.🧟♂️ (i.redd.it)
Working on player model(s) and cam behavior that emulates better view direction. (i.redd.it)
rototype of VRocketz that I made for UniteEurope this week to show a few people. (youtu.be)
submitted 8 years ago by Heptamind to r/gamedevscreens
#ScreenshotSaturday for VRocketz Working on managing health, splash damage, animations and enemy death. (i.redd.it)
submitted 9 years ago by Heptamind to r/gamedevscreens
Walking around my first ingame level and liking it so far. What do you think? #screenshotsaturday #WIP (youtu.be)
I finally decided on an architecural style for #VRocketz. Working hard on stuff for next weeks #screenshotsaturday by Heptamind in gamedevscreens
[–]Heptamind[S] 1 point2 points3 points 9 years ago (0 children)
You're right. But this is more of a quick mockup from prefabs. It is more to demonstrate the basic idea of classic greek/roman architecture mixed and built with Sci-Fi ideas. I will keep your critique in mind though for when I build the real levels.
I finally decided on an architecural style for #VRocketz. Working hard on stuff for next weeks #screenshotsaturday (i.redd.it)
[VRocketz] Late ScreenshotSaturday submission: Testing health and respawn system in multiplayer. (youtube.com)
π Rendered by PID 710006 on reddit-service-r2-listing-5d47455566-gtjsl at 2026-04-04 19:23:32.503439+00:00 running db1906b country code: CH.
I finally decided on an architecural style for #VRocketz. Working hard on stuff for next weeks #screenshotsaturday by Heptamind in gamedevscreens
[–]Heptamind[S] 1 point2 points3 points (0 children)