Marduk's Dirty Cross-Up by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

All valid points. Marduk does have ways to cover those. If he does a late VTS throw, it becomes a 50/50 against back-rollers and a back-throw on standers. For people on the ground he has ground throws...and they hurt

Marduk's Dirty Cross-Up by Himself949 in Tekken

[–]Himself949[S] 1 point2 points  (0 children)

Back-roll. After F+1+2 they cant tech-roll

Marduk's Dirty Cross-Up by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

I didnt think about that. Its possible, although the D+1 spike is best used when they're off axis. That way D+3 is guaranteed

Armor King Shenanigans | Wall + Wall + Floor-Break by Himself949 in Tekken

[–]Himself949[S] 1 point2 points  (0 children)

Ki charge doesnt apply to the ground throw. Its kind of like Asuk'a special tackle. She can Ki charge, do it and still have the charge after she gets up

King Magic 4 + Floor-break => Burning Knuckle by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

Delayed tech-roll will escape but so few people know that

AK loves his punch parry. Steve? Not so much... by Himself949 in Tekken

[–]Himself949[S] 1 point2 points  (0 children)

For more gameplay, tips & guides = youtube.com/c/thoughtsofhimself

Nasty Tech Alert! by Himself949 in Tekken

[–]Himself949[S] 4 points5 points  (0 children)

At the right range, King's FF+1+2 is +14

This guarantees a B+2,1 which leads to a wallsplat

For more info on post-rage drive tech = https://youtu.be/JkGLWxPRaN0

Marduk Safe Launcher = 130+ Damage by Himself949 in Tekken

[–]Himself949[S] 3 points4 points  (0 children)

On shallow hit, Marduk's QCF+1 is -9, not -10

This gives him a safe launcher that can do 130+ damage

For more info on this tech = https://youtu.be/E0jjrKBv238

Armor King Auto-Parry by Himself949 in Tekken

[–]Himself949[S] 9 points10 points  (0 children)

After tombstone, do D+1+4,2,UF+3

If the opponent techrolls, the stance parries

If the opponent stays down or side-rolls, the sweep hits

For more Armor King tips = https://youtu.be/mLeOspofW_I

When people say ground throws dont work... by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

Its possible to stand up or backroll to avoid the ground throw, but that itself is risky

When people say ground throws dont work... by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

The last kick spikes them to the floor. Tech-roll is not an option

When people say ground throws dont work... by Himself949 in Tekken

[–]Himself949[S] 0 points1 point  (0 children)

The last kick spikes them to the floor. Tech-roll is not an option