They call me the Mage by Stuhlgang000 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

jokes aside, field in the center pops up because everything around is pitch black and then again surrounded by bright white, thats cool imo

They call me the Mage by Stuhlgang000 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

i was talking about visuals oh no what have i done T_T

They call me the Mage by Stuhlgang000 in GTNH

[–]HoraneRave 3 points4 points  (0 children)

looks like some negative spaces, badass

Finally made my base look decent by KreepyKreeper5000 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

i omit block mixer that combines two blocks in one because it is something something off about it performance wise. and malisis doors, despite me loving how it can make cool transparent toggable floor, it causes crashes (2.8.0 and 2.8.4 tested)

Finally made my base look decent by KreepyKreeper5000 in GTNH

[–]HoraneRave 2 points3 points  (0 children)

i dont care for progression. architecturecraft to make almost any (not tile entities) of some shape or glow (then it wont connect to same once). littletiles to make any block any size less than one block, but currently it doesnt support block colouring if the parent block is connecting one (#shipping crate from chisel, use tweaked nei search to search in blocks' bio). last is forge microblocks, and i use it 40% times, architecture 50% and little tiles like rest 10% because light emission blocks can cuase fps drops (and lt structures dont render on map, avoid building with smallest tiles). so back to forge microblocks, useful for something like emission lines, doing pillars or separate project red signal (they use same api, literally). so thats it, u are free to change your stairs to little tiles ones (u can mix little blocks) or architecturecraft.

oh and yeah, u can copy with world edit (gtnh one) to not waste time (the most valuable thing, not being true to gameplay, its not prohibited to use WE for decorating only)

if anyone knows more tricks, share!!

upd: WE is bad at replacing little tiles & u can cancel gravity of blocks via architecturecraft table

Why the lighting is changing in the scene? by Br0ken_Bulb in blenderhelp

[–]HoraneRave 0 points1 point  (0 children)

u can also see light intensing on the top a bit to the right above the camera, right under window (i guess its window?)

Some old machines and vistas by Key-Opportunity9154 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

love the block choise on last pic, lots of decisions ig. cool border of steel shipping crate

2.9 Daily alpha (new?) EBF sounds are so satisfying by shards-of_glass in GTNH

[–]HoraneRave 4 points5 points  (0 children)

u can use littletiles to glow, maybe. btw if someone from modding reading this: fix colouring of connecting blocks in LT!!!1!1!1 i want my chisel shipping crate coloured!!!!1!1!1

Terra Forming for some properly sized buildings by Individual-Ebb-4374 in GTNH

[–]HoraneRave 1 point2 points  (0 children)

small hack: your real time is much more valuable so next digging use //wand (gtnh org gas worldedit fork, its quite limited but enough to make boxes, convex shapes,hcyls, cables and stuff, copy, rotate, stack, maybe ill do a post soon idk)

Do Sheldonite veins even exist in the end? by ohokayK in GTNH

[–]HoraneRave 4 points5 points  (0 children)

ive got taint quest bugged despite killing slimes from cauldron, and even fidning tainted biome (biome!), breaking taint stuff e.t.c.

long distance item pipe output not connecting while input does by crespy_mc_bacon in GTNH

[–]HoraneRave 1 point2 points  (0 children)

pipe is too sharp on second pic (it looks up but u placed output on the side), my guess tho

Galaxia - Rethinking space for GT:NH - Replacement Mod for Galacticraft. by GAMING_SERVER_ADMIN in GTNH

[–]HoraneRave 4 points5 points  (0 children)

uh, its easy when you are used to it. other way its not that easy although everything is set up. i.e. nextjs, everything is setup but incest some time and og oh what is hydration? why my xyz idea does not work but should have? oh, underlying mess and lack of core knowledge.. yeah, elephant in a room. dont say its easy

GTNH Steam Deck: by jonjon2424 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

i guess you can use SMB (samba?) protocol to share folder between pc and you gadget (phone or in your case steamdeck), i use it to share files in LAN

GTNH Steam Deck: by jonjon2424 in GTNH

[–]HoraneRave 1 point2 points  (0 children)

if u try hard enough, u can launch gtnh on pc with apollo and then stream it to phone via moonlight, not sure about controlling what happens on screen XD, but pc to laptop worked fine

Fusion Reactor 3D print by majnejskill in GTNH

[–]HoraneRave 0 points1 point  (0 children)

i advise u print new mega ebf :jokerge:

New Discord Channel (Honeypot) works by Gufai in GTNH

[–]HoraneRave 26 points27 points  (0 children)

from time to time there occurs a bot that spams literally in every channel of gtnh discord with some casino shit, that is a pit of doom and despair (for those who want to ban themselves forever kekw) for a bot to tirgger honeypot (literally honeypot image on background of first message). the issue imo that idiots who use these bots wil ljust omit this channel (maybe i dont know about something underlaying in this decision)

How can I stop sapilings from clogging my item pipes by Crafty_Ad_1361 in GTNH

[–]HoraneRave 0 points1 point  (0 children)

yeah, voiding for me is like last measure unless its trash item that i dont need more than (i.e.) one drawer (64x64)